-Bramos- Posted April 1, 2019 Share Posted April 1, 2019 I grinded for 20 Minutes with my loot nekros with a 4* alarm and only get 1! single sola toroid. -3 was always on -i had no boosters active Before exploiter orb, i farmed easily 10 in this time.. They where more enemies to. I think they running away from my frightening Nekros... Did someone notice that to? 1 Link to comment Share on other sites More sharing options...
(PSN)Mordecai_Vrykul Posted April 1, 2019 Share Posted April 1, 2019 were you by yourself or in a group? Link to comment Share on other sites More sharing options...
-Bramos- Posted April 1, 2019 Author Share Posted April 1, 2019 vor 28 Minuten schrieb (PS4)Mordecai_Vrykul: were you by yourself or in a group? i played solo Link to comment Share on other sites More sharing options...
Zelmen Posted April 1, 2019 Share Posted April 1, 2019 (edited) 3 minutes ago, -SD-Bramos said: i played solo sadly that hurts max spawns and you are at a disadvantage. Run with a group until DE lets us force 4 people spawn counts. Edited April 1, 2019 by Zelmen Link to comment Share on other sites More sharing options...
Eis_Katze Posted April 1, 2019 Share Posted April 1, 2019 Unfortunately, that drop rate seems normal with all that I've done. I usually go 20 minutes if gotten one, up to 40 minutes if I haven't. I restart orb Valli's mostly out of hope and frustration. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted April 1, 2019 Share Posted April 1, 2019 (edited) Phase 2 of the Profit Taker can net you a lot of caldas..(it's still a slog so chill out DE and don't pull a Bungie, I would like to fight the next Orb Mother battle this year at least and not in 2020)..It's a painful farm..but not as bad as trying to get anything out of the Temple of the Profit and the Space Port solo with one minute it's insanity to the next where there's nobody to kill... Edited April 1, 2019 by (PS4)FriendSharkey Link to comment Share on other sites More sharing options...
TeaVice Posted April 1, 2019 Share Posted April 1, 2019 I dont have a problem with the drop-rate, I have a problem more with the enemy spawns, in that they often just end up spawning only 1 enemy at a time, or just stop spawning all together even with high alert status. I cant be the only one experiencing this? 2 Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted April 1, 2019 Share Posted April 1, 2019 (edited) Happened to me yesterday, with a 4-player group. A very, very slow spawn rate with like 10 visible alert beacons and max alert - we'd get a small spawn every 30 seconds or so (interspersed with maybe 2 big-spawn-automatically-die moments). I'd run a solo farm earlier too. Across the two, I killed 305 enemies - I know this because the "Kill 500 enemies" Nightwave thing was counting - and got 5 toroids (10 really, but I had a resource booster). I know we killed more than that (obviously) since I wasn't the only one killing, so it's somewhere below 1% probably. Edited April 1, 2019 by Ham_Grenabe Link to comment Share on other sites More sharing options...
Klypto Posted April 1, 2019 Share Posted April 1, 2019 (edited) You should be getting 1.5+ per minute with a smeeta and resource booster in a group of 4 with at least 1 Nekros outside of the facility or in the courtyard. If it's indoors, it's gonna be slow. Edited April 1, 2019 by Klypto Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted April 1, 2019 Share Posted April 1, 2019 2 hours ago, TeaVice said: I dont have a problem with the drop-rate, I have a problem more with the enemy spawns, in that they often just end up spawning only 1 enemy at a time, or just stop spawning all together even with high alert status. I cant be the only one experiencing this? Yup. Spawns are garbage. I've built up 4 stars just for an entire facility to go dead silent. Then all my hard work just fades away. Mostly at the spaceport. But the labs are no better. Link to comment Share on other sites More sharing options...
Blackwolfe Posted April 1, 2019 Share Posted April 1, 2019 I switched to using the cave just nw of fortuna. Pop into it, go to the room that can spawn up to 4 toroids. If there are no toroids, abort mission and try again. Especially since enemy spawns seem to be absolutely terrible even at alert level 4 in places like the spaceport. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted April 1, 2019 Share Posted April 1, 2019 (edited) 6 hours ago, -SD-Bramos said: Did someone notice that to? it's always been a mixed bag for me. on one hand, I've had Group farms on Profit Taker phase 2 give me 100 Toroids in about an hour or elss, and also been with groups where we didn't get any after 20 mins. same with Solo: usually they never drop for me while on my own but the last time I needed them for my Solaris rank up I got them pretty quick. I wouldn't be against a drop rate increase though: there isn't enough enemies with the current rates to get a decent amount, and you need quite a few for building the newer Amps. I think the worst culprit though are Systems: if Toroids are bad, those things are satanic Nazi cancer by comparison. I HATE farming for Atmo systems but until I get enough for Vox rank 3, i can't buy them. I hope DE don't pull this on us again with the next Open world, but then I also said this before Fortuna launched so who knows.. if we get another equivalent of Wisps or Systems I'm not gonna be happy, that's for sure. Edited April 1, 2019 by (PS4)robotwars7 Link to comment Share on other sites More sharing options...
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