Jump to content
[DE]Megan

The Jovian Concord: Hotfix 25.0.2 + 25.0.2.1

Recommended Posts

vor 19 Stunden schrieb Corvinna:

unknown.png

Everything in the arsenal looks like this now..low res images. The same image in the foundry looks normal. 

Also, please fix Sol Gate. Not only is it buggy (getting stuck on in certain situations) but it doesn't seem like it does anything to eximus units

I have still the normal res images in profile.

Share this post


Link to post
Share on other sites

I don't know if anyone has asked this yet but, since Octavia has been added to simaris' offerings, how do tenno actually get the mandachord if (theoretically speaking) they "accidentally sold" their Octavia.

 

And will this be also available to weapons? e.g. Machete

Share this post


Link to post
Share on other sites
17 hours ago, Ein0r said:

Revert the loot nerf please. And do something that people stop insulting frames with loot abilities that are not Nekros, as it happened to me twice now while playing Hydroid in disruption.

Who would have guessed? DE intentionally ruins something. Who gets blamed? People playing the warframe they like.
They just managed to get poor Hydroid players bullied again.
Seriously, it was to be expected, why did they do this to them? The answer is simple, they don't care.
DE is all about "balance" and "diversity", they say. Then they proceed to remove any and all synergy between different warframes so people are forced to use one best warframe from a pool of warframes which were previously synergistic warframes with similarities. Typical.

Lootnerf was mentioned during devstream, I'm sure DE won't do anything proper to solve the problems.
They might revert the changes, but they ain't gonna bugfix survival. It's old content, they don't care about it or the same issue - enemy AI getting stuck or spawning in unreachable places - affecting other game modes like excavation and such. One day disruption will be old content too, will be bugged to oblivion and they won't give a crap about it either.

However, this isn't my issue anymore. I'm just looking at the patch notes to see if DE is even trying to work on solutions. Honestly, it doesn't look like such to me.

Today is my first day "clean".

Yesterday I took a huge step, not doing my sorties, not opening relics, letting my 75% platinum purchase discount expire, uninstalling Warframe app from my phone.

Today I logged in to grab daily login reward and pressed Esc immediately to exit the game. That's it.

You want to know how it feels? It feels great. No stress about timegated rewards, no stress about what does DE ruin next, what game mode, weapon or mechanic gets broken, removed or reworked into trash. The past 3 months was nothing, but stress in front of my computer in my free time. I'm stubborn, but I'm not stupid to take this forever.

After all the hard work DE did to make us hate their game, despise every single bit of it, all they did so we are disgusted of this mess...
...after all this, it was surprisingly easy to put it down.

Warframe is over now, even if DE fixes everything they ruined in the past updates, I might be just smart enough to stay away from this forever.

After all, I'll need the free time to play Borderlands 3 as soon as it gets released on GOG or Steam...

  • Upvote 2

Share this post


Link to post
Share on other sites
1 hour ago, Kardfogu said:

Warframe is over now, even if DE fixes everything they ruined in the past updates, I might be just smart enough to stay away from this forever.

After all, I'll need the free time to play Borderlands 3 as soon as it gets released on GOG or Steam...

I deleted 2 day ago, and not installing again till minimum december, find interesting game "Dauntless". And From Ember and melee range nerf not buy no one plat. DE now don't deserve any support.

Share this post


Link to post
Share on other sites
vor 2 Stunden schrieb Kardfogu:

 

Lootnerf was mentioned during devstream, I'm sure DE won't do anything proper to solve the problems.
They might revert the changes, but they ain't gonna bugfix survival. It's old content, they don't care about it or the same issue - enemy AI getting stuck or spawning in unreachable places - affecting other game modes like excavation and such. One day disruption will be old content too, will be bugged to oblivion and they won't give a crap about it either.

 

What exactly did they mentioning during the devstream regarding that lootnerf?

