LegendaryNeurotoxin Posted April 2, 2019 Share Posted April 2, 2019 10 minutes ago, [DE]Connor said: Although still relatively popular among players for their ninja stylings, most bows have fallen behind the power curve for primaries (unless they’re automatic, or explode with a 6 meter radius). Throwing star weapons could use help for similar reasons, when compared to other secondaries. Therefore, buffs across the board! Bows need to auto-charge, only make me need to left-click. The draw back to charge property is what ruins bows, no partially-drawn arrow is more useful than if the arrow was already drawn and waiting without needing to hold left-click to prep it. Otherwise, make sound matter more, and quiet weapons will matter more. I always thought the tradeoff of bows or thrown weapons was innate silence so they're easier to mod for full stealth operations. Link to comment Share on other sites More sharing options...
Andvarja Posted April 2, 2019 Share Posted April 2, 2019 I gave my brother a Tiberon riven a little while back, and just a few hours ago he actually thanked me for it again. I guess it's still a bit above neutral, but I'm still just a little sad to see this. On a different note, it's a little weird to see weapons which already had low dispos dropped even further. Link to comment Share on other sites More sharing options...
DeathGold Posted April 2, 2019 Share Posted April 2, 2019 i think the kohm isn't getting a nerf coz the moment the rivens can't make it reach 100% status before multishot , it's gonna get a huge drop in usage Link to comment Share on other sites More sharing options...
Allumi_ Posted April 2, 2019 Share Posted April 2, 2019 vor 4 Minuten schrieb OmegaZero: Popular and strong shotgun gets its rivens nerfed, big shock. They are also adjusting based on effective power as well, so this is a good thing imo regardless. so what? arca plasmor rivens already weren't that good after the recent nerf. and nothing wrong with having good weapons Link to comment Share on other sites More sharing options...
Knight_Prospekt Posted April 2, 2019 Share Posted April 2, 2019 Lanka: 0.95->0.85Rubico: 0.95->0.8Vectis: 0.92->0.85Vulkar: 1.45->1.4 Because you want us to hunt Eidolons with rocks, right? Link to comment Share on other sites More sharing options...
KorpNoobs Posted April 2, 2019 Share Posted April 2, 2019 Many good changes. Might do some rerolls for some of the buffed once. Using Rivens for Weapons literally no one cares about helps. Would hope for some reworks of weapons like the Acid, Stug and mabey the Hind. Most of them are atleast somewhat interesting, but suffer from the aged balancing and damage models and have no crit or status capabilities. For the Hind i would like more focus on the burst (as its more interessing), fire rate buff and more usable status or crit stats. Link to comment Share on other sites More sharing options...
Haenohalanodien Posted April 2, 2019 Share Posted April 2, 2019 Nice nerfs, thanx DE! Link to comment Share on other sites More sharing options...
Airwolfen Posted April 2, 2019 Share Posted April 2, 2019 2 minutes ago, Thelamaking said: They don't seem to mind for other weapons tho. Because the situation is different. Kohm rivens balance on a tightrope. Unlike pretty much all other weapon rivens. Link to comment Share on other sites More sharing options...
Sharkgoblin Posted April 2, 2019 Share Posted April 2, 2019 3 minutes ago, Xzorn said: I still highly disagree with 0.5 being the minimum Disposition. It should be more like 0.75. All you're really doing is making a functional Riven harder to roll. It's not controlling power creep or anything else. if a riven its dispo 0.5 the only good thing you can do is to endo it or transmute with other transmute fodder Link to comment Share on other sites More sharing options...
Rhyandra Posted April 2, 2019 Share Posted April 2, 2019 vor 5 Minuten schrieb OmegaZero: Popular and strong shotgun gets its rivens nerfed, big shock. They are also adjusting based on effective power as well, so this is a good thing imo regardless. Can't tell if you're serious or just had a brainfart shortly. Good changes? What a joke. Angstrum, Aklex, Panthera and Supra nerfs are good? Are you kidding me? NOBODY uses those weapons. Link to comment Share on other sites More sharing options...
gryfinn Posted April 2, 2019 Share Posted April 2, 2019 It seems like a lot of people don't understand how Riven disposition is determined. Link to comment Share on other sites More sharing options...
Acersecomic Posted April 2, 2019 Share Posted April 2, 2019 Most primaries are a major plus for me and most secondaries are a major minus for me haha Link to comment Share on other sites More sharing options...
lucius44 Posted April 2, 2019 Share Posted April 2, 2019 il y a 17 minutes, [DE]Connor a dit : Catchmoon: 1->0.8 il y a 18 minutes, [DE]Connor a dit : Rattleguts: 1->0.9 Révélation il y a 18 minutes, [DE]Connor a dit : Tombfinger: 1->0.85 i thought riven disposition for kitguns/ zaws were not suppose to change...? Link to comment Share on other sites More sharing options...
nr.9 Posted April 2, 2019 Share Posted April 2, 2019 isnt april fools over? Link to comment Share on other sites More sharing options...
