Guest Posted April 8, 2019 Share Posted April 8, 2019 (edited) Had this issue on a fissure as well Yeah, my squad had to quit and it was pretty annoying to rerun the mission. No, I am not naming and shaming here so I believe I don't have to blank out the names. Everyone was at the losing end. Edited April 8, 2019 by Guest Link to comment Share on other sites More sharing options...
Loz42 Posted April 8, 2019 Share Posted April 8, 2019 I'm getting this quite a lot it's ruining the gameplay at present 😞 Link to comment Share on other sites More sharing options...
Splifffmeister Posted April 8, 2019 Share Posted April 8, 2019 already restarted the sortie for the 3rd time.... X-( Because doors. Link to comment Share on other sites More sharing options...
Blackwolfe Posted April 8, 2019 Share Posted April 8, 2019 (edited) Had this on Ares, Mars (sabotage). That is the grineer settlement tileset. Edited April 8, 2019 by Blackwolfe Link to comment Share on other sites More sharing options...
Zelmen Posted April 8, 2019 Share Posted April 8, 2019 Didn't they say doors opening are soon going to be client sided to prevent this? Either way I'll throw my agreement in because I had to abort sorties to restart and run solo because of doors. Link to comment Share on other sites More sharing options...
sam686 Posted April 8, 2019 Share Posted April 8, 2019 There appears to be 2 or more kinds of door bugs. 1: Only happens to small grineer doors, a door bug where host see open and other see locked. Host using Nova or Loki is a good workaround. 2: After lockdown, door bug where everyone see green door locked closed, until everyone, all allies and all enemies, all go away to unlock it. This can happen to any mission that have lockdowns to any doors. Here is a video of this lockdown door bug on big grineer doors. After lock down, I just need to go away with no allies no enemies near this door. Link to comment Share on other sites More sharing options...
MrBalduin Posted April 8, 2019 Share Posted April 8, 2019 When I was playing Caracol mission in Saturn, I realized that team-members (excluding the host) can not open the door that goes to the extraction. Even if the door shows green lights, only the host can pass through and other players cant. It would be great if you could fix this bug. Link to comment Share on other sites More sharing options...
thoma5nator Posted April 8, 2019 Share Posted April 8, 2019 Doors are borked Link to comment Share on other sites More sharing options...
Inemos Posted April 8, 2019 Share Posted April 8, 2019 Had this bug twice today during the Sortie (Defeat Phorid's Forces), mission 1 (Titan, Saturn). First time it happened after destroying the reactor, one person (host?) got through, the rest of the group (including myself) was stuck. Enemies could pass through the door as if it was open. Shooting through the door also killed enemies on the other side. Only the player who got through could extract, everybody else had to abort. Second time I was hosting, two players got stuck right at the start. Because another player and myself got through we could at least finish the mission for everyone. Analyze Network says "All systems nominal. No UPnp or NAT-PMP detected". Link to comment Share on other sites More sharing options...
TheSpad Posted April 8, 2019 Share Posted April 8, 2019 Yeah I've had this a number of times now in Fissures and Sortie missions, not fun at all. Link to comment Share on other sites More sharing options...
84773-RY Posted April 8, 2019 Share Posted April 8, 2019 Only seen it once, on the Grineer tile set. Enemies were still able to pass through the door while it remained closed, and after the issue occurred a new player joined and could not pass through the door also. I have been told by a friend even hosts can not pass through the door, and had a friend encounter the issue on their own. (not sure if they were simply on their own or solo mode) Link to comment Share on other sites More sharing options...
Andvarja Posted April 8, 2019 Share Posted April 8, 2019 (edited) Yeah, had this happen during the first Sortie mission last night - the Sabotage for the Phorid sortie. My brother was host and I client, and the first door we came to he and enemies could go right through but I could not. I saw a closed door, with collision. He and enemies just sorta phased through it from my perspective, while from his perspective I was running in place against an invisible barrier. There were no friendship doors later in the mission so he was able to finish it without me, and since it's not an endless mission type I was extracted by the timer along with him so we didn't have to try again. But yeah I was just sitting there in the first room twiddling my thumbs and occasionally murdering enemies who came through the door.Edit: Yeah, as someone mentioned above, before this I'd mostly run into it on Kuva Grineer tiles in Onslaught. Started with the patch which made doors client authoritative. Edited April 8, 2019 by Andvarja Link to comment Share on other sites More sharing options...
ErikTheOrange Posted April 8, 2019 Share Posted April 8, 2019 Same problem, been unable to finish a variety of missions, including the sortie because of this. This bug also seems to mess with things like consoles in sabotage missions, and recently I did a fissure where the whole squad got 10 reactant but only one person could get a reward. Link to comment Share on other sites More sharing options...
84773-RY Posted April 8, 2019 Share Posted April 8, 2019 I will comment I saw it on the first stage of the sortie too, was on a cross section tile early on. Link to comment Share on other sites More sharing options...
ZappyEel Posted April 8, 2019 Share Posted April 8, 2019 can confirm Link to comment Share on other sites More sharing options...
SteelOverseer666 Posted April 8, 2019 Share Posted April 8, 2019 My definition of "game breaking" is different from yours. I just restarted the mission and it worked. Link to comment Share on other sites More sharing options...
mawdeeps Posted April 8, 2019 Share Posted April 8, 2019 a work a round is 2 have 2 people in the squad die so the host is able to start the extraction timer solo Link to comment Share on other sites More sharing options...
Hawk1911 Posted April 8, 2019 Share Posted April 8, 2019 3 hours ago, Zelmen said: Didn't they say doors opening are soon going to be client sided to prevent this? Either way I'll throw my agreement in because I had to abort sorties to restart and run solo because of doors. I thought they had already implemented that, or so they said a few patches ago? Link to comment Share on other sites More sharing options...
Pikaapooo Posted April 8, 2019 Share Posted April 8, 2019 Caracol in Saturn, the door to the extraction. This one is very deterministic, never can be exited by client, only host can open the door. Tried it more than 5 times now, with different number of people in group. Link to comment Share on other sites More sharing options...
Els236 Posted April 8, 2019 Share Posted April 8, 2019 Ok guys, this now seems to also be affecting some Corpus Tilesets as well as other Grineer tilesets. Will update the main thread. Link to comment Share on other sites More sharing options...
Els236 Posted April 8, 2019 Share Posted April 8, 2019 I have made a main thread on this topic here on this sub-forum. Could you please add this information there? It's in the hopes that if the thread gets enough steam, DE will finally notice it and fix this damn bug. Link to comment Share on other sites More sharing options...
Miaaul Posted April 8, 2019 Share Posted April 8, 2019 same problem here the doors dont open , i miss my relic because of this bug ! 😥 so anyoing ! because this don 't let meee finishi the mission ! Link to comment Share on other sites More sharing options...
Blackwolfe Posted April 8, 2019 Share Posted April 8, 2019 Also it's not just when it's time for extraction. For yesterdays sortie part 1 it happened before even getting to the coolant cells. Link to comment Share on other sites More sharing options...
Blackwolfe Posted April 8, 2019 Share Posted April 8, 2019 @[DE]George Any word on this? It's a pretty serious bug. Link to comment Share on other sites More sharing options...
Kuathi Posted April 8, 2019 Share Posted April 8, 2019 Absolutely mad. Logged into the forums just to finally report this. Has been happening consistently to me as well on PC. The "round" doors in grineer tileset levels which should be passable are simply lodged closed. Occasionally enemies can glitch and attack through these closed doors as well. Someone please tell the grineer queens to stop eating all the mechanics and engineers. Link to comment Share on other sites More sharing options...
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