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(The Jovian Concord: Update 25) Wisp Feedback

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Posted (edited)

 

2 hours ago, Teridax68 said:

Oh wow. I didn't realize you disliked me this much! As it stands though, your narrative that I'm somehow putting up smoke and mirrors just to prove you retroactively wrong is psychotic, and you seem to confuse not wanting to "suck up to anyone" with straight-up just being a jerk on the internet. Also, don't all the positive posts on here kind of undermine your whole point about the forums being this vocal minority of players? Or are they just being a "vocal minority" when they disagree with you?

Lol. And when you see something that enables a playstyle you dislike, and act like you speak for everyone, and call it "not good design" and call for it to be changed/nerfed, imposing what YOU think is better, when it may not be for everyone, is not being a jerk yourself. And acting like you can design a better game. Telling people how the game should be made and remade, and played, to  fit your liking. Sure. You are the epitome of good graces. :clap:

The vocal minority is not whoever disagrees with me. It's whoever is not backed by data. Data says press 4 to win is popular. Please come back when that changes. But of course, pretty sure you and those like-minded with you are actively working on making that change anyway. The whole nerf the meta thing. 

2 hours ago, Teridax68 said:

But I'm not claiming my opinion is common place out of the blue, my opinion is itself echoed by many more people on this very thread, the actual Wisp feedback thread, a fact you'd be able to verify if you weren't too busy projecting delusional narratives upon posters you hated. In other words, DE is expressly asking for feedback, meaning they value the feedback given here, and are getting mixed opinions of Wisp. Comparing this forum population to that of the literal entire human population planet makes strictly zero sense. 

I also verify that there are people saying that Wisp is good as she is now. Implying they like the current 4. While you are against it. I also see people hating on the 4 for cosmetic reasons, not for power reasons and so on. Again, go on and cherry pick and make it seem like everyone's on your team.

2 hours ago, Teridax68 said:

And this is relevant to the point... why? It does not matter what Ash's 4 turned into, what is relevant to my point is that it got changed precisely because the older version was a press 4 to win ability, which DE acted upon. In other words: DE acknowledges negative player feedback on press-4-to-win abilities, and has acted on it already. I also believe Ash's 4 needs another rework, but whether or not the new version is bad doesn't disprove what I said, and trying to personally blame me for the problems with the new 4 comes across as a rather petty and desperate attempt to demonize m

You brought up bladestorm to begin with. You ask me why is it relevant? Lol. Of course they act upon that noisy vocal minority and nerfed it to unpopularity. Whether you had a hand in it personally is irrelevant. And because the people actually using it, were actually playing the game and not fighting for it to be kept,  they are also not there to tell DE to not nerf it before it happens, until it was too late. And once the nerf is done, you know DE doesn't walk back on their "fixes" often. Or else Ember would have gotten a rework by now. Which is pretty much what you all are counting on, no? For the eventual day they nerf Saryn or whatever most-nerf-needed frame you all are aiming at.  It doesn't take a genius to understand.

It's k. Keep nerfing the meta. Meta players will just go down the list of next strongest until you run out of things to nerf and you will realize you created a game where there's literally no point farming anything because everything is the same. Just so you know. I don't main anything. So I actually am not personally invested in any warframe being hit by you nerf callers. But I do like it when getting a new frame results in new niche ways to play the game. When I got Rhino and Frost, one felt like a solid tank, and another felt like a good objective protector. When I got Saryn, it felt like a solid addition to clear trash mobs. When I got Mesa, it felt like a good addition to gun down a weak boss quickly. When I got Chroma, it felt like a good addition to kill endgame bosses like Eidolons. When I got Limbo, Loki, they were good additions for Spy. Each was a tool fulfilling good purposes. Recently, the new warframes they have been releasing feel very much average, jack of all trades, master of nothing. There's nothing none of them can do that another already does (and often the one that already does, does it better).  I just get them cos MR and fashion. And Hildryn has been getting more use by me lately because she reminds me of a Gundam in her 4th, not because she's better than something else I already have. Wisp is being used by me more lately cos I headcannon her as Dr Strange.  To some other player who doesn't care about fashionframe, all of these new frames are just noise and waste of time, and not even worth booting up the game and farming for.

2 hours ago, Teridax68 said:

Strong what, exactly? Because Wisp's ability to teleport to her Reservoirs from unlimited range is strong and impressive, but nobody seems to be criticizing it or calling for nerfs. Could it just be that people have gotten tired of abilities that make the game play itself, and instead want abilities with actual gameplay?

Lol strong to you maybe. I can do similar with Operator Void dashes across a map, Loki switch teleport. Itzal blink. Oh wait, at least 2 of these also have had people consider some sort of nerf before. Also, reservoir teleport requires line of sight. And works well only in very open world maps and modes where you need to backtrack often like Defense and Interception. Things like Capture, Exterminate and Rescue and that teleport is pointless. And for open world, we need to have the next bounty objective appear in a direction that you had a reservoir previously placed at for it to be contextually useful as a teleport to backtrack. But just jump on Itzal and you can forget this totally. Oh wait, people said something about changing Itzal too before no?

2 hours ago, Teridax68 said:

And this is in opposition to what I said... why? Players not liking nerfs and players not liking press-4-to-win abilities are not mutually incompatible, and it's rather strange that you'd try to claim as much

... You do realize the nerfs are quite often a result of you all calling for it. So... are you glitching? Or just desperate to refute people line by line, which is the hobby of many forum veterans.

2 hours ago, Teridax68 said:

.. because advocating press-4-to-win abilities is a silly concept to begin with? Have you considered the possibility that it's not the entire world conspiring to silence you on the internet, but simply that you're just wrong and unpleasant?

Or they just could not be bothered to debate with people like you. Because the moment they suggest something that sounds strong. The whole "Oh no not another Saryn" brigade marches in. 

Heck when DE previews a new warframe with anything that smells remotely like press (any button) to AOE destroy, you get the forum brigade up in arms. I seem to recall Wisp and Garuda having different abilities when they were first shown off  on Devstreams. Something about Reservoirs with their own AOE destructive zones and a blender. And the forum brigade went off. 

 

2 hours ago, Teridax68 said:

Except I play the game too, and so do many of the people here, as you can check with the /profile command. Unlike the image you're trying to paint of me, I do in fact enjoy the game, I just don't think it is literally perfect, which is why I give critical feedback on here to help it improve. You seem to be assuming that people not posting on the forums all agree with you, which is about as convincing as those politicians who try to register dead people on their voter lists. It is particularly delicious of you as well to trot out this argument all while trying to dismiss the fact that my opinion on Sol Gate is majoritary on this very thread, or really just any discussion space about Wisp

Clearly you play just to find more ways to nitpick what other players are doing that you do not like so you can ask DE to stop them "Mummy, they play in a way that's not like me. Mummy, I sad. No fair. Mummy . Stop them!"

