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Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

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Posted

Instead of just having one thing at the end of a Survival mission, we should get all of the mods or items rolled at the multiples of 5 that we hit.

 

It only stands to reason that the more time our Tenno friend has to Raid the area, the more good stuff that we get at the end.

 

Or, since that maybe a little too "Monty Hall" give us a choice at end of the mission of what was rolled at 5, 10, 15 etc, and we get to choose one, our "share" of the loot.

 

Now, I know that you plan on giving us a heads up of what is being scrounged, but having an option at the end of a mission of what we get, could make pushing for the extra minutes have more value.

Posted

the issues I see are you only get the one reward from defense. unlike defense there is no break in the enemies so even if the timer stops you will still be attacked. the same thing happens if there is a stalker during the reward selection time

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