Gneckes31 Posted September 18, 2013 Share Posted September 18, 2013 Sooo, when can we get a fix for the annoying "Ancient Retribution" bug? :p Link to comment Share on other sites More sharing options...
-Leticia- Posted September 18, 2013 Share Posted September 18, 2013 noob gm negative Link to comment Share on other sites More sharing options...
Kavalier_0C Posted September 18, 2013 Share Posted September 18, 2013 Wow DE thank you for this hotfix! time to finally buy the Bio bps! Link to comment Share on other sites More sharing options...
Magister_Zel Posted September 18, 2013 Share Posted September 18, 2013 Thank you is all i can say...; ) i am a bit teary eyed. Link to comment Share on other sites More sharing options...
CircularDevice Posted September 18, 2013 Share Posted September 18, 2013 "Update failed! The content servers are temporarily unavailable. ERROR_INTERNET_CANNOT_CONNECT" *Screams internally* Link to comment Share on other sites More sharing options...
Reaver_X Posted September 18, 2013 Share Posted September 18, 2013 can someone explain what it means when they say slide attacks will no longer have any priority over charge attacks? Link to comment Share on other sites More sharing options...
thatsleepyguy Posted September 18, 2013 Share Posted September 18, 2013 In other news, the crafting requirements for the new clantech are assfuck stupid and said weapons are assfuck terrible. Two forma? For @(*()$ real? One for each and every clan weapon was already pushing it, but two? Oh, and 2/3 of the scarves still clip terribly on most of the frames. And let's not forget the armor rework coming never. Link to comment Share on other sites More sharing options...
WeirdGlitch Posted September 18, 2013 Share Posted September 18, 2013 (edited) Now please make ether reaper armor ignoring due to the fact its made out of the same material as ether sword and daggers etc... Pretty pwease? :3 Edited September 18, 2013 by WeirdGlitch Link to comment Share on other sites More sharing options...
GuyGCecil Posted September 18, 2013 Share Posted September 18, 2013 Seems like DE really needs to get people to test their game before releasing patches lol. Link to comment Share on other sites More sharing options...
TheDrift Posted September 18, 2013 Share Posted September 18, 2013 (edited) Seems like DE really needs to get people to test their game before releasing patches lol. its beta, we are testing it now also, thanks for the quick fix!!! this one is a good one! Edited September 18, 2013 by TheDrift Link to comment Share on other sites More sharing options...
n3xus Posted September 18, 2013 Share Posted September 18, 2013 THANKS DE!! you fixed sprinting :D now Im a happy panda, better yet happy ninja panda :D Link to comment Share on other sites More sharing options...
Volume Posted September 18, 2013 Share Posted September 18, 2013 Added: - Added Conclaves for 500-1000 and 1000-1500 ratings. - Added XP progress bar to Arsenal UI. Changes: - Changes to Void Reward distribution for Mag Prime, removed ciphers from all survival rewards. - Lotus Transmission captioning is no longer “ALL CAPS”. She isn’t yelling at you.. yet. - Dakka Prime is now called Dakra Prime. - Replaced Orokin Loot crates in the Derelcits with their own “Derelicted” versions and added more. - Added Conclave rating to Mod Cards. - The J-2000 Golem is now known as “Lephantis”. - Lephantis (Golem) now has an increased damage radius of grenade and gun attacks as well as reduced max incoming damage per second with a slight bump to health. - Increased Lephantis's (Golem) damage output for head and body attacks. - Changes to Dera Rifle firing sounds. - Slide attack no longer takes precedence over a charged melee attack. - Fix for invisible buttons being accessible in UI. - Orokin exploding barrels now look different! - Better indication of selected items in arsenal Fixes: - Fix for toggle sprinting and aiming getting in the way of each other. - Fix for Alerts not properly appearing in Game UI. (Further investigation here based on claims still persisting). - Fix for no enemies spawning in Survival missions after host migration. - Fix for Clan Dojo dueling not allowing players to revive. - Fix for tooltip descriptions not appearing when hovering over alert reward items. - Fix for branch clipping through floor in levels. - Fix for hand clipping into leg. - Fix for player loses rewards in key accessed defense missions if they do not claim and exit with host. Allow for migration if it's a defense mission, even if it requires a key Thank you SO MUCH for the bolded/underlined/italicized text. Link to comment Share on other sites More sharing options...
fatpig84 Posted September 18, 2013 Share Posted September 18, 2013 Mutagen anyone ? :( Link to comment Share on other sites More sharing options...
Mutilar Posted September 18, 2013 Share Posted September 18, 2013 wait hold on BPs went from 150k to 50k what about those poeple ( im one of them) that bought em before this fix ? I bought Dual Ichor BP.... not even a minute before the hotfix was announced. S#&$ SUCKS. Link to comment Share on other sites More sharing options...
