Rahlzel Posted April 12, 2019 Share Posted April 12, 2019 Enemies walk heedlessly, but intermittently, through Strangledome without getting hooked by it when Pilfering Strangledome is equipped. This bug was also recorded happening (not in included video) after ~26 enemies were killed by Strangledome, making me believe it also breaks down after all 26 vertices on Strangledome are used up, but this also happened intermittently and not with every Strangledome cast. I can provide recording if requested. This issue does not happen when Pilfering Strangledome is unequipped. Khora build used: https://i.imgur.com/VblO5Xr.jpg Link to comment Share on other sites More sharing options...
BlueOwlRest Posted April 12, 2019 Share Posted April 12, 2019 (edited) for me, no enemies get hooked or grabbed until they enter the dome. There should be a chain grabbing them and dragging them to the dome. That's without the augment. Edited April 12, 2019 by BlueOwlRest Link to comment Share on other sites More sharing options...
Rahlzel Posted April 13, 2019 Author Share Posted April 13, 2019 18 hours ago, BlueOwlRest said: for me, no enemies get hooked or grabbed until they enter the dome. There should be a chain grabbing them and dragging them to the dome. That's without the augment. You mean they need to step all the way inside it first and then they get grabbed? If so, I don't recall seeing that happen in the hour so my clanmates and I were troubleshooting. Can you screenshot the build you were using when you saw that and link it here? Link to comment Share on other sites More sharing options...
Delecraux Posted April 30, 2019 Share Posted April 30, 2019 I've noticed too, I need to check other maps, i explicitly remember this being a thing on void tile sets. Link to comment Share on other sites More sharing options...
Hobie-wan Posted May 1, 2019 Share Posted May 1, 2019 Even before the augment, I've had corrupted enemies completely ignore the dome. Link to comment Share on other sites More sharing options...
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