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[DE]Bear

Dev Workshop - Nightwave Changes for Series 2

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7 minutes ago, Zahnny said:

I hope we can get the chance of being attacked by Stalker and Wolf, or some other combo at the same time.

THIS sounds fun. I would like this to have a chance to happen as well!

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1 hour ago, [DE]Bear said:

With Clanmates / Friends' Act requirements have been removed completely

Thank you!! My biggest complaint with the first run of Nightwave.

 

1 hour ago, [DE]Bear said:

Complete a Spy mission using your Operator. Warframe cannot leave spawn room.

I'm actually excited for this. Rip people that aren't far enough for this or don't have the focus stuff done. This just seems fun to do.

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1 hour ago, [DE]Bear said:
  • Complete a Spy mission using your Operator. Warframe cannot leave spawn room.

 

I want this, but make it have the requirement of Kuva Fortress or Lua Spy. 

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20 minutes ago, -AoN-CanoLathra- said:

Does that mean create 12 mods or destroy 12 mods through Transmutation? Because the wording here is rather vague.

Exactly my question. Can we have an answer soon? ( I know you are busy, DE)

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3 minutes ago, (XB1)RDeschain82 said:

This is good. 

My only request is adding challenges that can be done during arbitration, ESO, and/or Sorties. As those are what I play the most. 

I don't do any of these, so please don't add challenges to those modes. thanks.

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1 hour ago, [DE]Bear said:

Elite Weekly

  • Complete a Spy mission using your Operator. Warframe cannot leave spawn room.

Easy tho there are some collision issues that need to be addressed in some Corpus tilesets as ventilation passages have some invisible ledges that prevent you from properly Void Dashing through them.

Also, i really wish that Weekly challenge that requires us to Gild a Modular weapon to be removed, its very annoying when it pops up as me and many other players already have all AMP/ZAW/KITGUNS made and maxed out. 😕

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1 hour ago, [DE]Bear said:

Elite Weekly

  • Complete a Spy mission using your Operator. Warframe cannot leave spawn room.

If I equip Umbra but keep playing Operator throughout the whole mission, will it count? If not, can we get an option to give commands to Umbra? At least stay/follow.

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Eh, are K-Drive related things really necessary? Leave it out and keep the friend/clanmate thing, at least those usually were fast, if it's sortie.

In general, why would you put things as acts that players dont have to do, for example gilding amps, putting in stars, opening relics, now transmuting, farming syndicate medaillons. All of those things are directed towards players that might still need it, but once you have the things you want from any of those, it becomes completely and utterly pointless.

Similar to ESO, you could just add the "complete a full rotation of defense/surv/excav etc" on the thing. this way people have a bit more freedom in choosing missions they might want to do instead of being forced into going into relic missions.

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Initial thoughts:

Catch-up

Outstanding.  Good work.

Act changes.

Perfect.  Especially the SO challenge.  Now I don't have to get clanmates for ESO when that's a weekly, I just have to squad hop til a host replies "yes" to "8?"

Find 5 Syndicate Medallions

Fair enough.  Will likely see complaints but I think it's fine.

Transmute 12 Mods

No.  Transmutation is really only good when you're later in the game and have a lot of credits.  Please do not introduce this new player trap.


Complete 3 different K-Drive races in Orb Vallis

Ehh, the kuva siphon one is fine if it includes floods as siphons.  This one either requires external sources or a lot of time for players that don't know the race locations.

Complete a Spy mission using your Operator. Warframe cannot leave spawn room.

Remember all the stuff people were saying about "it's not hard, it's just tedious?"  Prime example right here.

The Wolf

This will likely make the Wolf Sledge one of the most expensive items in the game.  Also, since I'm dropping my Paracesis from my loadouts once he's no longer consistent, he needs to take status damage if he remains a field boss.

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1 hour ago, [DE]Bear said:

Of course, a new Series means a new Nightwave Story. We don't want to spoil too much, but we will be also changing up the way the story interacts with the world. Episode 2 will have more interactivity with the players in new ways, expanding out and growing as the Episode progresses. We are excited for you to see what you make of this new story!

This is also good.

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I really like the complete a spy as the operator one. Please make more of this sorta thing (like the riven opening challenge things). Stuff that can be completed in one mission.. But only if you take your time and prepare for it, or tune your loadouts for it

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Posted (edited)

@[DE]Bear will season 2 begin immediately after Wolf of Saturn ends, or will there be a period of downtime (if so, what will that mean in terms of challenges etc.)?

 

Changes all sound pretty positive, thank you.

 

EDIT: Also. do you have any planned changes for the acquisition of Nightwave creds and the offerings from them?

Edited by atejas

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32 minutes ago, Kylo. said:

Why would Operator Mode not trigger lasers?

Well because of how we were able to obtain the Kuva scepter from the Grinneer Queen. 

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My feedback is only in 2 points

-Ayatans needs to be 1 and not 3
-Guilding a modular item needs to go

That is all

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1 minute ago, (XB1)RDeschain82 said:

Well because of how we were able to obtain the Kuva scepter from the Grinneer Queen. 

Different laser.

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Posted (edited)

Act Suggestions:

Elite: Finish the Hydrolyst bounty in under 20 minutes.

Elite: Complete a Kuva Flood Mission in under 8 minutes.

Elite: Defeat Kela De Thaym in under 10 minutes.

Daily: Shake hands with someone of the same syndicate.

Weekly: Win a match of Frame Fighter.

Weekly: Complete the previous mastery test in Simaris's relay section.

Edited by clxrffdman
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Will you consider adding blaze and hammershot to Nora's cred offerings? They are basically non-existent now. 1% drop rate on 4 missions in a given play session leaves little chance of acquiring them through normal means.

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Uhm.

  • ‘10 perfect conservations’ reduced to ‘6 different perfect conservations’ 
  • ‘10 Bounties’ reduced to ‘5 different Bounties’ 

Can we get a clarification here?

Does this mean get 6x perfect capture on 6x individual calls, or does this mean 6x different animals? Currently, it's "get 10x perfect captures", which can be done in 4 pobber calls.
Does this mean we need to play Bounties T1-T5, or does this mean, play Bounty T1, wait 2.5h for rotation, play different Bounty T1?
 

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Posted (edited)
24 minutes ago, Kylo. said:

Lua Spy. 

 You wanna do Lua Spy with the operator. That's disgusting. I'll take some of that. 

 

8 minutes ago, Kylo. said:

Different laser.

Wut?! How did we take the scepter from the Grinneer Queen? There you go. 

Edited by (XB1)RDeschain82

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1 hour ago, [DE]Bear said:

'With Clanmates / Friends' Act requirements have been removed completely 

even less of a reason to play with people epic !!!!

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The downside to having less acts but them being worth more standing is that getting an act you can't complete will hurt more. I'm in a spot where there's really nothing I can't do, but the newer players who can't do many of the Elite acts will suffer by missing out on bigger chunks of standing.

Generally though, I like these changes.

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Posted (edited)
27 minutes ago, Kylo. said:

I don't do any of these, so please don't add challenges to those modes. thanks.

Don't listen to this DE. It's full of weak sauce. 

tenor.gif

Edited by (XB1)RDeschain82
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50 minutes ago, Tromeo said:

so when is the deadline for wolf creds? This sunday? May the 15th? The next sunday after that?

This i need to know. ive got 90 left.

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54 minutes ago, Kylo. said:

Why would Operator Mode not trigger lasers?

Because you're in a different plane of existence? And also incorporeal. 

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