I pretty much do not care if I have a press 4 to win nuker on my team, or 3 nukers, and I barely shoot or melee a thing, or 3 slow players that barely kill anything on my team and are in it for MR fodder ranking, and everything else in between. I generally am chill with whatever I get in public games. And before you assume I press 4 to win only, so that's why nothing matters to me anyway, nope, as I said previously, I am using Hildryn and Wisp more these days for fashion reasons. And unlike most of the complainers on these forums who 1) try to control others in a PUBLIC match 2) failing which they call for nerfs so they can stop having to deal with such playstyles in their games. Which ultimately speaks more about how you and similar people just want to control others.

Yeah, call me a jerk or whatever. I think you all deserve the attitude you get since you all try to impose your views on others while dressing it up as "superior design", "the way I play is objectively better than you", and whatever novel ways you guys attempt to frame it to make it sound like its for the good of the game, and not just trying to control how people play.. . 

2 hours ago, Teridax68 said:

Except I didn't say that nobody contradicted my views, I just pointed out that there is clearly only a tiny minority, albeit a disproportionately vocal one, of people praising Sol Gate in particular. Even your own praise for it isn't so much praise as it is bashing other players for daring to criticize it, and accusing them of lesser skill. As such, it sounds like you might be projecting your own insecurities onto others.

Which fits into the idea that people who are satisfied usually don't bother to go on forums to say stuff. They only go on forums when things are going wrong or against their liking.

Edited by Xepthrichros

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On 2019-06-03 at 4:08 PM, Aliothale said:

So was teleporting to Wisps motes and having it reset her aim glide/bullet jumps/double jumps not intentional? Because I can no longer do it. I was actually enjoying playing her as an airborne frame but now she drops like a brick. Was this a stealth nerf or unintentional? If this was not a feature in her kit it should be, because it was the most fun I'd ever had playing a frame. I see no patch note of this getting fixed but I'm 99% certain I was able to do this last week and now I can't.

This please. 

 

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Posted (edited)

For all of you plebs asking for "more drain, more damage" or "straight corrosive for lvl 100+ enemies, with more drain" or "faster tick rate for lvl 100+ eximus, but less damage" or "all the motes should be combined into one" I have one thing to say to you:

She doesn't need it. It doesn't take long to summon her motes (literally a few seconds). Neither does it take long to kill high tier eximus units with her Lazer.  Swipe her Lazer side to side, and her damage ramps up faster. If you swipe her Lazer across the enemies, she kills anything pretty fast; It's more noticeable & helpful when you're flooded with enemies. Literally she doesn't need it; you just need to put a little bit of work and effort for the kills. What we have now is much better than less damage, and straight corrosive or faster tick rate (which btw ... JUST USE NATURAL TALENT FFS). 

 

She's already in a good spot; If you ask for wisp to get buffed up too much, there's just going to be an inevitable nerf.

 

Also a game stops being fun, if everything is just handed to you. Effort and consequence are what keep games fun, engaging, and interesting. So stop asking for too many shortcuts/handouts, or those shortcuts are gonna kill your interest & fun. 

Edit: it's so frustrating to see people complain just because they love staying in their comfort zone. Then later complain that "DE doesn't make any original content" just to later complain about it, when DE actually DOES MAKE ORIGINAL CONTENT.

Well you f**-ers don't even let them do anything!!! It's a miracle the game has gotten this far. How about you just trust the devs for once, and let them finish what they're doing eh?

Edited by Maka.Bones
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Posted (edited)

Also, why can nullifiers delete the reservoirs? Like I understand removing the buffs on you, but the reservoir itself?... Since they're creatures/spirits she's summoning, why can't they just be suppressed while they're inside the bubble instead? 

Nullifier's mechanics aren't exactly challenging atm; they're just really annoying. Making them impervious to everything won't exactly make them more challenging in a fun way though. Those assassin robots are challenging & fun. The stealth, lazer-shooting spiders are challenging & fun. Those are really fun, even when they melt your face off. Even the jed-skaters that *temporarily* freeze your abilities, are more fun. Nullifier-bubble dudes just feel like a pimple on your face, that you can't pop. Or an itch you're not allowed to scratch. 

Would be nice if they were more threatening/lethal, but less invincible. It would be cool if some warframes could still use some of their abilities when fighting them, depending on the nature of said ability. Edit: Like wisp's 1&4, nidus, exalted weapons that don't require constant channeling, or anything that isn't entirely being held together/generated/manipulated by void energy (just summoned, or *initially* created/dircted by it)

Edited by Maka.Bones

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15 minutes ago, Xepthrichros said:

Lol. And when you see something that enables a playstyle you dislike, and act like you speak for everyone, and call it "not good design" and call for it to be changed/nerfed, imposing what YOU think is better, when it may not be for everyone, is not being a jerk yourself. And acting like you can design a better game. Telling people how the game should be made and remade, and played, to  fit your liking. Sure. You are the epitome of good graces. :clap:

Except I don't simply march in and say "I like/dislike this, bend the game to my whims", as has been the case for your most recent few posts, I make cogent arguments, cite examples, and point to a larger body of players who agree with me, as evidenced within this very thread. It appears you don't really seem able to tell the difference between making a case for something, and simply demanding others do as you say, though the fact that you don't quite seem to understand what does and doesn't qualify as constructive feedback may be the root of your confusion.

15 minutes ago, Xepthrichros said:

The vocal minority is not whoever disagrees with me. It's whoever is not backed by data. Data says press 4 to win is popular. Please come back when that changes. But of course, pretty sure you and those like-minded with you are actively working on making that change anyway. The whole nerf the meta thing. 

And this data is... where, exactly? Which data are you basing yourself on? Because the numbers here appear to contradict what you're saying.

15 minutes ago, Xepthrichros said:

I also verify that there are people saying that Wisp is good as she is now. Implying they like the current 4. While you are against it. I also see people hating on the 4 for cosmetic reasons, not for power reasons and so on. Again, go on and cherry pick and make it seem like everyone's on your team.

Verify... whom? How many people are you verifying? What are your methods? You seem rather intent on appearing like your opinion is objective, except you do not have a shred of supporting evidence to justify yourself, only vague claims that are directly contradicted by reality, as once again evidenced in this very thread. For someone trying so very hard to accuse me of forcing my biases upon everyone, your very attempt to do so here comes across as a tad hypocritical, and the lack of grounding to your claim makes it all the sadder.

15 minutes ago, Xepthrichros said:

You brought up bladestorm to begin with. You ask me why is it relevant? Lol.

