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[DE]Megan

Plains of Eidolon Remaster: Update 24.7.0 + 24.7.0.1

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10 minutes ago, [DE]Megan said:

Fixed the Ki’Teer Sekhara being extremely bright after the Secondary Energy color update in 24.6.0

Honestly, it looked better that way

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10 minutes ago, Voltage said:

Thank you for the update.

I love the Plains of Eidolon: Remastered in terms of visual changes, but the addition of Tusk Thumpers alongside the removal of Exodia/Magus/Virtuous Arcane crafting is questionable. Hopefully we get some new blueprints such as Ephemera or maybe primary weapon Zaw parts to give use for these excess resources. Orb Vallis could use this as well to give practical uses for the resources that drop from the Exploiter Orb. It seems backwards that Tusk Thumpers are the best way to fish/mine in Plains of Eidolon. The Exploiter Orb can be argued since it takes 10-15 minutes to kill, but the Tusk Thumper can be destroyed in under a minute if you are fast to find the spawn.

This. Also, make breath of the eidolon a drop from the thumpers 🙂 

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Posted (edited)

Wolf Howl makes no sound in my orbiter!

EDIT: Also my Operator doesn't make noise.

Edited by AJman14

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Posted (edited)

There's still a bug with Tysis that somehow reduces damage when punchthrough is on the weapon. Could you look into that, please?

Edited by Bluemillion
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5 minutes ago, [DE]Megan said:

The 'Wolf Howl' Emote will now play howling sounds (only audible for the local player).

Please consider making this heard by all. That's like... really lackluster? Basically not improved from being totally silent. If I wanna howl I wanna howl to be heard by other people. There's already tons of loud abilities and guns and such. It's not like this somehow 'sound abuses' randoms more than anything else even if it's for the whole squad within range. Zenith for example makes lots of loud bangs changing to auto... so just let us be heard? 

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Posted (edited)

Hydroid plifering has 100%, if it stack with it and rest of grind frames OK if not rip

Edited by HIGHDAMAGE
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 Renamed Hildryn's Shield Pillage ability to simply Pillage to not overshadow the Armor stripping functionality. Hildryn’s Pillage Arsenal SHIELD DRAIN stat now reads as "DRAIN".

And what about Mags polarize? Why Hildryn can strip % and Mag only flat numbers?

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Still hoping to get that Ability Menu opened up. Being able to hold L1 and have gear hotkeys or secondary fire or channeling or whatever on the d-pad would be awesome.

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rip hydroid i guess, khora getting a deluxe and his augment

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12 minutes ago, [DE]Megan said:

Fixed Harrow Condemn slamming you to the ground if you are within 8m above it (before slam changes it only prevented cast when in air above 8m).

Can we have this for Oberon's Hallowed Ground ability as well? You used to be able to cast it if slightly above the ground, preserving momentum.

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hace 11 minutos, [DE]Megan dijo:

Fixed an issue where abomination Landing Crafts were possible with customization bugs.

does this fix adress this 

 

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Question:
for garuda augment,
does we still get the 5 second buff if the enemies die from slash proc after you casted her 4 ?

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11 minutes ago, [DE]Megan said:

To move a mountain, become the mountain

HAHA ! i like it 🙂

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11 minutes ago, [DE]Megan said:

Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) no longer choose to appear as you’re extracting.

Excellent, Wolf turned up late 3 times just as I was leaving, we waved to each other, it was quite emotional.

Many thanks for the fix.

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and of couser no changes to ephemera...
Like '' Ephemeras now using secondary energy color instead of the main energy color of the warframe ''

Nope...nothing '-'

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Posted (edited)
9 minutes ago, xKobronicx said:

Is it ok to sell hydroid now?

No deluxe skin still; a freshly released frame gets one before him, no damage scaling or any sort, better QoL mechanics for his 2 were done on Revenant and ignored for Hydroid, and his booty pilfering main aspect given to others cuz DE doesn't want to look at his fatness anymore. 😞

Edited by Wolfdoggie
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Posted (edited)

RIP bests Landing Crafts skin ever

(Mine is still there so I'm safe)

 

Edited by RuivaNoJutsu

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Catchmoon and Arca Plasmor are still bugged with Gara's Mass Vitrify - they bounce back off the glass instead of going through it.

 

 

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