Tennmuerti Posted April 5, 2019 Share Posted April 5, 2019 (edited) As per topic title. Wrist mounted secondaries, like for example Synoid Gammacor and others, will now put your frame into the default animation set while idle and wielding them. Instead of the custom one that each animation set has had before. Examples: Garuda Noble: (before) (now) Titania Noble:(before) (now) This is happening in missions too, not just in the armory. All other secondary weapon types seem to have proper animations still. Edited April 5, 2019 by Tennmuerti 1 Link to comment Share on other sites More sharing options...
TeaVice Posted April 5, 2019 Share Posted April 5, 2019 Yup i have this too, both Gammacors the atomos and sonicor, all hand mounted weapons breaks your animation choice, I had the titania animation set, and it was very noticable going from an elegant look, to an old man rubbing his shoulder. Link to comment Share on other sites More sharing options...
TeaVice Posted April 5, 2019 Share Posted April 5, 2019 Didnt get addressed in last hotfix, bumping for visibility Link to comment Share on other sites More sharing options...
Tennmuerti Posted April 9, 2019 Author Share Posted April 9, 2019 Heyo, after two hotfixes the bug is still persisting. Animation sets are getting disabled with any wrist mounted secondaries. All my pretty frames now look like mooks. Link to comment Share on other sites More sharing options...
TheRetrobution Posted April 11, 2019 Share Posted April 11, 2019 Slightly off topic but still apart of it, but my Staticor doesn't fire properly after one of the latest updates, only firing with the right hand for the tap fire instead of both hands taking turns. I don't know what exactly went wrong but several things suffered from it. Link to comment Share on other sites More sharing options...
Kukukuchew Posted April 16, 2019 Share Posted April 16, 2019 happening for me too, DE please address Link to comment Share on other sites More sharing options...
TeaVice Posted April 17, 2019 Share Posted April 17, 2019 (edited) Bumping again for visibility, latest patch still doesnt address this. Edited April 17, 2019 by TeaVice Link to comment Share on other sites More sharing options...
Tennmuerti Posted April 19, 2019 Author Share Posted April 19, 2019 This even affects the rescue targets if you give them a wrist secondary, they go into the same derpy animation pose. Link to comment Share on other sites More sharing options...
TeaVice Posted April 22, 2019 Share Posted April 22, 2019 bumping for visibility AGAIN Link to comment Share on other sites More sharing options...
Qaiyu Posted April 23, 2019 Share Posted April 23, 2019 C'mon DE, my fashion frame is suffering! Link to comment Share on other sites More sharing options...
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