Share this post


Link to post
Share on other sites
On 2019-05-23 at 10:41 PM, [DE]Megan said:

The Jovian Concord: Hotfix 25.0.2

Additions:

  • Simaris has added the Odonata Blueprint to his Offerings!
    • Imperator and Veritux are in the works to also be added

Disruption Changes & Fixes:

  • Doubled the amount of Hexenon reward drop from Disruption.
  • Removed the Disruption 'Conduit Shields' buff as it doesn't do anything to protect the conduits after the design change which added Demolysts.
  • Disruption Conduit Nullifier bubbles now grow over 6 seconds when they spawn, instead of immediately spawning in at full size when the Conduit is activated.
  • Fixes towards not receiving Disruption rewards after a Host migration. 
  • Fixed individual extraction not being available for the first 3 Disruption Operation: Hostile Mergers missions.
  • Fixed see unlocalized text/wrong node name when looking at "online status" or receiving game invitation from friends who are playing the Disruption Operation: Hostile Mergers missions that you haven't unlocked yet.

Changes:

  • Nezha’s Warding Halo projector uses Secondary Energy colors now.
  • Upgraded Domestik Drone logic to prevent attempting to go through clearly locked doors in the Orbiter and provided extra encouragement to explore more.
  • Made adjustments to the ziplines and platforms in the end area of the Ropalolyst fight.

Fixes:

  • Fixed various problems caused by Windows High-DPI scaling; for gory details please see https://forums.warframe.com/topic/1095607-high-dpi-issues/ 
    • Added Window Scaling Mode option to Display Settings to allow you to bypass Windows High-DPI scaling (NOTE: on some computers, particularly laptops with 4K displays, this may cause severe performance problems!)
    • Fixed issues with the mouse cursor going missing after a full-screen toggle.
    • May have fixed issues when toggling to full-screen and issues where the mouse won't go across the full window when full-screen.
    • Made graphics suggested settings default to native window resolution if Windows App Scaling is 130% or less.
  • Fixed the Kogake Weapon missing from progression for a lot of Tenno. Mastery has been restored and peace brought back to the universe!
  • Fixed Kogake Rivens appearing as ‘Croniton’.
  • Fixed Wisp’s Will-o-Wisp ability stacking invulnerability duration instead of restarting it.
  • Fixed Beam type weapons unable to destroy Isolator Bursa mines.
  • Fixed numerous unintentional work-arounds to get secret gains in the new Gas City tileset. I hope that was vague enough for you.
  • Fixed wonky Pistol firing animations for Wisp.
  • Fixed the Zenith sometimes Alt Firing/Reloading at the same time. 
  • Fixed some weapons (Cyanex, Nagantaka) Fire Rates on their Burst mode showing as 0.
  • Fixed Alad V’s Portrait from pre-Infested to post-Infested for audio Lore Fragments in Gas City.
  • Fixed missing spawn/teleport volumes in some Gas City Captura Scenes.
  • Fixed Hexenon missing from the Codex.
  • Fixed the Energy color persisting as default on the Nekros Irkalla Skin.
  • Fixed the Vetala Shoulder Plates Energy color persisting as their default color.
  • Fixed the Pakal Armor Energy color persisting as their default color. 
  • Fixed Octavia's Helmet Energy color persisting as default.
  • Fixed Trinity’s Helmet Energy color persisting as default. 
  • Fixed Nekros’ Charon Helmet Energy color persisting as default.
  • Fixed the Jat Kusar Energy color persisting as default. 
  • Fixed Nova Stinger and Nova Visage Helmet Energy color persisting as default.
  • Fixed the emissive colors on the Helminth Charger Metus Skin appearing all blue.
  • Fixed the Tethra Quantum Badge Energy color persisting as default.
  • Fixed the Scapulis Syandana Energy color persisting as default. 
  • Fixed the Sidereal Syandana Energy color persisting as default. 
  • Fixed Frost’s Snowglobe FX range not scaling properly.
  • Fixed Frost’s Snowglobe clipping through camera angles.
  • Fixed Liset Energy color not applying to the Skin.
  • Fixed Liset emissive color options appearing before you’ve gone into the Customization screen.
  • Fixed the ‘This Is What You Are’ soundtrack playing in the Orbiter if your Domestik Drone went into the back room. 
  • Fixed a crash if you Wall Latched or Wall Hopped in the Orbiter after equipping a Mod from the Proton Set.
  • Fixed a rare crash when transition from a Vallis/Plains to Fortuna/Cetus.
  • Fixed a script error when getting an Ayatan Sculpture as a defense reward.
  • Fixed several script error when accessing the Syndicate screen.
  • Fixed a script error when transitioning between Zones in Sanctuary Onslaught. 
  • Fixed some ice appearing red on Europa tilesets.
  • Fixed the Extract/Battle screen not properly displaying player names that are longer than average.
  • Fixed overlapping FX when backing out of a Relay vendor (Syndicate) diorama.
  • Fixed repeating ‘tank breaking’ sound in the Gas City tileset.
  • Fixed missing audio for a Alad V transmission in the Gas City tileset.
  • Fixed a script error when attempting to Contribute to Dojo Research.

