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Plains of Eidolon Remaster: Hotfix 24.6.2 + 24.6.2.1


[DE]Megan

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il y a 2 minutes, Sylonus a dit :

Hopefully because they realize the change was in total a nerf to a really bad weapon, hopefully they'll figure out something better to do with it in the end.

At least they think about it and maybe we'll have an aweome weapon soon !

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hace 7 minutos, [DE]Megan dijo:

Reverted the Ogris Changes made in 24.6.0:

  • Converted from Charged to Semi Auto.
  • Ammo pool increased from 20 to 30.
  • Area-of-Effect increased from 6 to 7m.
  • Area-of-Effect damage reduced from 600 to 400.

 

noooooo, semi ogris was better, charging it will break my mouse :C

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7 minutes ago, [DE]Megan said:

 

  • Reverted the Ogris Changes made in 24.6.0:
    • Converted from Charged to Semi Auto.
    • Ammo pool increased from 20 to 30.
    • Area-of-Effect increased from 6 to 7m.
    • Area-of-Effect damage reduced from 600 to 400.

WHY!!!!! im glad i didnt restart the building of it yet.......what is broken with it now?!?!?!

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8 minutes ago, [DE]Megan said:

Reverted the Ogris Changes made in 24.6.0:

  • Converted from Charged to Semi Auto.
  • Ammo pool increased from 20 to 30.
  • Area-of-Effect increased from 6 to 7m.
  • Area-of-Effect damage reduced from 600 to 400.

 

why ? those changes did not break the weapon or make it overpowered. id like you to kindly take a look at reinstating those buffs .

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7 minutes ago, [DE]Megan said:

Reverted the Ogris Changes made in 24.6.0:

  • Converted from Charged to Semi Auto.
  • Ammo pool increased from 20 to 30.
  • Area-of-Effect increased from 6 to 7m.
  • Area-of-Effect damage reduced from 600 to 400.

 

i consider myself an ogris enthusiast and i was unable to find the time to get on and try these changes last night. I was a bit concerned about the damage nerf but i'd still like to ask, why was this reverted? was it a bad change overall or was it bugged somehow?

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9 minutes ago, [DE]Megan said:

Reverted the Ogris Changes made in 24.6.0:

  • Converted from Charged to Semi Auto.
  • Ammo pool increased from 20 to 30.
  • Area-of-Effect increased from 6 to 7m.
  • Area-of-Effect damage reduced from 600 to 400.

 

Might i ask WHY??

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10 minutes ago, [DE]Megan said:

 

Changes:

  • Reverted the Ogris Changes made in 24.6.0:
    • Converted from Charged to Semi Auto.
    • Ammo pool increased from 20 to 30.
    • Area-of-Effect increased from 6 to 7m.
    • Area-of-Effect damage reduced from 600 to 400.
  •  

The late April fools jokes always hit the hardest.

Making the Ogris somewhat fun and semi viable against armor then taking that back is a good prank DE.... good prank T_T

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