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The Jovian Concord: Hotfix 25.0.2 + 25.0.2.1


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The Jovian Concord: Hotfix 25.0.2

Fixes:

  • Fixed some ice appearing red on Europa tilesets.

 

Just goes to show you tenno...don't eat the red snow.

Red text is fine though.

Edited by MINDL3SSVIOLNC3
status quo-tation
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Infinite falling still not fixed, same as getting grabbed...
Infinite falling bug repro:
- get to stage 3 of fight (when the arena destroys and becomes smallest one)
- fall down from tower/get killed on arena

You can't do /unstuck as it teleports you back to the last tower (which is invisible for some reason)...
If the teleport trigger would be lower, I could just do melee falling attack to land on that broken part of the arena and then try to do bullet jump to get back into fight, but that's not possible at the moment...

Getting grabbed bug - can't do transference to switch neither to operator mode nor warframe - you just kinda have to pray he somehow drops or kills you...

Also one more thing - sometimes after the cinematic (those during fights), enemies still damage you and after couple of seconds they do insta kill...

Edited by Th3Ant
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Is there anyway you could fix a way to hide all the excess relics we don't own, to make it less confusing looking through the ones we do own?

Everything got a lot smaller there and on the extracting screen when relic rewards show - is super tiny too :| 

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Latest hotfix brome fonts on resolutions lower than 1080p

At 900p I get weird aliasing issues on all fonts everywhere in game, as if they were rendered at a different resolution and then scaled with nearest-neighbour. It affects ALL text - foundry, mods, menus, chat and so on.

When I move mouse around in mods screen/interface I see misaligne\ment lines going around (parts where basic scaling removed a line to fit interface into lower res) It obviously looks like interface is loading at a different scale, and thein is rescaled.

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For people crying about Hexenon (even since its doubled).

Got +400 in 1 run in Cameria (not sure of the name) in 25 or30min game BEFORE the double fix.

Edited by Dr_Shadox
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7 hours ago, [DE]Megan said:

Fixes:

  • Fixed various problems caused by Windows High-DPI scaling; for gory details please see https://forums.warframe.com/topic/1095607-high-dpi-issues/ 
    • Added Window Scaling Mode option to Display Settings to allow you to bypass Windows High-DPI scaling (NOTE: on some computers, particularly laptops with 4K displays, this may cause severe performance problems!)
    • Fixed issues with the mouse cursor going missing after a full-screen toggle.
    • May have fixed issues when toggling to full-screen and issues where the mouse won't go across the full window when full-screen.
    • Made graphics suggested settings default to native window resolution if Windows App Scaling is 130% or less.
  • Fixed the Kogake Weapon missing from progression for a lot of Tenno. Mastery has been restored and peace brought back to the universe!
  • Fixed Kogake Rivens appearing as ‘Croniton’.
  • Fixed Wisp’s Will-o-Wisp ability stacking invulnerability duration instead of restarting it.
  • Fixed Beam type weapons unable to destroy Isolator Bursa mines.
  • Fixed numerous unintentional work-arounds to get secret gains in the new Gas City tileset. I hope that was vague enough for you.
  • Fixed wonky Pistol firing animations for Wisp.
  • Fixed the Zenith sometimes Alt Firing/Reloading at the same time. 
  • Fixed some weapons (Cyanex, Nagantaka) Fire Rates on their Burst mode showing as 0.
  • Fixed Alad V’s Portrait from pre-Infested to post-Infested for audio Lore Fragments in Gas City.
  • Fixed missing spawn/teleport volumes in some Gas City Captura Scenes.
  • Fixed Hexenon missing from the Codex.
  • Fixed the Energy color persisting as default on the Nekros Irkalla Skin.
  • Fixed the Vetala Shoulder Plates Energy color persisting as their default color.
  • Fixed the Pakal Armor Energy color persisting as their default color. 
  • Fixed Octavia's Helmet Energy color persisting as default.
  • Fixed Trinity’s Helmet Energy color persisting as default. 
  • Fixed Nekros’ Charon Helmet Energy color persisting as default.
  • Fixed the Jat Kusar Energy color persisting as default. 
  • Fixed Nova Stinger and Nova Visage Helmet Energy color persisting as default.
  • Fixed the emissive colors on the Helminth Charger Metus Skin appearing all blue.
  • Fixed the Tethra Quantum Badge Energy color persisting as default.
  • Fixed the Scapulis Syandana Energy color persisting as default. 
  • Fixed the Sidereal Syandana Energy color persisting as default. 
  • Fixed Frost’s Snowglobe FX range not scaling properly.
  • Fixed Frost’s Snowglobe clipping through camera angles.
  • Fixed Liset Energy color not applying to the Skin.
  • Fixed Liset emissive color options appearing before you’ve gone into the Customization screen.
  • Fixed the ‘This Is What You Are’ soundtrack playing in the Orbiter if your Domestik Drone went into the back room. 
  • Fixed a crash if you Wall Latched or Wall Hopped in the Orbiter after equipping a Mod from the Proton Set.
  • Fixed a rare crash when transition from a Vallis/Plains to Fortuna/Cetus.
  • Fixed a script error when getting an Ayatan Sculpture as a defense reward.
  • Fixed several script error when accessing the Syndicate screen.
  • Fixed a script error when transitioning between Zones in Sanctuary Onslaught. 
  • Fixed some ice appearing red on Europa tilesets. 
  • Fixed the Extract/Battle screen not properly displaying player names that are longer than average.
  • Fixed overlapping FX when backing out of a Relay vendor (Syndicate) diorama.
  • Fixed repeating ‘tank breaking’ sound in the Gas City tileset.
  • Fixed missing audio for a Alad V transmission in the Gas City tileset.
  • Fixed a script error when attempting to Contribute to Dojo Research.

 

  

The Jovian Concord: Hotfix 25.0.2.1

Fixes:

  • Fixed a crash related to the Domestik Drone.
  • Fixed Nyx’s Absorb being affected by teammate damage when using the Assimilate Augment Mod.
  • Fixed the Aero Agility Mod appearing as ‘Beyond Legendary’. It now displays the correct 11.54% drop chance in the public drop tables.
  • Fixed a level hole in the Gas City tileset.

These are all useless.

Fix Survival if you nerf the loot abilities on Warframes, then we can talk. Prioritize important things damn it.

I can live with the "This is what you are" track playing in the background when a pet enters my relax chamber, it's not a serious issue.

Enemy AI spawning hundreds of meters away from the players and getting stuck behind doors and lifesupport drops being pure unlikely RNG is way more of an issue than anything in this list.

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