I brought up Bladestorm specifically as an example of player feedback leaning overwhelmingly against press-4-to-win abilities, and DE having acted upon that feedback to change the original Bladestorm. You then mentioned that the new version generated mixed feedback, and that this somehow contradicted what I said before because... reasons. You still have yet to explain yourself here, and I'm certainly not going to be doing your job for you.

15 minutes ago, Xepthrichros said:

Of course they act upon that noisy vocal minority and nerfed it to unpopularity.

If these people were a "vocal minority", why did DE act upon it? Why would DE continue to implement changes based on that same kind of feedback if they believed it came from only a tiny, unrepresentative portion of the playerbase? Your claims here make no sense, and appear to be more of a desperate attempt at trying to force a narrative that simply does not exist.

15 minutes ago, Xepthrichros said:

Whether you had a hand in it personally is irrelevant.

Then why personally accuse me of ruining the game with my feedback? You are calling your own arguments irrelevant here, which further demonstrates my above point.

15 minutes ago, Xepthrichros said:

And because the people actually using it, were actually playing the game and not fighting for it to be kept,  they are also not there to tell DE to not nerf it before it happens, until it was too late.

... except quite a few people complained about the new 4, as you yourself mentioned, so once again, your claim is contradicted by existing evidence. By your logic, these people should have continued to happily play the game and ignore the forums, Reddit, YouTube, etc., yet that didn't happen. Ultimately, most of these people didn't even ask for a revert to the old 4, they simply didn't like the new version due to its clunkiness. For all your attempts to push a narrative here, it kind of doesn't really work when you keep contradicting yourself.

15 minutes ago, Xepthrichros said:

And once the nerf is done, you know DE doesn't walk back on their "fixes" often. Or else Ember would have gotten a rework by now. Which is pretty much what you all are counting on, no? For the eventual day they nerf Saryn or whatever most-nerf-needed frame you all are aiming at.  It doesn't take a genius to understand.

... are you sure you're still talking about press-4-to-win abilities here? Because right now it mostly looks like you're just venting at DE's prior nerfs and reworks in the past, and directing that impotent rage towards me for whichever reason. Yes, DE doesn't walk back on their fixes often, and yes, I like many other people am counting on Ember getting reworked, because simply buffing Ember back to what she used to be isn't going to fix the problems she had then either. I fail to see what point you're making here, other than you getting angry when the game changes.

15 minutes ago, Xepthrichros said:

It's k. Keep nerfing the meta. Meta players will just go down the list of next strongest until you run out of things to nerf and you will realize you created a game where there's literally no point farming anything because everything is the same. Just so you know. I don't main anything. So I actually am not personally invested in any warframe being hit by you nerf callers.

... where am I asking for a nerf here? Where did I ask to nerf Wisp? If by "nerf" you mean make a frame actually fun and coherent to play, sure, but I'm not asking to lower the power of most frames with press-4-to-win abilities, I'm asking to give them a good reason to use all four abilities, rather than just one or two. It feels like to you, "nerf" is simply code for "make me require more than a single button press to win the game forever".

15 minutes ago, Xepthrichros said:

But I do like it when getting a new frame results in new niche ways to play the game. When I got Rhino and Frost, one felt like a solid tank, and another felt like a good objective protector. When I got Saryn, it felt like a solid addition to clear mods. When I got Mesa, it felt like a good addition to gun down a weak boss quickly. When I got Chroma, it felt like a good addition to kill endgame bosses like Eidolons. When I got Limbo, Loki, they were good helps in Spy. Each was a tool fulfilling good purposes. Recently, the new warframes they have been releasing feel very much average, jack of all trades, master of nothing. There's nothing none of them can do that another already does (and often the one that already does, does it better).  I just get them cos MR and fashion. And Hildryn has been getting more use by me lately because she reminds me of a Gundam in her 4th, not because she's better than something else I already have. Wisp is being used by me more lately cos I headcannon her as Dr Strange.  To some other player who doesn't care about fashionframe, all of these new frames are just noise and waste of time, and not even worth booting up the game and farming for.

That's all very nice... but why should I care about what you think here? What does this have to do with the point at hand? Whining about the days of Warframe's older design doesn't really say much about Wisp, other than you don't seem to actually like her, even though you are perfectly willing to use her as an excuse to start fights with other people on the internet.

15 minutes ago, Xepthrichros said:

Lol strong to you maybe. I can do similar with Operator Void dashes across a map, Loki switch teleport. Itzal blink. Oh wait, at least 2 of these also have had people consider some sort of nerf before. Also, reservoir teleport requires line of sight. And works well only in very open world maps and modes where you need to backtrack often like Defense and Interception. Things like Capture, Exterminate and Rescue and that teleport is pointless. And for open world, we need to have the next bounty objective appear in a direction that you had a reservoir previously placed at for it to be contextually useful as a teleport to backtrack. But just jump on Itzal and you can forget this totally. Oh wait, people said something about changing Itzal too before no?

This is all very nice... but what is this responding to? Being able to teleport instantly across very large distances exceeds the power of all the other moves you listed, so it is in fact strong by those metrics, except the very reason why nobody's suggesting a nerf is because it requires actual gameplay, has sufficient controls in place, and is unlikely to shrink the game down to some optimal strategy involving it. Meanwhile, Itzal's blink got complained about (by DE at least) because its existence means there is no real reason to use any other Archwing, let alone any other vehicle, to travel through open levels. Even then, the player consensus was that DE should not nerf the ability, but make it more generally available so that they could use other Archwings. Are these players a "vocal minority" as well? Why even write this paragraph, outside of some desperately contrarian attempt to say the opposite of what I say?

15 minutes ago, Xepthrichros said:

... You do realize the nerfs are quite often a result of you all calling for it. So... are you glitching? Or just desperate to refute people line by line, which is the hobby of many forum veterans.

"You all"... ah yes, the collective NPC hive mind I am a part of. You got me there, great way of representing your opponent in an argument, while not coming across as delusional or obsessed with a persecution complex at all.

More seriously though... so what? What does the topic of nerfs have to do with Wisp's 4, Wisp, or press-4-to-win abilities? So much of your argumentation simply does not follow from itself, which makes it hard to understand what you're saying without it sounding like you genuinely believe the Warframe forums are conspiring to ruin your fun. It is hilarious that you would accuse me of attempting to refute you "line by line" even as you trot out irrelevant argument after irrelevant argument out of a pure desire to contradict me.

15 minutes ago, Xepthrichros said:

Or they just could not be bothered to debate with people like you. Because the moment they suggest something that sounds strong. The whole "Oh no not another Saryn" brigade marches in.

... which I've done where? Again, you seem to have me confused with whichever other dozens of people you've deliberately antagonized on these forums.

