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Several cloth/flowing type items now have strange structural/mesh issues.

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I have initially made a post about Nidina and Narvarr shoulder pieces having new problems of how they flow around frames, as in they seem to stick out in a bizare way over some kind of invisible barrier:


However I have also now noticed it in several more items that have flexible meshes where this is the case (and they worked fine before):



This is just a couple examples, there were a few more that I had access to that were a little less severe but still visible.

So I wanted to make it a broader bug topic then just the first instance.

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