LittleReshiram Posted September 18, 2013 Share Posted September 18, 2013 its beta, we are testing it now No no no, don't. Don't you dare said those words. "It's beta" reasoning is a bitc. That's why DE ALWAYS get through troubles just fine, and pisses off people while they're at it. Using "this is beta" reason is like saying you're innocent of murder because you're living on the Matrix. It's stupid, ridiculous, and just plain idiotic and lazy. Warframe IS still in Beta, but there's no reason for them to NOT having playtesters. NO REASON. Ask the community, AND for F***'s sake, LISTEN TO THEM! Ask players who ACTUALLY realize the problems, knicks and knacks of this game to test unreleased content. Hell, saying that "this is beta we can't blame the devs" is not justifying their fault, it just giving out how fucktarderd they are. I mean, really. IF in Beta the game already this troublesome. What about when it's released? It'll be pile and pile of needless S#&$-content and rubbish behind unopenable blast doors. Link to comment Share on other sites More sharing options...
Priestm Posted September 18, 2013 Share Posted September 18, 2013 hi, why mutagen mass need to study AGAIN in dojo? Is it joke or something? Link to comment Share on other sites More sharing options...
Direness Posted September 18, 2013 Share Posted September 18, 2013 Developers, you have the worst community i hate you Link to comment Share on other sites More sharing options...
ELDoGo Posted September 18, 2013 Share Posted September 18, 2013 TY DE, I think the new dojo infested weapon Bp charge was fair no reason to go lowering the credit cost. Will i be getting a credit refund since i paid the 300k credits for the 1st 2 new infestead weapons instead of the new prices. When will we see the new dropping ratios in WF wiki. Got tired of just getting Mag prime helmets. Link to comment Share on other sites More sharing options...
DeadxStalKerX Posted September 18, 2013 Share Posted September 18, 2013 Cool, finally high conclaves. Thank you so much for the toggle sprint fix also, was so annoying. Same here fellow clan member :P Thank god I didn't buy any clan blueprints yet! Link to comment Share on other sites More sharing options...
sagebrushfire Posted September 18, 2013 Share Posted September 18, 2013 (edited) Thank god, the roller problem was making Kappa extremely interesting (Wait try to only kill foot soldiers and just save Shadow of the Dead for the last defense). Now ... what can we do about this? Apparently Sliding against the glass while wall running has a collision issue. Uploaded with ImageShack.us Edited September 18, 2013 by sagebrushfire Link to comment Share on other sites More sharing options...
N7Arthur Posted September 18, 2013 Share Posted September 18, 2013 Same here fellow clan member :P Thank god I didn't buy any clan blueprints yet! I'm kind of happy I've been to busy, if I wasn't, I would have bought them early at that high price. Link to comment Share on other sites More sharing options...
reysem250399 Posted September 18, 2013 Share Posted September 18, 2013 YES!!! Link to comment Share on other sites More sharing options...
zZSatMauZz Posted September 18, 2013 Share Posted September 18, 2013 -Fix for Uru Syandana not being color customizable. Tks DE Link to comment Share on other sites More sharing options...
warbear3d Posted September 18, 2013 Share Posted September 18, 2013 - Lephantis (Golem) now has an increased damage radius of grenade and gun attacks as well as reduced max incoming damage per second with a slight bump to health.- Increased Lephantis's (Golem) damage output for head and body attacks. good thing i finish my necro in 3 runs :D Link to comment Share on other sites More sharing options...
avinity8 Posted September 18, 2013 Share Posted September 18, 2013 Added: - Added Conclaves for 500-1000 and 1000-1500 ratings. - Added XP progress bar to Arsenal UI. Changes: - Weekly Leaderboards have been manually reset to start anew. They will continue to reset weekly automatically henceforth. - Added Conclave rating to Mod Cards. - Grineer Settlement Survival missions now use correct Grineer enemies against the Tenno. - The J-2000 Golem is now known as “Lephantis”. - Lephantis (Golem) now has an increased damage radius of grenade and gun attacks as well as reduced max incoming damage per second with a slight bump to health. - Increased Lephantis's (Golem) damage output for head and body attacks. Fixes: - Fixed players being blocked by invisible collision in derelict - Fix for Alerts not properly appearing in Game UI. (Further investigation here based on claims still persisting). Very nice. I came here cause I noticed the concave ratings on the mods. I thought I noticed extra containers in OD but wasn't sure, Lol Nice the new golem has his own name and I like it. It's lore like :D I had the invisible wall in an ext last night, glad that's fixed too. Nice job DE. Link to comment Share on other sites More sharing options...
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