XerOmega Posted April 5, 2019 Share Posted April 5, 2019 It's happened in 4 missions now that doors stay shut and we cant progress cuz of that glitch. they dont open. Link to comment Share on other sites More sharing options...
MayhemFeuerX Posted April 5, 2019 Share Posted April 5, 2019 Would be good to fix the duel color to work on Regalia and energy colors (the lights) on the warframe itself too. Link to comment Share on other sites More sharing options...
zirkwander Posted April 5, 2019 Share Posted April 5, 2019 18 minutes ago, Voltage said: Thank you for the hotfix. I hope there is a concrete way that the Tusk Thumper spawns. So far I have found it does not spawn during bounties and the Bull/Doma spawn after a stage 5 bounty is completed. Nothing during night cycles so far. A Doma spawned on me while doing stage 3 of a tier 5 bounty. Also, is it intended that we are immune of its shockwave attacks when on top of rocks or is it a bug? Aaaaand, the Thumpers has the chance to get stuck. My first encounter with it, it got stuck on a rock thus easy kill on its knees @[DE]Megan Link to comment Share on other sites More sharing options...
SoldadoTenno- Posted April 5, 2019 Share Posted April 5, 2019 20 minutos atrás, [DE] Megan disse: Planícies de Eidolon Remaster: Hotfix 24.6.1 Alterar: Mudou Rahn Prisma Blueprint para requerer 3 Conchas Seram Beetle ao cavaleiro de Glappid Bait. Conserta: Corrigida a configuração do filme em grão sempre ativado. Corrigido várias falhas para redefinir como suas ligações de chave para os padrões. Corrigido uum od foi um uktent durante uma transição de planícies de volta a Cetus. Corrigido um acidente ao morrer. Corrigido um direito aleatório que se encontra aleatoriamente aleatoriamente de forma aleatória. Nós mencionamos que é aleatório? Correções para Multishot Mods não funcionam com o Simulor. Problemas conhecidos: Loc-Pins dispara fora do alcance, tornando-os inacessíveis para serem removidos. O roteiro será lançado amanhã para o devolver o Loc-Pins de volta. verifiquem os rastros dos animais pois não estão muito bem visíveis quando caçamos. Link to comment Share on other sites More sharing options...
AngrySparrow Posted April 5, 2019 Share Posted April 5, 2019 Latron Wraith doesn't play its reload sound anymore Link to comment Share on other sites More sharing options...
FabioLC Posted April 5, 2019 Share Posted April 5, 2019 Hmm still no fix for Sancti Castanas with Tarock cards :p Link to comment Share on other sites More sharing options...
MaxSaga Posted April 5, 2019 Share Posted April 5, 2019 hace 3 minutos, mikakor dijo: you're really going to complain? XD I'm not complaining, I'm just reporting it so it doesn't go unnoticed. Link to comment Share on other sites More sharing options...
Gwen_Seinaru Posted April 5, 2019 Share Posted April 5, 2019 Still haven't fixed being unable to extract from Earth, Erpo!! Was playing in solo mode if that helps. Link to comment Share on other sites More sharing options...
Thural Posted April 5, 2019 Share Posted April 5, 2019 18 minutes ago, Jarriaga said: Thanks. Any update on 16x anisotropic filtering option missing? it's not missing, they removed it. Link to comment Share on other sites More sharing options...
Larilas Posted April 5, 2019 Share Posted April 5, 2019 This patch fixed archwing enemy move-speeds but broke grineer maps. Consistently cannot extract from grineer maps Link to comment Share on other sites More sharing options...
Ssalem Posted April 5, 2019 Share Posted April 5, 2019 8 minutes ago, [DE]Megan said: Plains of Eidolon Remaster: Hotfix 24.6.1 Changes: Changed Rahn Prism Blueprint to require 3 Seram Beetle Shells instead of Glappid Bait. Fixes: Fixed the Film Grain setting always being enabled. Fixed several crashes when resetting your key bindings to defaults. Fixed a crash that could occur when transitioning from the Plains back to Cetus. Fixed a crash when dying. Fixed a random crash that randomly happened at random. Did we mention it's random? Fixes towards Multishot Mods potentially not working with the Simulor. Known Issues: Loc-Pins skyrocket out of reach making them inaccessible to remove. Script will be run tomorrow to refund Loc-Pins back. The secondary energy colors look amazing. I love them. However. Would you consider NOT requiring a forma to enable them? I really, really, really, REALLY don't want to forma and then level ~25 frames (or whoever many) just for the sake of this feature alone. Especially since it might interfere with my current builds, and whatever I have planned for them in the future. Why force this on us? Haven't you got enough feedback from Nightwave that requiring players to Forma things, they don't want and need is just...bad? Why not have it be enabled by potatoing things instead? Link to comment Share on other sites More sharing options...
