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Tennmuerti

Update broke custom stance animations for wrist mounted secondaries.

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As per topic title.

Wrist mounted secondaries, like for example Synoid Gammacor and others, will now put your frame into the default animation set while idle and wielding them. Instead of the custom one that each animation set has had before.

Examples:

Garuda Noble:

20181119024014_1.jpg?width=500&height=28(before)

20190405165610_1.jpg?width=500&height=28(now)

Titania Noble:
20180404024728_1.jpg?width=500&height=28(before)

20190405170511_1.jpg?width=500&height=28(now)

This is happening in missions too, not just in the armory.
All other secondary weapon types seem to have proper animations still.

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Yup i have this too, both Gammacors the atomos and sonicor, all hand mounted weapons breaks your animation choice, I had the titania animation set, and it was very noticable going from an elegant look, to an old man rubbing his shoulder.

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Didnt get addressed in last hotfix, bumping for visibility

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Heyo, after two hotfixes the bug is still persisting.

Animation sets are getting disabled with any wrist mounted secondaries. All my pretty frames now look like mooks.

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Slightly off topic but still apart of it, but my Staticor doesn't fire properly after one of the latest updates, only firing with the right hand for the tap fire instead of both hands taking turns. I don't know what exactly went wrong but several things suffered from it.

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Bumping again for visibility, latest patch still doesnt address this.

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This even affects the rescue targets if you give them a wrist secondary, they go into the same derpy animation pose.

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