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Exploiter orb feedback and bugs and opinion on ephemera


b4timert
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If killed it 177 times not including disconnects and crashes. Im playing the game with high ping and im ignoring all bugs i haven't had for over 2 weeks when i wrote this.

General

Bug's

1)canister's can still be overthrown it dont go where you aimed but just go in a straight line it happens a lot less than in the beginning but it might ust be me trying to compensate for it(only 3 times last 100 runs)

2)sometimes there is a delay in a full canister appearing in your hand after picking it up (not a common bug most likely because of lag)

3)picking up a canister while someone is pulling a vent can get you stuck unstuck doesn't fix it only death. happened 1 time.

4)unsure about this one but feel that sometimes your not getting your double heat when you shoot canister

To start fight.

Bugs. if you join a party and they are in the load area to deck 12 the following can happen.

1)They get stuck in a infinite load time. You can leave this can or can not fix this.  (only happens 2 times)

2)the players joining can have a problem where you cant connect to host anymore( dont know how many times more than 10 that for sure)

3)sometimes the 1st door wont open happened once so it still not completely fixed

4)there is a spot near the gate were it wont see you as in loading area to start the fight so all 4 layers can be there but countdown wont start. You can also sprint into gate then it will see you outside the waiting area.(newly found)

Deck 12 fight

I feel that the 1st batch of canister take to long to drop might be better to drop instantly after destroying 1st vent then put it on timer.

The wind storm was cool the 1st few times but got frustrating after a while. It feels the boss move around too much while in the back of room and the sudden movement make you miss it feels that it there to artificially make the fight harder when it just move around for no reason.

Bug's. 

1)I had my duration mods stop working a few times while doing the fight unsure about other mod's heath mod's still worked since it didn't go down. common is about 10-40% of time

2)Had my hud disappear once after the cutscene i got it back when we did the fight again(next run)

The cursed door of never return, going outside to do fight.

Bugs.

1)The most common one for me i have insane drop in frames about 20-50 while in there. happens 99% of the time.

2) the drop in frames can make me disconnect from the party it happens about every 2-4 fight's on average. The crash rate use to be higher, soft fix is to disable the voice lines of everyone ruining the all the effort DE put in making them in the 1st place. i also found not moving and not chatting also decrease crash rate i highlighted this sentence since i think it will help some players that cant do the fight.

3)if you entered from fortuna you can't rejoin if you disconnect need to form a squad and go do fight from orbitor to be able to rejoin.(100% of time if you disconnected)

4) When your in your operator mode and the load start you go back to your warframe. I had it that once it teleported me back to deck 12 with the door closed. This prevented the party from going outside and start loading the next part of the fight, i think i was doing a void dash when the load started. To fix this you need to leave the party.(1 time)

Fight outside

The fight was fine was fun the 1st few times. Problems is if your soloing, it need a bit rebalance to make it a bit faster. i soloed it 4 or 5 times. My biggest problem is the last part of the fight were she doesnt make more fractures unless she is heated to yellow. longest i had to wait there was 5 min. Would be nice that she makes fractures when there isnt any.

Bug's

1)orb disappear after someone pulls a vent only happened once.

2)pulling a vent can disconnect you from the game. i stopped pulling vent after it happened 3 times.

3)someone else pulling vent can disconnect you (once last 2 weeks    3 times intotal so i guess it was kinda fixed)

4)the heat bar doesn't always reappear after the damage fase or when you go outside to fight.

5)had my hud disappear once after someone pulled a vent

6)unsure if this is a bug but there was fractures spawning inside the cave(new)

7)forgot about this one since it isn't harmful as far as i know there is a fracture spot near cave that the light never disappear once it there(new)

8)also forgot about it but when im not the host the cooldown effect of the spiders isnt shown when they throw their coolant at the boss(new)

Loot.

The rng loot on the is infuriating me. after 170 kill's (not including all the disconnects) sitting on 15 articular and 165 Hildren part. 2 times she didn't even drop part's(none showed in loot screen when i extracted)  Im unsure if it a bug but you cant see hildren part until you extract. Im using a itzal to pull everything into me

Extracting reward's9(New)

bug:

1)it doesnt always refund the the thermia. doesnt happen a lot ut happened to me every time i was the host.

2) sometimes it only giveback 1 diluted thermia instead of everything you put in.

My opinion on ephemera

But the worst thing is the ephemera after 176 runs it was dropped 4 times the same one i finally got the freeze one on run 177. there was a gap of 84 runs between drop and I felt that Someone at DE side disabled the drop for me i'll admit it's a likely a pointless conspiracy theory but it doesnt change the fact that feel like that especially on a 6/3% drop .I grown to hate the boss at this point. I just want them to be tradable they don't feel rewarding to get or have and my opinion of them is RNG. When i see someone with one i think o he got lucky. The coin flip nature makes it bad. The guy that i played with for the last ephemera was doing the fight for the 1st time.

On a side note i got my stalker one on the 1st stalker (5%) and the blazing one on my 4th ESO(1.01) while i was just trying to max my daily rep. Just make them tradable let the players that dont care or dont want them sell them for plat. Their unusable for low rank player and trading selling them can help them. Im glad about the next one being a aciement now i can go wow he did that or spent time doing something currently i just feel o lucky. The ephemera is also dead drop's for player that was playing ESO or aritrition that was lucky/unlucky enough to get their 2nd one or dont want them. I stopped play ESO out of fear of getting the 2nd one since i know ill be angry if i get it after the hell a 6% drop put me through.

DE said they are a reward for showing you did the content but the currently 5/6 only show you were lucky. The bleeding body ephemera is implemented right(i have a problem with its name since it is closer to goo,magma or oil but it is only a name in the end). I have been on both sides of the spectrum and both doesn't show you played the modes or content.

Just remove them from the droppables  and make a achievement implemented retrospectively.They can be something like 800 zones in ESO kill 20 exploiter for frost 40 for shock (since it looks like more players want shock) kill 20 shadow stalker's get 50 rot c in arbitration's.  

I would also like it if the body and step ephemera's can be equipped at the same time

Edited by b4timert
Added a few more bug's(6 more i forgot about) and updated the amount of fight's and sentences to reflect what happened.
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From someone who spent plenty of Runs on Exploiter, the feedback you had Outside Solo was something i experienced and haven’t been fixed in a long time. My best run Solo was 15 Mins with Garuda (after the patch for the Skip), but i would have runs where it would be 17 - 18 Mins because of the soft lock she tends to have (or the inconsistent spawns of the Coolant Raknoids). It definitely needs to be fixed.

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  • 2 weeks later...

I have run the mission solo everyday for a little over a week now.  My total run count is close to 100 and I have yet to get the shocking step ephemera, but I was able to get 5 freezing steps.  It’s not about the low drop chance that bothers me, but since the exploiter orb has 2 ephemeras, they should make it so if you get 1 of them to drop, then you shouldn’t get a duplicate.  Or you should be able to trade the duplicates in for the other.  And yet I punish myself by running this mission until I get shocking step.

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Le 03/05/2019 à 19:03, (XB1)MarzsVolta a dit :

they should make it so if you get 1 of them to drop, then you shouldn’t get a duplicate.  Or you should be able to trade the duplicates in for the other.  

Simaris laughs at you with his infinite "Corpus Dock Captura Scene" drops.

SO much loot in Warframe is BS RNG crap... really putting me off.

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