15 minutes ago, Xepthrichros said:

Heck when DE previews a new warframe with anything that smells remotely like press (any button) to AOE destroy, you get the forum brigade up in arms. I seem to recall Wisp and Garuda having different abilities when they were first shown off,  on Devstreams. Something about Reservoirs with their own AOE destructive zones and a blender. And the forum brigade went off. 

... yes, they did, and they were panned for being boring, not for being too strong. The "forum brigade" criticized Garuda's old 4 because it looked like Revenant's 4 with a new coat of paint, and that same "forum brigade" criticized Wisp's old 3 because the gameplay it encouraged, i.e. to stack Reservoirs in some Defense mission and spam 3, was not interesting in and of itself. Again, your narrative here doesn't work, and instead it just looks like you're looking for every possible excuse to trash talk the forums, forums you inexplicably continue to post in despite your hatred for them and everyone in them.

15 minutes ago, Xepthrichros said:

Clearly you play just to find more ways to nitpick what other players are doing that you do not like so you can ask DE to stop them "Mummy, they play in a way that's not like me. Mummy, I sad. No fair. Mummy . Stop them!"

Giving constructive feedback isn't exactly "nitpicking", though it wouldn't surprise me that it'd be all the same to you. You may perhaps not have the capacity to understand this, but people who give feedback, as in genuine, constructive feedback, do so because they like the game, and want it to improve. If they didn't like the game or want it to improve, they wouldn't bother. On the flipside, it's self-appointed white knights like you who cloud this feedback with so much noise, and who frequently only assume the pretense of defending the game as an excuse to attack other people and throw vitriol their way, which you have done here and on virtually every single one of your posts on these forums. No part of my feedback here points to wanting to homogenize all playstyles, and if you were to look at my post I both celebrate and encourage diversity of play. There is, however, such a thing as good and bad design, which can be shown through examples and aggregated player feedback, and the fact that you personally chose to pick some bad design element as an excuse to start an internet argument does not detract from this. For all your attempts to try to paint me as this intolerant child who can't stand other people playing differently, you have been the one to show the most intolerance here of others' appreciation of the game, and your posts here, which are loaded with petty and immature personal attacks, all boil down to a whole bunch of whining because you're deathly afraid of change, under any form. 

15 minutes ago, Xepthrichros said:

I pretty much do not care if I have a press 4 to win nuker on my team, or 3 nukers, and I barely shoot or melee a thing, or 3 slow players that barely kill anything on my team and are in it for MR fodder ranking, and everything else in between. I generally am chill with whatever I get in public games. And before you assume I press 4 to win only, so that's why nothing matters to me anyway, nope, as I said previously, I am using Hildryn and Wisp more these days for fashion reasons. And unlike most of the complainers on these forums who 1) try to control others in a PUBLIC match 2) failing which they call for nerfs so they can stop having to deal with such playstyles in their games. Which ultimately speaks more about how you and similar people just want to control others.

One of your posts here was entirely dedicated to how the entire playerbase was somehow stupid for not picking 2 Wisps in a mission and having each spam a single ability nonstop for optimal strats, then you exclaiming that you were afraid of Wisp getting nerfed simply because you attached disproportionate importance to her 4. Your attempts to paint yourself as "chill" and tolerant of diverse playstyles fall flat when you directly demonstrate the opposite.

15 minutes ago, Xepthrichros said:

Yeah, call me a jerk or whatever. I think you all deserve the attitude you get since you all try to impose your views on others while dressing it up as "superior design", "the way I play is objectively better than you", and whatever novel ways you guys attempt to frame it to make it sound like its for the good of the game, and not just trying to control how people play.. . 

You have so far been the one to claim that your opinion is objective, and so by metrics that you have conveniently failed to share with the rest of us common people. Your entire posts here smack of a persecution complex, as noted by your continued attempts to lump me with some formless, uniform mass of people who are all apparently out to get you, and conspiring to pull the strings behind Warframe for nefarious purposes. Newsflash: it's all in your head, and even if there were this shadowy cabal of players trying to seize control of the game from the developers (however that'd work), that would still not be an excuse for your openly hostile attitude on these forums. It is pathetic to even attempt to justify yourself on the matter. 

15 minutes ago, Xepthrichros said:

Which fits into the idea that people who are satisfied usually don't bother to go online to say anything. They only go online when things are going wrong or against their liking.

... which itself suggests that you aren't satisfied with something. Tell me, what brings you here to the forums, if everything in Warframe is fine and dandy? But also, your claim here demonstrates a serious flaw in logic: even if one were to concede that only people unsatisfied with the game went on the forums (and this is proven false by the many threads and posts praising the game, or inserting praise alongside their criticism), this would itself not imply that all of the players critical of Warframe are on the forums, which is the claim you seem to want to make. Not only do you misunderstand sample sizes and basic statistics in your accusations of all Warframe-related internet spaces being "a vocal minority", you also do not appear to have the best grasp of propositional logic either, which would itself explain the confused and generally incoherent nature of your posts.

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Posted (edited)

@Teridax68 and @Xepthrichros can you guys please make out in PM? Pls don't flirt with each other, or write long love sonnets, letters, or poems on the feedback forum; keep that private. (Satire)

Please be nice, and remember that this is meant to be a feedback form for the devs. Not lengthy debate. 

Edited by Maka.Bones
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16 minutes ago, Maka.Bones said:

@Teridax68 and @Xepthrichros can you guys please make out in PM? Pls don't flirt with each other, or write long love sonnets, letters, or poems on the feedback forum; keep that private. (Satire)

Please be nice, and remember that this is meant to be a feedback form for the devs. Not lengthy debate. 

Now I want to love you. 

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Posted (edited)
1 hour ago, Teridax68 said:

One of your posts here was entirely dedicated to how the entire playerbase was somehow stupid for not picking 2 Wisps in a mission and having each spam a single ability nonstop for optimal strats, then you exclaiming that you were afraid of Wisp getting nerfed simply because you attached disproportionate importance to her 4. Your attempts to paint yourself as "chill" and tolerant of diverse playstyles fall flat when you directly demonstrate the opposite.

 

... which itself suggests that you aren't satisfied with something. Tell me, what brings you here to the forums, if everything in Warframe is fine and dandy? But also, your claim here demonstrates a serious flaw in logic: even if one were to concede that only people unsatisfied with the game went on the forums (and this is proven false by the many threads and posts praising the game, or inserting praise alongside their criticism), this would itself not imply that all of the players critical of Warframe are on the forums, which is the claim you seem to want to make. Not only do you misunderstand sample sizes and basic statistics in your accusations of all Warframe-related internet spaces being "a vocal minority", you also do not appear to have the best grasp of propositional logic either, which would itself explain the confused and generally incoherent nature of your posts.

K. I am not into the whole line of line dissection that you are clearly a fan of. I do it once or twice and it's not worth talking to people clearly set in their position such as yourself. You know what I am saying and just doing this for the kick, and each post is getting longer than the last. And as someone interjected (who gave me a good laugh), I am done making out with you.

