Slush_Magic Posted April 2, 2019 Share Posted April 2, 2019 2 minutes ago, Venatorio said: A.) the intent was never to balance weapons across MRs. it was to address some weapons never being used at all. Weapon popularity. Not weapon utility. B.) Weapons are not inconsistent, how they are used is, as it changes drastically over time. Like how snipers were nigh unusable pre-PoE. Or how bows used to be sub-par due to too-long charge times. C.) Disposition is NOT based on a flat scaling, because it is based on popularity. MR has never been tied to weapon effectiveness. Ever. D.) Rivens should never be tied to MR. If they were, a new player, using a low-MR weapon gets lucky and gets a good riven. If the riven strength was tied to MR, the player would be able to blaze through A LOT more content with ease, which does little to better that player’s skill. I did pay attention to your points. I simply disagree with many, and find that DE’s given statements of direction disprove others. DE specifically said during that gun rework last year that they were balancing it more towards MR. Link to comment Share on other sites More sharing options...
Venatorio Posted April 2, 2019 Share Posted April 2, 2019 Just now, Slush_Magic said: DE specifically said during that gun rework last year that they were balancing it more towards MR. Changes to the current method of riven balancing hasn’t been addressed. Those talks from DE you reference were regarding the MR levels that some weapons were set at were unrealistic. The result was the mass changes of many weapons’ MRs changing. There has never been a statement from DE saying they want or intend to tie riven strength to weapon MR. Link to comment Share on other sites More sharing options...
Slush_Magic Posted April 2, 2019 Share Posted April 2, 2019 6 minutes ago, Venatorio said: Changes to the current method of riven balancing hasn’t been addressed. Those talks from DE you reference were regarding the MR levels that some weapons were set at were unrealistic. The result was the mass changes of many weapons’ MRs changing. There has never been a statement from DE saying they want or intend to tie riven strength to weapon MR. I wasn't specific, my bad, I was talking about weapons being balanced towards MR. If you need some evidence, check the Dev Workshop from 2/5/18. Link to comment Share on other sites More sharing options...
kgptzac Posted April 2, 2019 Share Posted April 2, 2019 4 hours ago, [DE]Megan said: Increased the Liset Decoration limit by 33% Either me or DE Megan has trouble telling the Orbiter and landing crafts apart. Link to comment Share on other sites More sharing options...
Venatorio Posted April 2, 2019 Share Posted April 2, 2019 4 minutes ago, Slush_Magic said: I wasn't specific, my bad, I was talking about weapons being balanced towards MR. If you need some evidence, check the Dev Workshop from 2/5/18. Yup. https://forums.warframe.com/topic/916505-dev-workshop-weapons-mastery-ranks-and-stats/ notice the one bullet in there that explicitly states that riven stats will not be affected. id post a picture, but I suck at forums. edit: they even state that weapon popularity will continue to be the deciding metric. Link to comment Share on other sites More sharing options...
Venatorio Posted April 2, 2019 Share Posted April 2, 2019 2 minutes ago, kgptzac said: Either me or DE Megan has trouble telling the Orbiter and landing crafts apart. Liset is love? Liset is Life??? Link to comment Share on other sites More sharing options...
Nox_Terminus Posted April 2, 2019 Share Posted April 2, 2019 21 minutes ago, Venatorio said: A.) the intent was never to balance weapons across MRs. it was to address some weapons never being used at all. Weapon popularity. Not weapon utility. B.) Weapons are not inconsistent, how they are used is, as it changes drastically over time. Like how snipers were nigh unusable pre-PoE. Or how bows used to be sub-par due to too-long charge times. C.) Disposition is NOT based on a flat scaling, because it is based on popularity. MR has never been tied to weapon effectiveness. Ever. D.) Rivens should never be tied to MR. If they were, a new player, using a low-MR weapon gets lucky and gets a good riven. If the riven strength was tied to MR, the player would be able to blaze through A LOT more content with ease, which does little to better that player’s skill. I did pay attention to your points. I simply disagree with many, and find that DE’s given statements of direction disprove others. A. & B. & C D. If a new player ended up liking the Hind, for whatever crazy reason and rivens were based on the MR of the weapon That player could continue to enjoy that weapon throughout their play-through. That player could come back to the Hind after grinding through MR and getting a riven for it, and not feel like its a waste of a riven. That player could feel like keeping all weapons is fine as they could get a riven to make those weapons viable in most cases. Player MR has nothing to do with skill, and Warframe is primarily a casual game. However for players who've maxed out in MR, for people who have nothing but time on their hands, rivens were supposed to breath new life into old weapons. With the state that weapon balance and the riven system are currently in this is not the case. Link to comment Share on other sites More sharing options...
Venatorio Posted April 2, 2019 Share Posted April 2, 2019 2 minutes ago, Nox_Terminus said: A. & B. & C D. If a new player ended up liking the Hind, for whatever crazy reason and rivens were based on the MR of the weapon That player could continue to enjoy that weapon throughout their play-through. That player could come back to the Hind after grinding through MR and getting a riven for it, and not feel like its a waste of a riven. That player could feel like keeping all weapons is fine as they could get a riven to make those weapons viable in most cases. Player MR has nothing to do with skill, and Warframe is primarily a casual game. However for players who've maxed out in MR, for people who have nothing but time on their hands, rivens were supposed to breath new life into old weapons. With the state that weapon balance and the riven system are currently in this is not the case. Yes. Thank you for quoting the dev workshop that literally proves that weapon popularity is the deciding factor, as I said. continuing with your hind example, doesn’t that have a max disposition? I think it does... regardless, you still CAN come back to it. But the problem here then becomes that even with the best stats it can possibly get, it isn’t good enough for endgame content. Meaning the problem with the hind isn’t in how rivens affect it, but it’s low base stats (or ridiculous enemy scaling. Same dif) Now, regarding the new life stuff? Yes, I absolutely agree with you here. I wanted rivens that added weird effects like bullet ricochet, or -hitscan +homing, or turning pellet shotguns into rocket launchers. I definitely think that rivens were just a big dropped ball. Link to comment Share on other sites More sharing options...