Allumi_ Posted April 2, 2019 Share Posted April 2, 2019 vor 1 Minute schrieb gryfinn: It seems like a lot of people don't understand how Riven disposition is determined. does that make the changes better? Link to comment Share on other sites More sharing options...
XoXFaby Posted April 2, 2019 Share Posted April 2, 2019 Yikes Link to comment Share on other sites More sharing options...
Jarriaga Posted April 2, 2019 Share Posted April 2, 2019 Thanks for the update! I see the Arca Plasmor and Catchmoon were nerfed, but both the (Telos) Boltor and (Synoid) Gammacor have been buffed. I can't complain since I've started using them out of plain preference and enjoyment. Hopefully the curse is now gone from my Telos Boltor; can't wait to see the new stats when I get home! Link to comment Share on other sites More sharing options...
Generally_Zod Posted April 2, 2019 Share Posted April 2, 2019 Ouch, the Panthera was hit a second time in a row? Is it really used that often it needs a lower disposition? Link to comment Share on other sites More sharing options...
Fire2box Posted April 2, 2019 Share Posted April 2, 2019 Thank you for another riven update DE. Link to comment Share on other sites More sharing options...
(XBOX)DefiIading Posted April 2, 2019 Share Posted April 2, 2019 This fixes nothing if you have a problem with the guns adjust the guns stop punishing players for rolling rivens Jesus any weapon I have a riven for still kills any garbage content you guys make. All that’s been done is you’re ruining the gun for the artificial endgame we have to create which is endurance runs. all you’ve done is even less people will farm kuva because there’s no point. now I’m just gonna sell everything and move to a new game. You’ve basically spit in the face of the community that stood by you guys Link to comment Share on other sites More sharing options...
QTemmyQ Posted April 2, 2019 Share Posted April 2, 2019 Inb4 all good weapons will have 0.5 dispo after a year. Link to comment Share on other sites More sharing options...
Raskol Posted April 2, 2019 Share Posted April 2, 2019 This whole system being dependant on weapon popularity is not cool The fact that ppl use some weapon or not doesnt affect its stats at all... At this point it would be better if all rivens had their dispo set in stone to bring up weaker weapons and slow down stronger ones so they all become more or less equal The way it is now it just makes the rivens more/less worth using to the point where some are mandatory (some status shotguns) and some are even weaker than normal mods (dispo 1 stuff) Link to comment Share on other sites More sharing options...
Xzorn Posted April 2, 2019 Share Posted April 2, 2019 4 minutes ago, Sharkgoblin said: if a riven its dispo 0.5 the only good thing you can do is to endo it or transmute with other transmute fodder On the perfect weapon with the perfect roll when the stars shine brightest on the 1st day of solstice you can actually get a roll worth using. Outside that not really. Between Primed mods, non-extreme stats ie not base 50% Crit chance or 3.0x Crit Dmg you're pretty much just wasting your time. The worst part is when Disposition slides to far and ruins something like a 100% Status shotgun build. Link to comment Share on other sites More sharing options...
Chroia Posted April 2, 2019 Share Posted April 2, 2019 25 minutes ago, [DE]Connor said: These changes should be live across all platforms shortly - a full breakdown of changes can be found below: Thanks for the heads up. 26 minutes ago, [DE]Connor said: This is our first time determining disposition changes with the help of an internal ranking, to help guide dispositions closer to where we feel they should be, and to offer a solid baseline that is less subject to fluctuating player usage stats. I know some of you guys love hearing how we reach these numbers, so I wanted to share a few pieces of insight on how this internal ranking affected the dispositions: This is awesome. Thank you for sharing this. Link to comment Share on other sites More sharing options...
Rhyandra Posted April 2, 2019 Share Posted April 2, 2019 vor 1 Minute schrieb (XB1)DefiIading: This fixes nothing if you have a problem with the guns adjust the guns stop punishing players for rolling rivens Jesus any weapon I have a riven for still kills any garbage content you guys make. All that’s been done is you’re ruining the gun for the artificial endgame we have to create which is endurance runs. all you’ve done is even less people will farm kuva because there’s no point. now I’m just gonna sell everything and move to a new game. You’ve basically spit in the face of the community that stood by you guys Couldn't have ever said it better. DE is just showing how incompetent they are. Link to comment Share on other sites More sharing options...
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