lefoudebeutre Posted May 23, 2019 Share Posted May 23, 2019 (edited) Hello, I would still like to report a Torid bug that once the projectile is fired near enemies, on the ground, on containers containing objects etc.... no longer triggers poison ticks / combined elements. In addition, containers are normally sensitive to Torid area damages, only there, they do not break except by pulling directly on them. I would like to point out that the animation of gases and spores spreading once the projectile is fired are correctly displayed but do not inflict damage during the 10 seconds. Have a good evening, Sincerely, Lefoudebeutre Note : Sorry for my english. Edited May 23, 2019 by lefoudebeutre Link to comment Share on other sites More sharing options...
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