 

 

The Jovian Concord: Hotfix 25.0.2.1

Fixes:

  • Fixed a crash related to the Domestik Drone.
  • Fixed Nyx’s Absorb being affected by teammate damage when using the Assimilate Augment Mod.
  • Fixed the Aero Agility Mod appearing as ‘Beyond Legendary’. It now displays the correct 11.54% drop chance in the public drop tables.
  • Fixed a level hole in the Gas City tileset.
     

" Fixed some ice appearing red on Europa tilesets. " Well it aint fixed. Still red ice on the Europa Tileset, just did sortie 3, assasination mission on the Raptor, look what i saw. HbloMZl.png

Share this post


Link to post
Share on other sites
Posted (edited)

20190526000133-1.jpg

 

Happened to trying to select invasion from the Ropalolyst

Edited by -Fidel-
  • Like 1

Share this post


Link to post
Share on other sites

Found an interesting bug with wisp and her signature weapon. Her left wrist twists while holding the weapon, and removing the muzzle from it just makes it worse. After the removal, she keeps it in her hand and twists even more, after weapon switch its still in her hand.rsjFOTN.jpg0y7uSOr.jpg

Share this post


Link to post
Share on other sites
Posted (edited)

Sometimes when you grab the Ropalolyst and fall off, or when it grabs and releases you, your warframe can't move at all for the rest of the mission, the esc button is disabled, and in-game chat is disabled.

You can still go into operator and the esc button and in-game chat will be restored as long as you don't return to your warframe.

Edited by Foroeight
  • Upvote 1

Share this post


Link to post
Share on other sites
Posted (edited)

A few bugs. Solo gameplay

* On y-day's defense sortie in gas city I could not give my secondary to the defense target.

* I cannot see zaw parts when linked from chat while I am in game. I can while in ship

* All arcanes currently state they can be exchanged for 100 ducats.

* Vapos Elite Crewman and other blue units become immortal in disruption. This is the same bug as with Lt. Lech Kril. You see the status effect but damage taken is nil. Otherwise I can one shot them so this is not damage issue. It happens about every other mission. It is a bit annoying.

* operator dashing is not working on the flydolon fight

* Flydolon is not affected by arcanes

 

edited to add:

* When copying main colors to an attachment, if the emissive/energy secondary is empty, it gets automatically chosen.

* When purchasing wisps from Onko I cannot delete the default value. So If I want 20 I need to type 19 and go up with an arrow or I need to go up a value and add a zero. We were able to just delete and type in a number before.

* Banshee Soprana skirt clips very badly, not only when double jumping but also during aim glyde, Which means I am looking at this 95% of the time. PLEASE fix it?  https://imgur.com/cpB4iqN

 

Edited by crdf

Share this post


Link to post
Share on other sites
Posted (edited)

Is the new Mod like Odomedic really drop? In my region chat,everyone replied(about 10) including me have opened 50+ vault with ivara or other increase drop rate warframe,but no one get any of them.2% is more like 0.000001%? or just we have bad luck?

Even on Warframe Market can't find anyone talking about them, Is it really added to drop pool?

And Ferrox's Secondary Fire is still 33% proc chance not 50%,I was confused when i look at the Update 25 patch note

Edited by Rock_0910

Share this post


Link to post
Share on other sites
On 2019-05-23 at 4:41 PM, [DE]Megan said:

The Jovian Concord: Hotfix 25.0.2

Additions:

  • Simaris has added the Odonata Blueprint to his Offerings!
    • Imperator and Veritux are in the works to also be added

 

OMG finally thank you. When are you guys going to fix codex scan list. I still have a hard time finding the specific enemies that drop certain mods. You can't even use the search by typing mod names as it gives you no info. Let alone trying to figuring out which enemy is in which planet to even finish codex scanning first place.

