Gregnoth Posted April 5, 2019 Share Posted April 5, 2019 (edited) [PC] During my last Stefano run (old map, defense) I encountered a bug when a single mob would be left alive after every other wave stuck in a scaffolding in the main cave. Pasting a screen below: While the poor grineer sap can be easily accessed and taken out of his misery, it further contributes to an already slow pacing of the mission. Edited April 5, 2019 by Gregnoth Posted before making a final point. Link to comment Share on other sites More sharing options...
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