Jump to content
[DE]Megan

Plains of Eidolon Remaster: Hotfix 24.7.3

Recommended Posts

Just now, Roominashum said:

This in particular is the most egregious. This also applies to Mesa's Peacemaker; yes, weapon switching was given Client authority but you did not include Mesa's 4th (or possibly any exalted but I have not tested this, Mesa's works in a unique way from the rest so I can imagine her being a standalone issue).

It is not a standalone issue, happens on all exalted weapons.

  • Applause 1

Share this post


Link to post
Share on other sites
1 minute ago, Talinthis said:

that is quite troublesome. i cant say for sure but i think panthera and miter were doin that too. or maybe i am mistaken, but there was some other guns with that problem as well.

I mean, no one cares since I'm like 1/100 players using Gara, but when I do use her (especially on Arbitrations, where everyone have either Plasmor or Catchmoon)... yeah, it's not good for anyone. If it's defense I (and basically everyone) have to constantly leave-return from-into Mass Vitrify to keep operative alive, if it's other types of mission I don't care that much, but it's very inconvenient, to say the least. Been that since Big apri's update when Plasmor/Catchmoon projectiles became shootable through objects.

Share this post


Link to post
Share on other sites

Any chance of fixing baruuk's 4th using base energy color instead of warframes energy. (For example my baruuk has red energy and his exaulted weapon is still blue)

  • Upvote 1

Share this post


Link to post
Share on other sites
5 minutes ago, D3f4ltTTTTTT said:

what about fridger? it's been linkable in the game since Profit Taker and has no use nor can it be found

Seems to be a polar opposite of Thermia. Could this be a clue in fighting a third Orb Mother?

Share this post


Link to post
Share on other sites

What about closed door bug when you can't go through door with green light? and only way is to abort the game and loose all the loot and unlocks?

  • Upvote 2

Share this post


Link to post
Share on other sites
Posted (edited)

Cewl new hotfixes

Thanks Devs

 

-- re - edit

Guys you broke my Loki Prime's Stealth ability

getting into stealth . + switch to operator and back 

causes my stealth to break

What's going on Oo

 

Edited by -_Highlander_-
They broke my Poor Loki
  • Upvote 6

Share this post


Link to post
Share on other sites

@[DE]Megan Still no fix for Catchmoon and Plasmor not going through Gara Mass Vitrify. It was supposed to be fixed but the problem came back

Share this post


Link to post
Share on other sites

I was doing a kuva siphon mission with loki and i noticed that when being invisible, if i get out from the warframe and when i returned from the transference, loki was visible and the enemies were looking me and they started to attack me, and the ui was showing me that i was still invisible. Loki saw like being covered by energy but he was clearly visible to me.

I hope this is a not permanent issue.

Share this post


Link to post
Share on other sites
Posted (edited)

Could you guys please look into fixing the flox syandana in the next patch. It is still broken and will not open at all during missions.

here is the link to the topic on this bug.

 

Edited by NETHOR-ORLEX
forgot to add additional information

Share this post


Link to post
Share on other sites
25 минут назад, SQUAKO сказал:

TBH yall keep nerfing the legend Limbo but everyone knows the official SQUAKO approved build would only use the brightest of neon pink and smoke white energy combined

cancer.PNG

ive saw video where mirage demolishes screen with Gara melee weapon. I know, its mirage, but probably Gara shovel is better for ur setup 😉 so, people wont see anything

Share this post


Link to post
Share on other sites

Hello! Looks like this hotfix contains new bug.

Loki.

Cast invisibility (2).

Exit to operator (5).

Back to warframe (5).

No invisibility. Can't cast again because counter/timer still present.

Before hotfix everithing was fine.

  • Upvote 2

Share this post


Link to post
Share on other sites

Can we please get a response or fix for dojo decorations rotating without user input as reported here: 

I've been waiting since January to decorate my dojo because it's impossible to precisely position objects with this bug ongoing, and would really love to get back to it.

Share this post


Link to post
Share on other sites

Thanks for the hotfix DE. just want to state that the linkable primed animal instinct is still missing in-game despite it's release more than 2 weeks ago.

Share this post


Link to post
Share on other sites

meh! where’s the hotfix for the dual energy colors? My Hildryn is still awaiting for her bubblegum blue and pink energy colors back. 

Share this post


Link to post
Share on other sites

Are we ever going to get a fix for the coolant being borderline inpossable to look though in caves, it even effects the biz's shop

Share this post


Link to post
Share on other sites
38 minutes ago, [DE]Megan said:

.

There are some stuffs that was forgotten but need to fix like...

- Mesa Prime's butt

- k-drive engine always in default color even though we changed it.

  • Haha 1
  • Upvote 1

Share this post


Link to post
Share on other sites
il y a 25 minutes, -_Highlander_- a dit :

Guys you broke my Loki Prime's Stealth ability

getting into stealth . + switch to operator and back 

causes my stealth to break

What's going on Oo

 

Same here, Sortie's last was a spy mission and I went there solo with my Loki Prime ... surprise !

The problem is the stealth is still on cooldown when you return into your warframe and it is impossible to recast.

My stealth is 34 seconds long so it is a very long time being visible. And I'm used to switch to operator (Zenurik), void dash and go back to frame just after activating the stealth.

Ok, I adapted, finished the mission but ... this is a very very annoying bug.

  • Like 4

Share this post


Link to post
Share on other sites
49 minutes ago, [DE]Megan said:

Further fixes towards Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) choosing to appear as you’re extracting.

Wolf still spawns on extraction, others might aswell.

Share this post


Link to post
Share on other sites
Posted (edited)
46 minutes ago, -Bv-Psykiik said:

is that mean they will appear as we extract, or will not appear at all if the mission task finished and we are on way to extract ?

Yes

46 minutes ago, HipofBabylon said:

Ember Reworks where? 

😟

Edited by IIAxiosII

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...