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[DE]Megan

Plains of Eidolon Remaster: Hotfix 24.6.2 + 24.6.2.1

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16 minutes ago, Sylonus said:

Hopefully because they realize the change was in total a nerf to a really bad weapon, hopefully they'll figure out something better to do with it in the end.

They could've just reverted the nerf part of the changes and kept the improvements.

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I was having a lot of fun with Ogris ... It didn't matter if it was trash, semi auto made it in every way more enjoyable

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Why the Ogris Revert? Semi was such a good quality of life change i considered it worth the huge dmg loss ( and it was just SO MUCH FUN!). While we're at Ogris why Heavy Caliber reduces it's the acc to 2 while with Tonkor it reduces acc to 29? Why?

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Posted (edited)

This Hotfix removed the winter / Chrismas dekoration from my orbiter 😞

i had it in there since 2015 non-stop 

PLS UNDO THAT

i want it back

Edited by -AS-Sternenwanderer
their => there
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You will not be able to progress if you open the AYATAN trainer! help me…

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7 minutes ago, NightmareT12 said:

Disable Dynamic Resolution for the time being.

did this one for my problem which is pretty much the same but my fps drops from 60 to just 42 by just STANDING in my ship...

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Just now, Leon-Darkheart said:

did this one for my problem which is pretty much the same but my fps drops from 60 to just 42 by just STANDING in my ship...

You can't handle the native resolution, which is why the Dynamic Option was useful. You'll have to check what was the resolution you need to use until this gets fixed.

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Is there any chance the different levels of Thumpers could have the different commander drops instead of all target acquired? I would really like to get Kinetic Diversion and Spring-Loaded Blade, and having more than one enemy drop them (that you can only have spawn if the right bounties are even up) would be amazing. Even if it still have then Legendary drop chance, grinding Thumpers would be more fun than commanders.

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22 minutes ago, Sylonus said:

Hopefully because they realize the change was in total a nerf to a really bad weapon, hopefully they'll figure out something better to do with it in the end.

It wasn't a nerf tho...

it gained the potential to actually fire fast enough to proc status reliably, on a weapon they seem keen on making a status weapon that's pretty important.

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Posted (edited)
hace 15 minutos, Toukai28 dijo:

@[DE]Megan  all weapons are gone in inventory menu. Cant sell them to make space. Didn't notice this till after newest hotfix so im thinking something broke there. Clanmates also having the same issue. Thankfully can still swap to weapons in arsenal but this needs to get fixed.

It's the same.

Also this bug the menu of the ayatan sculptures, when you want to see from the mod machine, none appears and the worst is that you can not leave that menu, you have to close the game.

8MalUUi.png

.

Edited by MaxSaga
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1 minute ago, NightmareT12 said:

You can't handle the native resolution, which is why the Dynamic Option was useful. You'll have to check what was the resolution you need to use until this gets fixed.

 

2 minutes ago, Leon-Darkheart said:

did this one for my problem which is pretty much the same but my fps drops from 60 to just 42 by just STANDING in my ship...

disable bloom instead for the white bars. Neither is a viable "permanent" solution, and so it needs to be addressed asap.

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28 minutes ago, [DE]Megan said:

Fixed Secondary Energy colors not applying to certain things (Revenant's Helmet beard, etc).

Still dose not work on Nekros Delux skin

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Posted (edited)
2 minutes ago, NightmareT12 said:

You can't handle the native resolution, which is why the Dynamic Option was useful. You'll have to check what was the resolution you need to use until this gets fixed.

i didnt change anything but just this mate.

 

EDIT:

so i can say its not my pc or graphiccard - its a problem from the game right now...riight? Coz im really worried about this...

Edited by Leon-Darkheart

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Posted (edited)
2 minutes ago, MaxSaga said:

It's the same.

Also this bug the menu of the ayatan sculptures, when you want to see from the mod machine, none appears and the worst is that you can not leave that menu, you have to close the game.

.

EDIT: actually nevermind yea its broken

Edited by Lythael
misunderstood OP

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Why were the Ogris changes reverted? I loved this change and the revert just ruined my fun with it. Please change it back to how it was from the last update.

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Just now, Leon-Darkheart said:

i didnt change anything but just this mate. 

I know. Dynamic Resolution makes it so when you can't handle the selected resolution at selected output framerate, it goes down until it can. You just probably didn't know.

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2 minutes ago, MaxSaga said:

It's the same.

Also this bug the menu of the ayatan sculptures, when you want to see from the mod machine, none appears and the worst is that you can not leave that menu, you have to close the game.

.

same bug as well, next to the (still) flashing borderlines on the right/down side of my screen.

 

seems to be a great update to improve the plains and f*** everything else 😕

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Hey guys idk if this has been said yet; the tysis does NOT have any sort of dot effect like the patch claims. It is actually much much worse because it used to at least be corrosive which is one of the strongest damage types. Please fix.

Thanks

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Posted (edited)

Ehm.


Why exactly Knell gained an additional 1 second on reload (used to be 1.0s, now it's 2.0s) after yesterdays mainline update, that only changed fire mode to from semi-auto to auto according to patchnotes?

Edited by Riccoshot
spelling
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2 minutes ago, NightmareT12 said:

I know. Dynamic Resolution makes it so when you can't handle the selected resolution at selected output framerate, it goes down until it can. You just probably didn't know.

so that means now i either juggle around with my settings "till it fits" or wait till a hotfix happens soon right?

 

Well i be damned if that will be not fixed "SOON" ...

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