But I do not recall ever suggesting any strategy of picking 2 wisp in one mission. So I do not know what you are on about. So whatever~ If I did ever say something like that, maybe I was high. Heck, I don't even think any of wisp abilities are optimal for spamming for efficiently doing anything.  If I really want to make a post on efficient killing strats, I will say pick 4 Mesas, each cover one corner of defense map. Or 3 Mesa and 1 Trinity for the energy. Or just bring that typical ESO squad I see in recruiting chat. Saryn, Trin. Volt. Rhino. 

Also, Wisp 4 is not strong. It's average. Nothing that requires a nerf. It might need a buff, since it is channeling the power of the SUN. Funny also how the sun's glare and sol gate animation can obscure the player. But... somehow doesn't have blind effect to enemies near the beam. And I'll say it looks good, I'll give it that. But take Wisp 4 and compare to Mesa Peacemaker and clearly Wisp 4 is not something you call strong. But I know your answer. Nerf them both. (or if not you, then someone else on your side of the camp will say so)

Also, all the nerfs/changes you say that successfully happened in your long essay just prove my point. Bunch of like-minded people similar to you molding the game to their whims, amplified thoroughly by their echo chamber, at the detriment of those that did not speak out OR they do speak out, but at the wrong place (like region chat, obscure youtube videos), where DE doesn't hear, or when it is too late and DE won't rework anymore. Some of them get over it and move to the next meta to achieve a similar efficiency. Some quit the game. Generally, I see nerf callers just getting more and more successful at making the devs ship out one more average frame after the last. I still use Wisp and Hildryn for fashion. But neither are significant game changers in my book. 

People like you bring me to the forums. Nerf callers..And pre-emptive nerf callers that ruin things before they were added. People that are actively trying to change the way people enjoy the game currently or limit ways that people can play. Calling for top-down mechanical, coding changes to stop others from doing what they liked in the game. I come here to tell you not everyone enjoys these mediocre things you all enjoy making the devs ship out. Right now, the game exists as where press 4 to nuke is one option among many. You will interject and say that press 4 is too strong and overrides everything else. Yeah well cry me a river. You take away 4 of frame X and people will move to frame Y's 4. How long before you all start going to arms about Y and seeing Y too much, and to nerf it? Maybe a week at most? But it is still up to you, individually, whether you want to use the strong 4 or not. Nobody is forcing you. The meta can exist. You need not follow it. But then, I see many of you actively advocate nerfing the meta. Instead of using things like matchmaking or playing solo to fix your griefs, you take your grief and impose on the everyone.

My world is where press 4 to win remains. Your world will eventually be one where you eliminate press 4 to win, or efficiency for that matter since "oh no can't have anything that can kill too fast or else we can't enjoy gameplay". Somehow, failing to see that killing fast is also one kind of gameplay that people do enjoy..

 

EDIT: Also, I am not against tough enemies and challenges. I do advocate endgame. Keyword being ENDgame. High level. But this is a separate mode for veterans. To fight tanky and smart enemies. Add endgame. And you have ANOTHER option of gameplay. You have a hard mode to fight and sweat. You have easy modes (star chart stuff) to fall back on to chill and press 4 and other chill stuff. I do not agree with how some people want to turn the whole game  from beginning to end into endgame by just getting rid of anything that can turn into meta (and the meta will find a way, so that means a lot of nerfs).

Edited by Xepthrichros

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Posted (edited)
1 hour ago, Xepthrichros said:

K. I am not into the whole line of line dissection that you are clearly a fan of. I do it once or twice and it's not worth talking to people clearly set in their position such as yourself. You know what I am saying and just doing this for the kick, and each post is getting longer than the last. And as someone interjected (who gave me a good laugh), I am done making out with you.

What is particularly hilarious about this is that immediately after saying you're done, you go into five more lengthy paragraphs. You can't even successfully pretend to be done arguing with someone.

As it stands, though, you've completely lost the plot: I'm not advocating nerfs to Wisp, nor did I ever comment on her balance in the game's current state. My comments on past "nerfs" had nothing to do with the changes themselves, but simply the basic fact that some parts of the game are in fact flawed, and that DE only changed those aspects in response to player feedback: focusing exclusively on what you perceive to be the negative consequences of that, then accusing me and anyone who dares suggest that a game feature could use some improvement of being "nerf-callers", ultimately says more about you than any part of the game or the community. For someone who has spent copious amounts of verbiage claiming to want diversity of playstyles, it is especially funny to then see you end your post with the claim that "efficiency" and "killing fast" are the only valid playstyles in the game, and that DE should therefore cater exclusively to your whims.

In the end, I'm not suggesting anything particularly out of the ordinary: I think Wisp has some good elements, but also some flaws, namely on her 1, 3, and 4, which I think pose gameplay and thematic issues, issues other players seem to agree with. You are allowed to like press-4-to-win abilities just as much as I am allowed to criticize them, and the fact that you chose to attack me on this thread purely because you couldn't stand my different opinion speaks volumes about your actual interest in diversity. As you yourself have implicitly acknowledged, your world is shrinking: older champions are getting updated to be encouraged to use more than a single ability in combat, and the playerbase at large has developed a distaste for abilities that override the rest of a frame's gameplay. Wisp's 4 was likely an experiment by DE to get the best of both worlds by forcing synergy onto a overwhelmingly dominant ability, and the experiment has visibly failed. Considering how many big powerful weapons and weapon-like abilities exist in the game, I think it's perfectly reasonable to say that if DE were to not add more abilities that replaced a frame's entire kit with a single weapon, and even took some of those out, there would still be plenty of room for players who genuinely enjoy that playstyle, while making for a better game overall. As I mentioned already, there are several examples of prominent 4 abilities that act as weapons, but still fit into a naturally synergistic kit, so really, I'm not even asking to remove nuke 4s, so much as add gameplay to them in relation to the frame's other three abilities.

 

Edited by Teridax68

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Posted (edited)
1 hour ago, Teridax68 said:

What is particularly hilarious about this is that immediately after saying you're done, you go into five more lengthy paragraphs. You can't even successfully pretend to be done arguing with someone.

 

I'm done specifically with that line by line dissection thing you are very fond of. Thus I wrote a few paragraphs without bothering to go line by line with you. But you sure are trying to bait me into doing so by nitpicking things I say and misrepresenting. 

1 hour ago, Teridax68 said:

. For someone who has spent copious amounts of verbiage claiming to want diversity of playstyles, it is especially funny to then see you end your post with the claim that "efficiency" and "killing fast" are the only valid playstyles in the game, and that DE should therefore cater exclusively to your whims.