Share this post


Link to post
Share on other sites

A bunch of bugs, a new boss does not pass, then invisible, then I fall and fall, the teams do not work! very raw update

Share this post


Link to post
Share on other sites

anyone with performance issues after these update and hotfixes? i have a lot of slowdons (maybe vsync problems?) (couldn't play the last few days so I don't know if it's something caused by the last hotfix or it was there after the big update)

Share this post


Link to post
Share on other sites
Posted (edited)

that Io/Jupiter fissure area is the biggest mess I've ever seen, specifically designed to waste your time... another great fissure node ruined, especially when the obligatory last mob is stuck or just sits there 150m away and you gotta go after him.

 

lol, great job editing my post and cutting out the very true and well-deserved adjectives

Edited by Zirazel

Share this post


Link to post
Share on other sites
On 2019-05-26 at 6:12 AM, Trizion said:

 

Yeah, Nekros got "fixxed" I guess. Good job DE, I'm just here to eat popcorn now.
Any wanna-be game developer, look at this, this is how you fix something that wasn't broken for years.

Learn from this. Noone's gonna show you in school what happens when you screw up code that was working for years. This is the time to look at it.

Share this post


Link to post
Share on other sites

The fight is still really buggy though - you can get into constant loop of screen going black (like when you're falling, but you're not falling); rails you run on stay in place, even if there'se nothing they're attached to - they just remain flying by themselfs. 

Also few bit annoying things are: lotus taking almost half of the screen - makes it really difficult to navigate - could be set to regular, smaller window after first time trying this boss fight. Another thing is unskippable cutscenes - i know they can look good, seeing all the warframes and the boss, but should also be allowed to skip (at least after first fight). 
And lastly thiss boss damage output - talking about those lasers that kill you instantly if you're not playing the most tanky of frames - at least lower it a bit, and for sure give it some time after each new cutscene (flydolon ramming into those energy towers) - you can get too easily oneshooted just as you take control of your warframe on the main platform

Share this post


Link to post
Share on other sites

Please add a special dialogue if the Domestik Drones follow you into the Infested room on the Orbiter!

Share this post


Link to post
Share on other sites
On 2019-05-25 at 4:49 PM, Kardfogu said:

Who would have guessed? DE intentionally ruins something. Who gets blamed? People playing the warframe they like.
They just managed to get poor Hydroid players bullied again.
Seriously, it was to be expected, why did they do this to them? The answer is simple, they don't care.
DE is all about "balance" and "diversity", they say. Then they proceed to remove any and all synergy between different warframes so people are forced to use one best warframe from a pool of warframes which were previously synergistic warframes with similarities. Typical.

Lootnerf was mentioned during devstream, I'm sure DE won't do anything proper to solve the problems.
They might revert the changes, but they ain't gonna bugfix survival. It's old content, they don't care about it or the same issue - enemy AI getting stuck or spawning in unreachable places - affecting other game modes like excavation and such. One day disruption will be old content too, will be bugged to oblivion and they won't give a crap about it either.

However, this isn't my issue anymore. I'm just looking at the patch notes to see if DE is even trying to work on solutions. Honestly, it doesn't look like such to me.

Today is my first day "clean".

Yesterday I took a huge step, not doing my sorties, not opening relics, letting my 75% platinum purchase discount expire, uninstalling Warframe app from my phone.

Today I logged in to grab daily login reward and pressed Esc immediately to exit the game. That's it.

You want to know how it feels? It feels great. No stress about timegated rewards, no stress about what does DE ruin next, what game mode, weapon or mechanic gets broken, removed or reworked into trash. The past 3 months was nothing, but stress in front of my computer in my free time. I'm stubborn, but I'm not stupid to take this forever.

After all the hard work DE did to make us hate their game, despise every single bit of it, all they did so we are disgusted of this mess...
...after all this, it was surprisingly easy to put it down.

Warframe is over now, even if DE fixes everything they ruined in the past updates, I might be just smart enough to stay away from this forever.

After all, I'll need the free time to play Borderlands 3 as soon as it gets released on GOG or Steam...

You have been playing for over an hour. Please don't forget to take a break.

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)

After Jovian Concord Update i start my Warframe, there's no in-game audio it's just full silence. I already checked my audio slider, but nothing is wrong .I'd Verify and Optimize the Cache and Restart the game 3x but it's still Silence. I'd tried to update my windows 10 and update all my drivers and it's doesn't work. Plss it's really ruined my gaming experience... Can someone help me to solve this? 

Note : This problem happen from the first update of jovian concord.

I'm waiting for this Hotfix...

Edited by Risto_kuy

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...