Talinthis Posted April 5, 2019 Share Posted April 5, 2019 22 minutes ago, Senguash said: Thanks for the hotfix. I feel kinda bad about all the time spent farming resources for arcanes in the plains, that now mean nothing. I was gonna ask to have the resources refunded, but all the plains of eidolon resources are basically useless now. Fortuna suffers from the same problem. What are the rare gems and fish for? The resource grind for arcanes was fine, it was one of those things that people spent more time complaining about than working towards. Also, I hate being that guy, but those loc pins are going to keep being more work than they're worth. With 500+ nyth and sentirum down the drain it's nice knowing I'm getting those 450 polymer refunded instead xd it meant something, you wouldnt have had them until this very moment otherwise. personally i dont know why you can get them fully built now, they should have stayed craftable. i mean i prefer them being fully built, but gameplay wise they should not be. Link to comment Share on other sites More sharing options...
Andvarja Posted April 5, 2019 Share Posted April 5, 2019 Using a Scanner (I haven't tested fishing spears or mining lasers yet) prevents manual swapping back to my Primary weapon with the Weapon Swap button if a Primary weapon (any primary) is the only weapon equipped. I have to either go in and unequip the Scanner manually, or pop into spoiler mode and back out. If a Secondary is the only weapon equipped it works fine. I'm using an Xbox 360 controller. Link to comment Share on other sites More sharing options...
Silescere Posted April 5, 2019 Share Posted April 5, 2019 Warframes in Cetus still overly glossy and I bet they still are in PoE. I liked that detail when it rained, but I don't need to see it constantly. Link to comment Share on other sites More sharing options...
Ryusuta Posted April 5, 2019 Share Posted April 5, 2019 Is there any chance you'll update Little duck so she doesn't unskippably whine at you if you commit the oh-so-horrible sin of fast travelling to her before getting out of your Warframe? ...Better yet, just make her stop demanding it out of you after the first time. ONCE IS ENOUGH. Link to comment Share on other sites More sharing options...
Fenrys_Delta Posted April 5, 2019 Share Posted April 5, 2019 Visual glitch with Hildryn sometimes permanently holding the archgun even if you didn´t use it. Link to comment Share on other sites More sharing options...
Proc_Prime Posted April 5, 2019 Share Posted April 5, 2019 27 minutes ago, Jarriaga said: Thanks. Any update on 16x anisotropic filtering option missing? They already mentioned taking it out of the game entirely, it is not a bug that it is missing. Link to comment Share on other sites More sharing options...
AandOE Posted April 5, 2019 Share Posted April 5, 2019 I just want to be able to use my controller again. How does anyone use a keyboard to run around?! Yes, yes, wasd, e, shift, cntrl, spacebar, 1-5. That's pretty much it, but it's not what I'm used to... Link to comment Share on other sites More sharing options...
-Edrick- Posted April 5, 2019 Share Posted April 5, 2019 Link to comment Share on other sites More sharing options...
-MPO-PauliN Posted April 5, 2019 Share Posted April 5, 2019 21 minutes ago, Basqui said: Welp. Glowing border bug still there. same here... Link to comment Share on other sites More sharing options...
Hawner Posted April 5, 2019 Share Posted April 5, 2019 hace 10 minutos, Ssalem dijo: However. Would you consider NOT requiring a forma to enable them? I really, really, really, REALLY don't want to forma and then level ~25 frames (or whoever many) just for the sake of this feature alone. Especially since it might interfere with my current builds, and whatever I have planned for them in the future. Why force this on us? Haven't you got enough feedback from Nightwave that requiring players to Forma things, they don't want and need is just...bad? Why not have it be enabled by potatoing things instead? Wait a sec. Are you saying that you use 25+ frames without EVER having used a Forma on them nor planning to do so? Link to comment Share on other sites More sharing options...
yilmazdurmaz Posted April 5, 2019 Share Posted April 5, 2019 what about "using tools swaps secondary weapon back to primary weapon" either by shortcut key or selecting from wheel, using tools, namely spears, drills, scanners, while having a secondary equipped swaps it back to primary selecting the same tool again from wheel. especially while on scan-hunt, it is really annoying for a secondary weapons' lover (for me it is staticor) and it would be very appreciated if you can have this fixed. Link to comment Share on other sites More sharing options...
sly_onion Posted April 5, 2019 Share Posted April 5, 2019 Thanks for the hotfix. There is one problem that I am having. When I went to fix the keybinds (mainly for crouch) all of the configurations are not working. Nothing I cant move type or anything. So I would like to know if there is a solution to the problem or if you can fix my controls. Thanks Once again. Link to comment Share on other sites More sharing options...
R4Z3C Posted April 5, 2019 Share Posted April 5, 2019 Yet the Festive orbiter decoration is still missing pls fix Link to comment Share on other sites More sharing options...
MaxMiddleton Posted April 5, 2019 Share Posted April 5, 2019 can u guys fix the host migrations? where we lose all the progress and have to start over. Link to comment Share on other sites More sharing options...
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