(NSW)Bromsson Posted May 22, 2019 Share Posted May 22, 2019 (edited) There's so much potential for a custom layout with controllers and I have no idea why is this not being expand on. You went through the trouble to actually set up an interface to set up bindings while you hold the ability menu: But you actually can't set ANYTHING on this layout. Look how many bindings are lost (all the N/A). Not only should you be able to use the bindings for the current actions everywhere (like the abilities on the dpad), there's a whole tons of other bindings left that you can potentially use for other stuff (emotes, gear wheel hotkeys, ui hotkeys, etc). I realize it's not entirely intuitive using the ability menu for these kind of things but they would be a major improvement for controllers IMO. Edited May 22, 2019 by (NSW)Bromsson Link to comment Share on other sites More sharing options...
v1ld_wf Posted May 22, 2019 Share Posted May 22, 2019 +1 Good idea. Gear bindings are especially limited and being able to have more via the ability menu shift would be particularly useful. Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted May 22, 2019 Share Posted May 22, 2019 Yes gear items onto the ability menu would be great. Just wish I can bind some of my buttons to those N/A. Or even seperate multi purpose button like roll/crouch/slide. Hate it when I'm on Ivara rolling only to hold too long and turn it into a slide that breaks stealth. Link to comment Share on other sites More sharing options...
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