Now you show me you have reading comprehension issues, further proof this session should end. Or you just skipped a paragraph? Did I say they are the "only valid" playstyle?. I said they are ONE OPTION OF MANY. And they are an option that you people are trying to remove. Now I am quoting myself to help you comprehend :clap:

2 hours ago, Xepthrichros said:

Right now, the game exists as where press 4 to nuke is one option among many. You will interject and say that press 4 is too strong and overrides everything else. Yeah well cry me a river. You take away 4 of frame X and people will move to frame Y's 4. How long before you all start going to arms about Y and seeing Y too much, and to nerf it? Maybe a week at most? But it is still up to you, individually, whether you want to use the strong 4 or not. Nobody is forcing you. The meta can exist. You need not follow it

Also, yes. The press 4 to win world is "shrinking". Thus we have every right to be here to make a noise about it. 

EDIT: And as I said previously, I am using Wisp and Hildryn more and more despite neither of them fulfilling any niche that another frame already has, and they are not efficient even by my own standards. But I use them cos of the looks. I heed my own advice. I play off-meta  But I don't advocate for nerfing the meta. The meta has its uses. Such as a weekend where I had no time for baro and he actually brought something good, and I need to rush it. Having options that enable efficiency is good. Removal of all efficient options, which nerf callers ask for, is NOT. I like my tools having uses. I don't want to log in to a game where all my tools end up equally blunt for the sake of "balance".

Edited by Xepthrichros

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=I made my own post on some touch up thoughts before noticing the megathread here so I'll reshare some of my ideas for Wisp.=

So today's discussion will cut right through to the one thing that just doesn't quite sit right still, yes it's Breach Surge. The ability in it's current form fits Wisp's motif but in use it feels more like baby's first Molecular Prime from Nova. So how do we fix it to be a little more interactive in use, well I hope to add a few suggestions to such.

-Commit to the Molecular Prime vision and remove this weird line of sight thing Breach Surge currently has. Decent size, gradual spread over duration and range, blind and current proc effects. This would likely be the easiest quick fix. It's not pretty but it's a small quality of life that would give just enough to the ability.

-Make the damage proc chance affected by ability power or generally increase the current static proc chance. Higher chance, general better use over time and stat commitment. This has another added benefit of helping the lesser geared as much as the higher geared player. As it is it really only benefits high fire rate weapons or continuous status proc damage.

-Allow the surge procs to attack multiple enemies in a small AOE rather than a singular. The current model of one guaranteed proc on enemy death is neat but doesn't add much on average. The change would give Wisp some easier and immediate AOE in lower end missions that aren't around turning the sun into a deadly laser. Besides, procing a Pax Seeker along with a rain of Breach Surge sparks would be pretty fun.

-The final suggestion involves a tuning up of game mechanics and a small visual change to Reservoirs as well. Simply put, allow Wisp to see her own Reservoirs through walls up to a certain distance (Range mods based even perhaps) and allow her to teleport to them through any surface as long as she is looking at one. Along with this the targeting could use a little fine tuning and improved hitboxes when attempting to teleport as I've personally at least had some struggles doing so, but that might also just be my old man aiming skills at work. Regardless the ability to teleport rapidly between points across a map would further that wraith like frame motif as well as possibly encourage players to spread out Reservoirs into more than just two bundles of buffs as seems to be the general norm.

Love ya DE

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Posted (edited)
4 hours ago, Xepthrichros said:

I'm done specifically with that line by line dissection thing you are very fond of. Thus I wrote a few paragraphs without bothering to go line by line with you. But you sure are trying to bait me into doing so by nitpicking things I say and misrepresenting. 

For someone "done specificallly with that line dissection thing", you've done an impressive job of bringing it back up, entirely unprompted. You could not have undermined yourself more if you had tried.

Quote

Now you show me you have reading comprehension issues, further proof this session should end. Or you just skipped a paragraph? Did I say they are the "only valid" playstyle?. I said they are ONE OPTION OF MANY. And they are an option that you people are trying to remove. Now I am quoting myself to help you comprehend :clap:

Or, much more simply, you are lying, as you edited your post after I had posted a response to it, as itself noted by the timestamps. You specifically mentioned that "killing fast was the only kind of gameplay that people do enjoy", only to then change the contents of your post. The fact that you'd resort to such dishonest tactics I think shows just where your interests lie in this argument: if you genuinely want to end the argument, then leave, instead of embarrassing yourself further. However, it doesn't seem your pathological need to have the last word will allow you, even after you yourself have implicitly conceded that your position is untenable.

Quote

Also, yes. The press 4 to win world is "shrinking". Thus we have every right to be here to make a noise about it.

... as part of an extremely vocal minority of people who don't want to be shifted out of their comfort zone of pressing a single button to win. What a hill to die on. This, by the way, is ignoring the fact that your entire position here is itself fundamentally silly, and only makes sense on a forum post, as the opposing opinion here isn't to remove nuke abilities, but simply to make them work with the rest of a frame's kit: effectively, what you are advocating is to deliberately prevent synergy and interaction within a warframe's ability set, and so for some unspecified reason, which is precisely why the people making that kind of suggestion get laughed out of town.

Quote

EDIT: And as I said previously, I am using Wisp and Hildryn more and more despite neither of them fulfilling any niche that another frame already has, and they are not efficient even by my own standards. But I use them cos of the looks. I heed my own advice. I play off-meta  But I don't advocate for nerfing the meta. The meta has its uses. Such as a weekend where I had no time for baro and he actually brought something good, and I need to rush it. Having options that enable efficiency is good. Removal of all efficient options, which nerf callers ask for, is NOT. I like my tools having uses. I don't want to log in to a game where all my tools end up equally blunt for the sake of "balance".

... again, where are the requests for nerfs coming from here? I certainly didn't ask to nerf Wisp. Moreover, did you yourself not say that removing the most efficient options would only give way to the next most efficient options? You seem to be confusing efficiency with reductiveness: it is okay for a playstyle to be efficient, insofar as it is conducive to fun; if an efficient playstyle is significantly less fun than less efficient alternatives, something needs to change, which is why DE has, say, nerfed camping strats in Survival, or reworked Nekros because he used to be super-efficient at just staying in place all the time while spam-casting 3. This may perhaps be news to you, but change can actually be beneficial, and more often than not that has been the case for Warframe, a game in a constant state of evolution: if you dislike certain changes, you are perfectly at your leisure to state your case as to why, but opposing any and all change simply because you don't like it is playing a game you've lost already, much like this argument you started.

Edited by Teridax68
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Posted (edited)

Her reservoirs are IMHO the best (read: most OP) first ablity I've seen since I started legitimately playing Warframe in late 2017. placing down 6 is more then enough and asides for teleporting to the doors in plains or orb valis I don't see why we need more then 6. 

