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[DE]Megan

Plains of Eidolon Remaster: Update 24.7.0 + 24.7.0.1

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A wolf change, hopefully he actually spawns for me.

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Posted (edited)
28 minutes ago, Fishyflakes said:

Only the last enemy to NOT be punched-through gets the Corrosive injection.

If this is the case, it's an absolute garbage mechanic, completely arbitrary. Why should certain weapons have punch through be completely useless on them?

Edited by Bluemillion

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7 minutes ago, YourWaifu_Equinox said:

what do this mean?
i'm confused help!

Seeing as you're an initiate, you probably barely even know about rivens. XD
Play the story quests, you'll find what a riven is as soon as you're done with them.

But, a quick skimming explanation, it's what defines the strength of riven mods on said weapon.

Also

2y9r6q.jpg

I'm sorry
I had to. >->'

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2 hours ago, Voltage said:

Thank you for the update.

I love the Plains of Eidolon: Remastered in terms of visual changes, but the addition of Tusk Thumpers alongside the removal of Exodia/Magus/Virtuous Arcane crafting is questionable. Hopefully we get some new blueprints such as Ephemera or maybe primary weapon Zaw parts to give use for these insane resource drops. Orb Vallis could use this as well to give practical uses for the resources that drop from the Exploiter Orb. It seems backwards that Tusk Thumpers are the best way to fish/mine in Plains of Eidolon. The Exploiter Orb can be argued since it takes 10-15 minutes to kill, but the Tusk Thumper can be destroyed in under a minute if you are fast to find the spawn.

Not to mention... What kind of dreadful fate did those fishes came to for being dropped by a Thumper? I can understand minerals and ores... but fishes?!?

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Nice, but a question totally different:

Will you ever adjust some of the worse Corrupted Mods like Creeping Bullseye and Hollow Point so that they are worth using and better than common mods like Augur Pact? 

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2 hours ago, -TSA-Swaggi said:

First: Pilfering Swarm

Now: Pilfering Strangledome

Whats coming next? xD

Pilfering Blessing

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LIMBO LIMINA skin is bugged my primary and secondary energy colors for my limbo is purple and black respectively, but the sentient energy patterns are cyan teal color i wish i had a screen shot to show but I don't know how to post screenshots on the forums

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4 minutes ago, PapaShrooby said:

Pilfering Blessing

Pilfering World On Fire.

At least then Ember won't be completely useless.

 

Also, Iradite Formations on PoE are miscoloured since this update.  Instead of the normal red-orange colour they're meant to have, they now have a green-yellow colour.  Guessing this is yet another bug for secondary energy colours.

B41B6466E66B5D33561C62EC0C54C7A9B113B7FF

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Hi DE, thanks for the update, loved the Atlas Deluxe. Still didn't had chance to see the rest of it, jsut logged in, but i found a little bug: when the secondary color is not "in use" the energy colors on the helmets become white, or in some cases a very light tone of the primary color

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2 hours ago, [DE]Megan said:

.

Thermia Raknoid not in Codex yet?

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Just now, kyori said:

Thermia Raknoid not in Codex yet?

Also, the new winged butt bird, i want give a closer look at the little fella XD

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2 hours ago, [DE]Megan said:

 

TECTON SPARRING SKIN
With seismic force shatter and sunder, blow upon blow. Enemies quake at the sound of these signature sparring weapons.

 

no love for brawling weapons what the heck >:(

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Other ideas for a good Garuda Dread Mirror augments:

Garuda's Dread Mirror will now cover a 180 degree area, but will no longer obstruct enemies from passing through it.

Garuda will gain overshields to the amount of energy used to fire Dread Mirror's blood heart (obviously limited to double her normal like normal overshields)

Any enemies that survive Garuda's Dread Mirror blood heart will gain her bleed mark (like her 4), making them vulnerable to bleed procs.

Firing Dread Mirror's blood heart will split it in to 3 projectiles that retain only 50% of it's damage each.

 

These are all significantly better options than the useless one we were given.

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Posted (edited)

About the new drop from the Wolf :

Révélation

The mask look cool, but when we choose to open the hood, it would be nice if we can have it on the top of the head rather to make it completely disappear (as for other helmets that have two visuals). In addition, in the new cutscene of the Wolf, this mask is also on the top of his head.

 

Edited by Yulfan

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The changes on the Secondary Energy with this update has too many bugs and inconsistencies, sometimes looking downright abysmal for customization. Please check this topic for more info, along with clear descriptions and images to showcase the issues some of us have with the changes.

 

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Hello, it's me again asking that you look into the mysterious disappearance of nikana zaw scabbards. Ever since melee update the scabbards have begun to disappear as soon as the weapon is used. Please fix. 

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5 minutes ago, George_PPS said:

Where can I find the list of the weapons receiving the new skin? 

Kogakake (prime)

obex (prisma)

new Grineer hands and feet weapon. 

Hirudo 

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Let me say it like this: REALLY?

This counts as an update (Update 24.7.0 nonetheless)

and for one of many examples, the Equinox PA was introduced with Hotfix 24.5.8.

You really, really need to look up the meaning of "hotfix"...

 

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3 hours ago, [DE]Megan said:

Nyx’s Psychic Bolts now have an instant recast which simply selects 6 new targets and despells on older targets automatically.

Yes! Finally, ty so much.

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The new Sparing Skin's textures are messed up when using it with Prisma Obex

Spoiler

3D03A3D0A502C18EF4061F0013F64FB34C4E1251

Hopefully this can get fixed within the days.

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How about bringing back melee while holding archgun

 

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Posted (edited)

limbo (as seen on my limbo prime with the deluxe skin on) has no secondary energy available at all atm and his dangly bits are not the energy colour used on the single one available, but default instead
please fix this

unZIZ68.jpg

Edited by Chisah
added screenshot
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