Golmihr Posted April 12, 2019 Share Posted April 12, 2019 5 hours ago, ---Joy--- said: Couldn't have waited for after night? They did. Time zones. Link to comment Share on other sites More sharing options...
Evisceration21 Posted April 12, 2019 Share Posted April 12, 2019 With Limbo's Liminia skin, the energy color changes will show up as a preview, but aren't applied after you exit the Arsenal Link to comment Share on other sites More sharing options...
AdunSaveMe Posted April 12, 2019 Share Posted April 12, 2019 Secondary colours still seem like the brightest emissive for me. Link to comment Share on other sites More sharing options...
Negrausorus Posted April 12, 2019 Share Posted April 12, 2019 Well i think something disappear from Ivara: https://www.noelshack.com/2019-15-5-1555035091-warframe0310.jpg Link to comment Share on other sites More sharing options...
kyori Posted April 12, 2019 Share Posted April 12, 2019 6 hours ago, [DE]Megan said: This is the "altered" Wolf drop table that was only introduced yesterday with Episode 4. Possible to implement the rare enemies' spawn percentage? Link to comment Share on other sites More sharing options...
fuba82 Posted April 12, 2019 Share Posted April 12, 2019 Tusk Thumper still despawn at random time... Link to comment Share on other sites More sharing options...
-Bv-Salem Posted April 12, 2019 Share Posted April 12, 2019 6 hours ago, [DE]Megan said: Updated the public Drop Table for the Sentient Wolf to include the Wolf Hammer component Blueprints, and increased the drop chance to match the regular Wolf table. Previously was a 25% chance for the Wolf Hammer Blueprint to drop, now it's a 35% chance for either the Blueprint or one of its components to drop. Thanks a lot! 😄 Link to comment Share on other sites More sharing options...
symonia Posted April 12, 2019 Share Posted April 12, 2019 Fixing Ivara's prowl and making the wolf actually spawn would be good too. Link to comment Share on other sites More sharing options...
Bladereap3r Posted April 12, 2019 Share Posted April 12, 2019 Thanks a bunch for the Fixes Dev's ❤️ Link to comment Share on other sites More sharing options...
lukaself Posted April 12, 2019 Share Posted April 12, 2019 Thanks for the fixes @[DE]Megan, however remember that energy colors only work properly for hosts at the moment... I don't see the point of wasting so much time fixing dual energy colors if only 1/4 of your players will benefit from it anyway so maybe make this long standing bug a priority? Thanks in advance. Dual energy colors do look amazing... when they work. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted April 12, 2019 Share Posted April 12, 2019 3 hours ago, Uta_Redhead said: I'll just leave it here. Before I know this isn't relevant, but I would love to know how you accomplished this. I've tried something similar, but the 'trunk' just looks awful. Link to comment Share on other sites More sharing options...
PiztolShrymp Posted April 12, 2019 Share Posted April 12, 2019 The secondary colour on the Sidereal Syndana is always blue, i cant change it. Link to comment Share on other sites More sharing options...
Turbo_Trotldyt_R-Zone_64 Posted April 12, 2019 Share Posted April 12, 2019 Instead of donating money away to 3rd parties, how about organizing Quality Control? Quality Assurance? Link to comment Share on other sites More sharing options...
kyori Posted April 12, 2019 Share Posted April 12, 2019 8 hours ago, [DE]Megan said: . I think the primary and secondary energy color have not been fixed, they still taking each other's place. Link to comment Share on other sites More sharing options...
chinhnguyen Posted April 12, 2019 Share Posted April 12, 2019 Does anyone feel first ability of Mesa like ear rape, or just me? Link to comment Share on other sites More sharing options...
Trestalia Posted April 12, 2019 Share Posted April 12, 2019 So you switched the energy colors, can you fix them now? Primary color now no longer changes colors on the frames "Lights" right. I have purple where i had green before, and the effect on synada's means hitting "Copy warframe colors" no longer copies them correctly. Edit1: Trying to copy my waframe colors to any other weapon or archwing now means i have to go back in and change the energy colors manually every time. Edit2: After sitting and playing with colors after todays change, i'm just going to stick everything back on default for colors since nothing looks right now. You guys had it right the first time, now it's wrong. Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted April 12, 2019 Share Posted April 12, 2019 Sill no fix for Attachments (chest armor, shoulder plates, leg plates, ephemera) section not have secondary energy color which results in color mismatch with warframe/syandana/weapons. Link to comment Share on other sites More sharing options...
Dexodrill Posted April 12, 2019 Share Posted April 12, 2019 I have seen the wolf once... Does not seem to spawn nearly enough. Yet for others they seem to get it every 3rd or 4th run they say. Not sure what's going on but only once since the start of the event sure makes me feel left out. Link to comment Share on other sites More sharing options...
DawnoftheWhiteFury Posted April 12, 2019 Share Posted April 12, 2019 Is DE for real with that 2% drop chance on the Saturn Six Mask? That's pretty crazy considering the event is soon to be over and the Wolf is still not all that common. Link to comment Share on other sites More sharing options...
Ewengrad Posted April 12, 2019 Share Posted April 12, 2019 Welp, i can just dream now about any fixes to articulas then for a year or soo after how long mesa one is bugged 😞 Link to comment Share on other sites More sharing options...
fluskywolf Posted April 12, 2019 Share Posted April 12, 2019 I have a question. Before the update on equinox prime and the Poe remaster, the operators can perform all the emotes such as eclipse narta. But after the update, I can’t perform the emotes on my operator. Is this a bug? Or did you guys remove with some sort of a explanation?? If you see this question, pls reply to me as soon as possible. Thank you!! Link to comment Share on other sites More sharing options...
HugintheCrow Posted April 12, 2019 Share Posted April 12, 2019 9 hours ago, LSG501 said: 35% still means there's a 65% drop chance of getting mods While I agree with the general sentiment, this is misinformation. The mod drop is completely INDEPENDENT from whether or not the Wolf drops a hammer part. It's not that you get either or, you might get a mod, you might get a part, you might get both. Each rolls it's own chance. Link to comment Share on other sites More sharing options...
Kymaeraa Posted April 12, 2019 Share Posted April 12, 2019 can you please change revenants energy colour blend back to what it was? before^now^ Link to comment Share on other sites More sharing options...
Mauverine Posted April 12, 2019 Share Posted April 12, 2019 My Liset is neat again, thanks! Does whatever wolf of saturn six changes mean I will permanently be stuck at 2 of 3 codex scans? Link to comment Share on other sites More sharing options...
donglebonk Posted April 12, 2019 Share Posted April 12, 2019 Could you guys please reduce the amount of particles of Tombfinger's projectile? I As my favorite secondary I use it all the time and the amount of particles really hurt my eyes. Yes, a rain of bright colored energy is cool to see every time I shoot but the amount of the particles is far too high. It can almost be compated to confetti. Please, DE, fix this. Link to comment Share on other sites More sharing options...
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