 

If you want wisp to get around fast, just mod for 300/350 strength with the newest serration mod on a rifle. She's insanely fast and that's without a volt on team. 

Edited by Fire2box

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Posted (edited)
On 2019-06-06 at 9:30 AM, Teridax68 said:

I'm inclined to agree: I think there's potential to give certain frames mode-switching damage abilities if there's genuine interaction with the rest of the kit (e.g. Exalted Blade and Radial Blind), or if there's a strong enough gate to prevent the ability from being used all the time (e.g. Baruuk's Restraint for Serene Storm), but all too often the ability boils down to "forget everything else, you're doing this thing now". When the ability does not interact with the rest of the kit, the frame becomes a fairly shallow one-ability-wonder when using it (e.g. Revenant or Titania), and when the ability has no proper gate (and Energy isn't a proper gate due to how easily it can be generated at higher levels), there's practically no reason to use anything else but the ability all of the time. Sol Gate can be used on-demand at all times and the only synergy it has with Wisp's kit is forced, so it is not surprising that it would run into those exact same issues. In the future, if DE wants to add more weapon-like abilities, they should make sure those abilities let the rest of the frame's kit breathe and still see proper use.

i can see ditching the animation for sol gate and placing it above the right side like how the sentinel floats on the left and allow shooting and full ability use. even if sol gate needs to take a damage reduction because of it.

i also love arm lasers so...

Edit: i mean shoulder cannons

Edited by EinheriarJudith
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They are already some of the most powerful buffs in the game. Having more of them just seems over the top to me. 

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Posted (edited)
6 hours ago, Teridax68 said:

 

Or, much more simply, you are lying, as you edited your post after I had posted a response to it, as itself noted by the timestamps. You specifically mentioned that "killing fast was the only kind of gameplay that people do enjoy", only to then change the contents of your post. The fact that you'd resort to such dishonest tactics I think shows just where your interests lie in this argument: if you genuinely want to end the argument, then leave, instead of embarrassing yourself further. However, it doesn't seem your pathological need to have the last word will allow you, even after you yourself have implicitly conceded that your position is untenable.

 

Lol. Or you misread. Or really just want to get the final say n this argument, while conducting character assassination at the same time, so you are lying - as though assassinating my character is needed in this argument since you already had your little field day painting me as a jerk as on the internet. Because woe betide anyone dare argue with you and say with any degree of insistence that he doesn't like what you are saying. They are the worst people on earth. Really digging as low as possible aren't you? Like the "2 wisps strategy" crap that you made up which I never said. I edit my posts for typos. But that thing you accuse me of there, "killing fast was the only kind of gameplay that people do enjoy", being changed, was not one of them. Did you put italics to show where you made up words? I can do the same too with the way you also edit things after and make crap up about what you said but I ain't sinking to your level.. 

But sure, continue lying and feeling good. That's what you are good at isn't it? Selectively choosing evidence and pretending people who like current Wisp or press 4 to win do not exist. Or when you acknowledge we do exist, you just go on that :"too bad, so sad, who cares about your outdated playstyle" (and you say you are not exclusionary? LOL good laughs)..I say there is data that proves the meta in one of the previous posts and you act like there's no such data. For a forum veteran who claims to be knowledgeable of game's developments, you did not see the devstream where DE showed the most used warframe data? Yeah, as if. Pretty sure you even have people on the nerf happy party using that data to back up their claims that things should be nerfed. But since you want to win the argument or just annoy the other party, you feign ignorance and demand to be shown it. 

I said people liked current wisp and you ask "Where?!?!?!" when I can casually scroll and see "Wisp is fine as she is" here and there in the thread. But they don't exist don't they? Or don't matter? Cos your opinion is soooooo important. You have proven  you are another one of those disingenuous forum veterans that just get a kick out of writing long essays to bash people you disagree with in an effort to make them shut up and move along. Good on you. And the more they retort, the more you just go into LONGER essays to blast them until they shut up. Yeah, whatever/ Also more proof that while you may be  playing the game a bit, you clearly enjoy criticizing it more.

Edited by Xepthrichros

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Mght be a bug, but if Wisp's Reservoir is inside Frost's Snowglobe, she cannot target it from the outside to teleport to it with Breach Surge. She can be inside the Snowglobe and target pods outside, but not vice versa.

Essentially it looks like Snow Glove stops Breach Surge's interaction with Reservoirs in the same way it stops gunfire - nothign goes in, but stuff can go out.

https://imgur.com/a/wpMGIpi

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11 hours ago, EinheriarJudith said:

i can see ditching the animation for sol gate and placing it above the right side like how the sentinel floats on the left and allow shooting and full ability use. even if sol gate needs to take a damage reduction because of it.

i also love arm lasers so...

Edit: i mean shoulder cannons

Agreed, if Sol Gate didn't affect our other actions, I agree it'd make for a much more fluid playstyle. Alternatively, simply deploying a static portal to fire a big sun laser in a static direction could work with the portal theme as well, though it'd probably have to be made larger in the process.

7 hours ago, Xepthrichros said:

Lol. Or you misread. Or really just want to get the final say n this argument, while conducting character assassination at the same time, so you are lying 

Notice how your accusations here are not only entirely baseless ("so you are lying", without any justification beforehand), but are mere repeats of criticisms I've made of you. As it stands, your post is visibly edited, and stating that efficiency were merely one valid playstyle out of many would in fact agree with what I had been saying about allowing multiple playstyles, including efficient playstyles, to flourish, so your attempt at covering your tracks here doesn't quite work.

7 hours ago, Xepthrichros said:

I said people liked current wisp and you ask "Where?!?!?!" when I can casually scroll and see "Wisp is fine as she is" here and there in the thread. But they don't exist don't they? Or don't matter? Cos your opinion is soooooo important. 

Where did I say nobody liked Wisp in her current state? Where did I say that literally nobody liked simplistic nukes? Again, for all your dressing up, you're pushing the indefensible position of outright asking for abilities to anti-synergize and overwhelm their warframes' kits, and are the very vocal minority you had been previously crapping on in doing so. I've asked you to furnish evidence for your statements because so far you have only relied on groundless claims that your opinion was somehow the objective one (without justification), or that you were part of a majority of players with the same opinion (which is contradicted by this very thread). The fact that you have not only failed to provide any substance whatsoever to your posts, but have instead resorted to shrill personal attacks, like this little tantrum you just had, shows just how intellectually and ethically bankrupt your entire position is in this argument.

7 hours ago, Xepthrichros said:

You have proven  you are another one of those disingenuous forum veterans that just get a kick out of writing long essays to bash people you disagree with in an effort to make them shut up and move along. Good on you. And the more they retort, the more you just go into LONGER essays to blast them until they shut up. Yeah, whatever/ Also more proof that while you may be  playing the game a bit, you clearly enjoy criticizing it more.