Vanilla_nuka Posted April 2, 2019 Share Posted April 2, 2019 Okay so, after this most recent update, the one that brought in equinox prime, I can no longer use my controller to edit certain things on my warframe. On pc obviously, when in the mod menu for your warframe, if you press rb or lb, it doesnt switch loadouts, and pressing y no longer removes mods equiped, or allow me to remove all mods.When I press y, instead it moves my cursor to the mod search menu. I either have to remove each one manual by clicking them and putting them back in the mod selection, or switch to my keyboard. I prefer to play with an xbox controller, and this is kinda annoying. Anyone else experiencing this? This happens on warframes, and weapons Link to comment Share on other sites More sharing options...
HolyFluffyEwok Posted April 2, 2019 Share Posted April 2, 2019 So when will Hild get some fixes with her 2 and 4 not functioning properly with elevation, and enemies? Link to comment Share on other sites More sharing options...
Snuggy Posted April 2, 2019 Share Posted April 2, 2019 Talking about rivens, my most used weapons got all a riven-buff. I like it. Link to comment Share on other sites More sharing options...
Sloth_Wizard Posted April 2, 2019 Share Posted April 2, 2019 4 hours ago, [DE]Megan said: Changes: Increased the Liset Decoration limit by 33%. At this point you're just enabling Reb's addiction. Link to comment Share on other sites More sharing options...
PigeonFish Posted April 2, 2019 Share Posted April 2, 2019 4 hours ago, Lance_Lionroar said: Thanks for the hotfix. Copied from last post: -Is there a reason we're unable to use Hildryn's 2 while in Aegis Storm? It seemed to me more like a bug similar to being unable to use her 1 in the same situation. Letting us use it would make her feel more fluid. That would give her infinite crown control, making her far too OP. She could just floaty everything and never run out of shields by constantly draining them. It WOULD be nice if they tweaked the shield drain per enemy to be a bit lower, though. Hate having to waste mod slots on efficiency for EVERY warframe just to make their abilities practical. So many warframe mods I never use because it takes the same handfuls to make most powers not useless. Link to comment Share on other sites More sharing options...
Crewell Posted April 2, 2019 Share Posted April 2, 2019 DE I hate you. Hate you for making me really badly wanting to spend $140. Beautiful prime pack this go around. Link to comment Share on other sites More sharing options...
PanzerYeena Posted April 2, 2019 Share Posted April 2, 2019 "The system is what it is" is not an excuse. It can and should be changed. Link to comment Share on other sites More sharing options...
Duckhard Posted April 2, 2019 Share Posted April 2, 2019 Fang and paris still there? Link to comment Share on other sites More sharing options...
Dravarian Posted April 3, 2019 Share Posted April 3, 2019 Is anyone else having issues loading into Cetus? The game client froze twice already with the background music looping. Never seen this before. Had to force kill the application each time. Link to comment Share on other sites More sharing options...
WinnieTheBloak Posted April 3, 2019 Share Posted April 3, 2019 Where the hell did my Hemlith Chager (Reginald) Go!?!? Link to comment Share on other sites More sharing options...
kokinotaku Posted April 3, 2019 Share Posted April 3, 2019 super design pour equinox ^^ j'en avais marre de l'ancien que je n'arrivais pas a rendre joli, #Equinoxprimegiveaway kokinotaku pc Link to comment Share on other sites More sharing options...
xolecranon Posted April 3, 2019 Share Posted April 3, 2019 supra was 4 dispo now has 2 dispo. Make it 1 already 😡 Link to comment Share on other sites More sharing options...
_Kireek_ Posted April 3, 2019 Share Posted April 3, 2019 7 hours ago, [DE]Megan said: Fixed Nyx’s Mind Control significantly hindering AI's actions in many cases leading to reduced or even non-existent capability. You mean how they would just walk up to me and stare until the control wore off? Well thanks, if that's fixed. Link to comment Share on other sites More sharing options...
Zod-El Posted April 3, 2019 Share Posted April 3, 2019 DE, Im VERY UPSET....and you better fix this quick!!! I just bought the "Equinox Prime Access Pack" and was ONLY given the PLATINUM...WTH!!! I've reset, and looked through inventory, and it is not there. When i go to the market, it says its purchased, so where are my items?!?! Link to comment Share on other sites More sharing options...
Slaperetas Posted April 3, 2019 Share Posted April 3, 2019 After last hotfix: Lua - capture, Corpus Agent teleports-never comes back-his red cross looks stuck under the tile in large arena with 3 control consoles not allowing teleporting to Lotus-he dies and I failed the mission.. serious? what a "fun" gameplay... Link to comment Share on other sites More sharing options...
andotz Posted April 3, 2019 Share Posted April 3, 2019 8 hours ago, NeutuoS said: Thanks. Please bring quick melee back, or have an option for people to do so exclusively. Edit: I got poked by some weirdos for wanting an option for quick melee, thanks i second this motion quick melee is faster in killing stuff, really great in healing Link to comment Share on other sites More sharing options...
Blobber90 Posted April 3, 2019 Share Posted April 3, 2019 In the next hotfix, can you make it so that all the new prime access stuff actually appears in our inventory/arsenal on phone? I have all the Equinox Prime Access stuff, but it doesnt say I have it on my phone, but I have it on my computer. Is anyone else having this problem? Link to comment Share on other sites More sharing options...
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