IHWIP Posted September 19, 2013 Share Posted September 19, 2013 Light-based frame Laser - gives 5 seconds of LASER similar to Flux Rifle. Any enemies are staggered and stunned momentarily. Doppleganger - Creates an illusionary version of the user that follows his movements 3 steps behind. All aggro drawn by user is diverted to the doppleganger. Globe of Mirrors - Creates an illusionary field that generates several illusionary tenno in the vicinity making it very difficult to target actual tenno. Dazzle - Creates a cloak of scillanting colors around the user. Any enemy attempting to target the user within range is staggered and stunned momentarily. This frame is designed to be a less crowd controlling Loki with combat control geared toward distraction rather than diversion. Quantum-based frame Tunnel(AKA Poof! Begone!) - target is teleported to a random location in the room and stunned similar to switch teleport. Certainty - User's guns are 100% accurate for a period of time. Yes I know this would be insane with a Gorgon. Uncertainty - All enemies in the same room as the user are teleported to a random location every 5 seconds for the duration of the ability. Entanglement - A set number of enemies are entangled. When one is damaged, all receive the same amount of damage. I may have tried a little too hard with this one to make both Certainty and Uncertainty their own abilities. The idea is that this frame would load the quantum dice in their favor. Inertia-based frame Push(See what I did there?) - Does the opposite of Mag's Pull and ragdolls enemies away from the user. Forceful Blow - Supercharges the user's melee weapon. It's next swing will cause a knockdown effect to all in its path with bonus damage. Inertia - Slows all effected enemies similar to Molecular Prime w/o the damage increase or explosions. Detonate - Targeted enemy explodes, taking massive damage and dealing heavy damage to those nearby. This one was hard to steer clear of crossover with Rhino or Banshee. I think I did a good job. I think this frame's ideal squishiness factor would be up there with Frost. Radiation-based frame Irradiate - Target received medium damage that deals half the previous amount every second for 5 seconds Vapor Trail - Deals heavy damage to all in a straight line Ground Zero - User punches the ground, charging it with radioactive particles. Any enemies entering the zone take heavy damage. Flare - Sends out a slow moving wave of charged plasma that deals massive electrical damage and stagger. Similar to Frost's Ice Wave but spherical. Expands to full size over 5 seconds and then disappears. I wasn't sure whether or not to make all of this frame's powers produce a half-life of damage or not. I am not exactly sure whether this should be a slow tanky frame or a fast high shield's frame since radiation protection usually requires a lot of mass but shield's probably deflect it rather efficiently. The joys of sci-fi. ;) That is all I have right now. They wanted suggestions for the next frame in the live stream. Here is 4 of my attempts. Link to comment Share on other sites More sharing options...
WondahBoah Posted September 19, 2013 Share Posted September 19, 2013 (edited) Edit: I did anyways Edited September 19, 2013 by WondahBoah Link to comment Share on other sites More sharing options...
Towermice Posted September 19, 2013 Share Posted September 19, 2013 Push=Sonic boom in a way Link to comment Share on other sites More sharing options...
VoidPunch Posted September 19, 2013 Share Posted September 19, 2013 Love the entanglement power idea!!! This is sounds like such a good utility, great for crowd control. Link to comment Share on other sites More sharing options...
Sarge111 Posted September 19, 2013 Share Posted September 19, 2013 Good work man, definitely liking this. Link to comment Share on other sites More sharing options...
Rionat Posted September 19, 2013 Share Posted September 19, 2013 I really like the radiation frame Link to comment Share on other sites More sharing options...
IHWIP Posted September 19, 2013 Author Share Posted September 19, 2013 Push and Sonic Boom would be kind of similar. I think the idea is more distance and less radial width. Maybe it would be restricted to one target for the sake of balance. Link to comment Share on other sites More sharing options...
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