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Some things that can be done together with implementation of new gas Cityy tileset


AVSManfred
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So as the new Gas City update is soon to roll out there are some things I could suggest to do alongside it to improve the overall consistency of tests in general,

- don't scrap old gas city tileset, instead, it needs a small change in ambient lighting and a new skybox (that could be based on skybox for Saturn Six captura scene) and can be turned into standard "on-surface" tileset for Neptune, as it would make way more sense there than  regular Corpus bases or Europas glacier tilesets

- make tilesets choice by game more consistent, for e.g. don't let game use Europas for locations outside this planet, already seen these show up on Neptune (where they don't make sense) or on Mars (where they would need to be strongly changed to fit, so regular corpus bases would work better)

 

not sure how much of a work these tweaks could take but I think they would be a nice way to make tileset consistency better, and prevent some out of blue uses of tilesets that don't fit the location at all

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