The question: What weapons are worth building/trying not because they are "top tier", but because they are close enough and have interesting properties that you can't find on many other weapons?
These don't have to be the very best weapons, but they should be something that can get the job done without bending over backwards (or a Riven). The content I do usually caps out around level 100.
To give an idea of what I'm looking for, here are a few examples from my own armory:
Hystrix - guaranteed elemental procs, ability to cycle element
Lenz - arrows that result in a giant freeze AoE and then a giant damage AoE
Examples of what I'm not looking for: Soma, Akstiletto, Hek...basic weapons that are effective but there are so many other weapons that behave more or less the same
I'm looking for interesting properties that might lead to new kinds of play or different ways to enjoy content. It's okay if they are "top tier" weapons, but that shouldn't be the main reason they're listed. Thanks for any suggestions you have!
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(PSN)Unstar
The question: What weapons are worth building/trying not because they are "top tier", but because they are close enough and have interesting properties that you can't find on many other weapons?
These don't have to be the very best weapons, but they should be something that can get the job done without bending over backwards (or a Riven). The content I do usually caps out around level 100.
To give an idea of what I'm looking for, here are a few examples from my own armory:
Examples of what I'm not looking for: Soma, Akstiletto, Hek...basic weapons that are effective but there are so many other weapons that behave more or less the same
I'm looking for interesting properties that might lead to new kinds of play or different ways to enjoy content. It's okay if they are "top tier" weapons, but that shouldn't be the main reason they're listed. Thanks for any suggestions you have!
Edited by (PS4)Unstaradding to the example list
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