Oh hi pot, I'm kettle, nice to meet you. For all your accusations of long essays and whatnot, you have been posting paragraph upon paragraph of dross, including two whole paragraphs dedicated to calling me a meanie in your latest reply, and even went back to giving me line-by-line responses, unprompted, immediately after criticizing the practice. Your every attack here has been hypocritical in the extreme, and for all your attempts to play the victim and paint me as the villain here, you have been the one to derail discussion into a slap fight simply because you disagreed with my opinion. Meanwhile, I have showed on many occasions that I welcome differences in opinion, particularly when those opinions are nuanced and founded upon good faith (notice how I actually praised Wisp in many respects in my first post on there). I have not only posted on here more than you, but also played for longer, and I look forward to doing more of both, because my criticism here is well-intentioned, a concept that may be foreign to you. This very thread has been designed to receive criticism, and I've done my part in posting what I liked and disliked about Wisp. Meanwhile, your contribution on here has been... what, exactly? So far, the only thing you have done is pick a vicious fight with me just because I dared criticize Wisp's 4, a fight that has done nothing but bog down this thread. If there's anyone on here who has been a net detriment to these forums and to the community, it's you.

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Posted (edited)
1 hour ago, Teridax68 said:

Agreed, if Sol Gate didn't affect our other actions, I agree it'd make for a much more fluid playstyle. Alternatively, simply deploying a static portal to fire a big sun laser in a static direction could work with the portal theme as well, though it'd probably have to be made larger in the process.

made me think about chroma and how spectral scream could be made better by just letting the pelt detach and breath fire. id actually use it.

Edited by EinheriarJudith
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8 minutes ago, Teridax68 said:

~snip~

First dealing with you and then on to some comments on Wisp.

I merely began by pointing out what you said didn't represent everyone, and that you using the term "people" as if you are speaking for everyone is erroneous. And someone (i.e. you) began going into this whole "jerk on the internet" name calling, condescendingly preaching to me on how I can farm more karma on the forums. I continue to say your view, regardless of how your echo chamber vision insist is the majority, is not the majority. And the majority who is happy usually does NOT bother going online to say they are. They just play the game. A concept foreign to you, it seems. And for those who did bother to say Wisp is good here, I am not going to go quoting everyone who said something that contradicts your position to give you more targets to whack. Find them yourself. Oh wait, don't find them. They don't need you in their lives. Just keep preaching to your nerf happy choir. Actually, there are folks that also think the ability is too weak, want it buffed, and also some that are unhappy the recent patch has removed Wisp Sol Gate ability to damage nullifier bubbles, and want this aspect of the ability restored. But I suppose it's good I distracted you in this argument to prevent you from fighting with others. And as the argument progressed, you begin shifting your position and pretending you didn't call for nerfs. But oh really? What was that in some posts back? Some dude says DE should stop implementing press 4 for damage abilities? You say you are inclined to agree? What's that? Not a nerf? You just calling nerfs a fix now? Or "better design" and all that other nice window dressing you put up? Dismissing again anyone with different ideas on what they want their abilities to be? Yeah. Inclusive views. Very inclusive. You even found a way to imply Titania requires nerfs with her one trick razorwing. An already unpopular frame. Her skill 1, 2, 3 should be getting buffs so they synergize with her 4 better. Not the other way around. And my so-called "line by line"s are nothing compared to you. If you cannot even see the difference, then you have issues, kettle.  Also, for someone claiming to be better than me, you end off with more name-calling, Enjoy your nonexistent moral high ground. 

 

 

Now that is done.

Wisp Sol Gate should get back its ability to affect nullifier bubbles. Furthermore, it would be nice if it can interact with her skill 1 and 3 further, so as to make my loss of mobility worthwhile.

While in Sol Gate "mode" with the solar beam shooting out:
1) use reservoirs to refract it. If the sol gate beam is aimed on your reservoirs, the beam will refract and bounce off each other, like the Amprex beam but only between the reservoirs. Reservoirs have to be near each other for this beam bending to occur between them. The result of the beam bending around a small space results in superheating of the air in that immediate vicinity of that area, dealing heat damage to enemies.
2) use Breach Surge to shoot energy out of the solar beam in a small radius (5 to 10m?) in a similar way Glaxion Vandal has some AOE around the beam

Also, the sun's glare really ought to have some stun/blinding effect.

 

 

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I don't have her yet. But every time she's in a squad, I have less fun.

Her healing is really powerful and requires no effort or situational awareness. 

Apparently she can freeze enemies to their place. It halts missions and well, makes everything static. I like some challenge.

To top it off, one of her skills is super bright. So she's pretty much everywhere, all the time.

She dominates the battlefield in all the wrong ways, and it's the first time I really feel discontent playing Warframe.

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Posted (edited)
On 2019-06-07 at 6:09 PM, LameoveR said:

yeah, let place those reservoirs all over the Hydron.

I once spammed Vauban's Tesla modded with a pretty strong amount of damage + vortex all over Hydron's cryopod. Team decided to watch the lightshow, and it managed to carry the team. I guess new meta. 

 

(what i mean to say is, Hydron's enemies are weaksauce and you can do whatever and still accomplish the job)

Edited by Xepthrichros

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Posted (edited)
11 hours ago, Doomclaaw said:

They are already some of the most powerful buffs in the game. Having more of them just seems over the top to me. 

once again op said "they do not stack" because they dont. having more =/= stacking buff. as much as i like her one it is too cumbersome for her mobility set. it needs faster deployment for sure.

Edit: they should have thrown out that ridiculous ability wheel when they threw out the original synergy with her 3.

Edited by EinheriarJudith

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Reservoirs already has a built in mechanic that you can cast it more than six times; recasting with max reservoirs will deploy another one, while simultaneously despawning your oldest one.

Considering the fact that the majority of mission types in this game are linear (i,e; mobile defense, extermination, assassination, capture, etc.) or stationary (i.e; defense, survival, etc.), if you're clever enough you can simply recast the ability in strategic positions as you progress through the mission, always moving the reservoirs with you. 

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22 minutes ago, TehGrief said:

Reservoirs already has a built in mechanic that you can cast it more than six times; recasting with max reservoirs will deploy another one, while simultaneously despawning your oldest one.

Considering the fact that the majority of mission types in this game are linear (i,e; mobile defense, extermination, assassination, capture, etc.) or stationary (i.e; defense, survival, etc.), if you're clever enough you can simply recast the ability in strategic positions as you progress through the mission, always moving the reservoirs with you. 

but my main problem is in vary large Interception missions there is always one team mate to far from the reservoirs at all times and never can seem to get the buff properly and thus just ignores the buffs all together, so my request goes to team mates not for myself but for the team to have easier access to my buffs. 

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