R3clu23 Posted September 17, 2013 Share Posted September 17, 2013 Sweet, I guess you guys had enough time to stop eating poutine and give us a hot fix. Link to comment Share on other sites More sharing options...
Jowain Posted September 17, 2013 Share Posted September 17, 2013 - The J-2000 Golem is now known as “Lephantis”. - Lephantis (Golem) now has an increased damage radius of grenade and gun attacks as well as reduced max incoming damage per second with a slight bump to health. - Increased Lephantis's (Golem) damage output for head and body attacks. Why change his name? J-2000 Golem was fine, and if you had to change it I would have called it Leviathan, clicheéd I know but it sounds cooler. Why increase his damage output and radius? He is already a handful for everyone not using tank warframes, if this is because some people coming straight from Dark Souls thinks the game is too easy, don't listen to them! Link to comment Share on other sites More sharing options...
Legion-Shields Posted September 17, 2013 Share Posted September 17, 2013 ANY NEWS ON MAG PRIME ADJUSTEMENTS? Link to comment Share on other sites More sharing options...
Ruzu Posted September 17, 2013 Share Posted September 17, 2013 so no fix for the ancient retribution and no change when it comes to the sentinels weapons mods :P sigh I really do not want to max another serration or hornet strike. It's not going to be changed. It was mentioned in a previous patch that you should "keep duplicates lying around". I assume the duplicate refers to Tenno and Sentinel weapons behaving as two different entities, thus, they are unable to share the same mods. I consider myself to be fortunate. The sweeper is my new favorite sentinel weapon, and I primarily use rifles, thus it works out for me. Link to comment Share on other sites More sharing options...
Coach-Aprax Posted September 17, 2013 Share Posted September 17, 2013 thank you :D time to buy the Uru! -Fix for Uru Syandana not being color customizable. This is gold man :-)) Link to comment Share on other sites More sharing options...
Althix Posted September 17, 2013 Share Posted September 17, 2013 (edited) DE why you force us to play Derelicts? What i mean is mutagen drops. You do understand it takes one hour to craft a key and also it consumes a lot of resources in the process? Why we should suffer because you are lacking experience and can't offer to us something different than more grind? Edited September 17, 2013 by Althix Link to comment Share on other sites More sharing options...
bobingabout Posted September 17, 2013 Share Posted September 17, 2013 They want to encourage you to play the Derelicts, even if you don't want Nekros. If they want me to play the Derelict, they need to make it so I can press a button and instantly get a team, like I can on other levels. The fact that they give us a whole heap of new stuff for clan research, then make it hard to get is... ragequit worthy. Some of us have been waiting for an expansion to the Biolab and Chemlab for some time. I can understand the reasoning behind it, but the game is already a buggy mess to begin with, they need to stop giving people more reasons to stop playing it. Link to comment Share on other sites More sharing options...
OTTERMATIC Posted September 17, 2013 Share Posted September 17, 2013 It's nice to see the Golem is actually a challenge, now. Also happy to see higher level Conclaves. Link to comment Share on other sites More sharing options...
Coach-Aprax Posted September 17, 2013 Share Posted September 17, 2013 Great .It was kind of frustrating to get a cypher after 25 minutes in survival . Link to comment Share on other sites More sharing options...
theangelbelow88 Posted September 17, 2013 Share Posted September 17, 2013 It all looks good to me! Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 17, 2013 Share Posted September 17, 2013 "HURRY, THE PLAYERS WANT J-2000 GOLEM TO BE PUT IN PLACE OF THE FIRST GOLEM, WHAT DO WE DO?" "Give them the new golem" "You're FIRED! Now what do we do?" "RENAME IT LEPHANTIS SO IT HAS NO RELATION TO THE ORIGINAL GOLEM!" Link to comment Share on other sites More sharing options...
