Can we please get a fix to the Eidolon Synovia hitboxes for projectile weapons while they are spawning?
Until the eidolon reaches the shore, you can see that the true hitbox for collision detection is not where it seems to be, and makes all projectile weapons useless for this first part.
This appears unintended, as prior to the re-master, this was not an issue.
Hitscan weapons are still able to hit the synovia, for whatever reason. This reveals that hitscan weapons use a different