rainy Posted April 13, 2019 Share Posted April 13, 2019 Patch 24.7.1 Bug: Retrieving a thrown Javlok too quickly can put the frame in a state where you can only walk in a single direction, sliding will skip the slide and teleport you forward, while bugging animations. This can be undone in-mission by performing a charged throw and reloading uninterrupted or swapping weapons. Steps to reproduce: Throw the Javlok closely, with any charge. Pick up the Javlok quickly before the long throwing animation ends. Sliding during this step makes it more reliable. Hold W while rapidly pressing Shift to move the frame short distances forward at extreme speeds. Result: The quick movement will interrupt the reload, allowing the player to maintain the state and traverse long distances in a short time, and can preserve the speed if launched off a ledge. Some actions are stuck in the Javlok's throwing animation during this, even after reloading, the primary fire will repeat the same animation. Link to comment Share on other sites More sharing options...
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