AngelGuardcc Posted September 17, 2013 Share Posted September 17, 2013 thanks Link to comment Share on other sites More sharing options...
bobingabout Posted September 17, 2013 Share Posted September 17, 2013 DE why you force us to play Derelicts? What i mean is mutagen drops. You do understand it takes one hour to craft a key and also it consumes a lot of resources in the process? Why we should suffer because you are lacking experience and can't get us something different than more grind? Keys are hard to play as it is, due to the lack of group auto-creation with them, the last thing we need is more keys, let alone expensive ones to allow us to get things we could have before they took the option away. in my opinion, the derelicts should just be the odd level here and there around the game, just like other infested missions are dotted all over the place. Also, J3-Golem should be on one of these ships, Listen to what Lotus says when you start the level "This thousand year old orokin ship", yup, thats what our new derelicts are! Link to comment Share on other sites More sharing options...
KingKeif Posted September 17, 2013 Share Posted September 17, 2013 (edited) 137th! WOOO! Way cooler than first! Edited September 17, 2013 by KingKeif Link to comment Share on other sites More sharing options...
hyperkayak Posted September 17, 2013 Share Posted September 17, 2013 (edited) Sooo.. can I have the 200K credits back for the Dual Ichor and Embolist blueprints? ^_^News and alerts still disappearing after you almost enter a mission, then back out.Prone enemy melee execute bug still present.Don't know how it is for others, but the Nekros part blueprint rewards are Systems ~70% of the time.Some "colourable-looking" projectiles (like Acrid's poison splat and Boltor bolts' glow) still unaffected by colour settings.Mods in use in another weapon (like those you use in your gun, when you're modding your sentinel's gun) should be marked somehow or missing from the bottom mod row.Stealth attacks on Crawlers are really awkward as they have no legs now and the animations are shared with runners/leapers probably. It kicks the air under the floating torso and beheads it.Edit: Also, reload and cancel shot being on the same button doesn't really work out for charged shot weapons with clips. Like the Lanka. Edited September 17, 2013 by hyperkayak Link to comment Share on other sites More sharing options...
MrJohnnyFive Posted September 17, 2013 Share Posted September 17, 2013 - Fix for Alerts not properly appearing in Game UI. not fixed, still lost Link to comment Share on other sites More sharing options...
Pein Posted September 17, 2013 Share Posted September 17, 2013 What about the Strict NAT issue? Link to comment Share on other sites More sharing options...
AngelGuardcc Posted September 17, 2013 Share Posted September 17, 2013 wait hold on BPs went from 150k to 50k what about those poeple ( im one of them) that bought em before this fix ? Link to comment Share on other sites More sharing options...
dMx_COSTANZA Posted September 17, 2013 Share Posted September 17, 2013 Added: - Added Conclaves for 500-1000 and 1000-1500 ratings. This is what we want ! =D and also golem finally got his real name.. Link to comment Share on other sites More sharing options...
TurboPorridge Posted September 17, 2013 Share Posted September 17, 2013 Well Done DE Bravo Congratulations. I now cant enter the flipping Dojo Without the Whole Engine Crashing. When are you going to Release an update that doesnt break the Game?! Useless. Link to comment Share on other sites More sharing options...
Kitzun Posted September 17, 2013 Share Posted September 17, 2013 Fixes: - Fix for Alerts not properly appearing in Game UI. No no, still not appearing after getting a "Session Unavailable" message, fail fix. Link to comment Share on other sites More sharing options...
Tengu_Bruxo Posted September 17, 2013 Share Posted September 17, 2013 (edited) The scarf bug that is still in the game, instead of the neck, it's the center of the back... :/ Edited September 17, 2013 by Tengu_Bruxo Link to comment Share on other sites More sharing options...
Casardis Posted September 17, 2013 Share Posted September 17, 2013 Alerts and News on the UI still disappeared after I went in the Arsenal and backed out. Link to comment Share on other sites More sharing options...
Aurodar Posted September 17, 2013 Share Posted September 17, 2013 yay nice :) Link to comment Share on other sites More sharing options...
Raiithe Posted September 17, 2013 Share Posted September 17, 2013 Nice to see bug fixes, thank you. But i have to ask is there a fix for the orthos prime/dakka (dakra) prime bp recipe mix up? Link to comment Share on other sites More sharing options...
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