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Wisp's 1 vs Garuda's 2


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4 hours ago, (PS4)CommanderC2121 said:

Is it missing hp or max hp?

Unfortunately it's 'missing' HP, which does lead people to see it only trickle-restoring their health when they're at around 90% and they're trying to top up and think 'oh, is that all it does?'. It's one of the easy things to miss on her.

What a lot of people also seem to think is that, because she heals herself that fast over the first few seconds, it's somehow against her passive in terms of synergy. It's genuinely not, because the heal is deliberately made that way so that if she hits her Bloodletting to get the bonus, but is then faced with enemies that have AoE or Auras, she doesn't then need to rely on something like Quick Thinking. She can freely go down to low health and then bounce back up whenever needed, and the healing is then there for her allies too.

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On 2019-05-25 at 11:23 PM, Warhydra said:

This is laughable, at low level all that Garuda has to do is cut herself to 2 hp and kill everything with a spray/aoe weapon. Her 1 lets you teleport across good distance and charge up a pretty good aoe, while 2 and 3 provide infinite mana. 

And oh yea, Seeking Talons is better than Sol Gate at any level. 

because at low level more damage is what's more important than attack speed ? Please, refrain from doing taunty dumb comment when you are obviously clueless. 

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On 2019-05-27 at 12:19 PM, Shelusine said:

because at low level more damage is what's more important than attack speed ? Please, refrain from doing taunty dumb comment when you are obviously clueless. 

When everything dies almost instantly to Ignis W, why would you need attack speed lol, to waste ammo quicker?

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2 hours ago, Warhydra said:

When everything dies almost instantly to Ignis W, why would you need attack speed lol, to waste ammo quicker?

 

"Wasting ammo in normal gameplay"

 I see you've been struggling in this game in more than one way.

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On 2019-05-24 at 1:20 PM, Shelusine said:

That's a fine opinion and I'll respect it but tbh when a character does not address the game it is in, it's objectively problematic. Like, Garuda has a more "interesting mechanic" in your opinion of someone who enjoys it, that doesn't make it objectively more interesting than the frame whose mechanic fits the game. It's like when people around here start to argue about the bad stat of something and then bring "fun" in the context. You can be both, that's why nezha went from "interesting" to "interestingly good", because the uniqueness of his kit didn't change but its interaction and revelancy with the game did and Garuda really do need such treatment.

I mean, her synergy is bilateral too... her 4 goes into 1 and nothing else, her 3 goes into passive and nothing else, her 2 goes into 3 and nothing else. That's the same as... well actually not even the same as wisp since her abilities usually synergies with 2 others instead of 1. So I am not really sure where you are going with that. If you mean that Garuda's overall kit feels more synergistic to you, fair enough, to each their own, not gonna argue your preferences.

What does "objectively more interesting" mean? Just think about it and you'll see why your entire point is problematic. There's no reason to express your opinion as fact. It's just your opinion. You can literally play any frame in this game. If you like a certain frame, go have a blast. There's nothing objective about it, so what's the point of pretending like there is? You just like a certain playstyle. Fair enough. You're just like every other player. You're more interested in some features/mechanics and less interested in others. 

I'm sure you're aware that a lot of people love Garuda...IN THIS GAME. Anyways, there's a reason we have so many frames. If you loved every frame, someone else would hate every frame. 

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19 hours ago, Shelusine said:

 

"Wasting ammo in normal gameplay"

 I see you've been struggling in this game in more than one way.

In this easy game? The struggle is usually against boredom. 

Though I suppose the premise of the discussion was pointless to begin with, the performance difference of these two frames at low level is pretty irrelevant. And neither wipes a map as fast as a nukeframe anyway. 

Edited by Warhydra
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So. Use whatever frame you like, that one can do some that similar to another means very little particularly in terms of healing when there are other frames that do it on a much larger scale. I'd be using Garuda a lot more myself if i didn't have Hildryn who I'm having a blast with currently but she is certainly not lacking due to some new thing having come out.

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Dearest OP,

Whilst the temptation to berate thine idiocy with many an ad hominem attack fills me, I shall refrain from such uncouth communications at this time.  But hear me well, if thou doth persist in thine pointless comparisons, I shall be force to berate thee quite sternly.  Quite sternly indeed, sir!

Sincerely,

Xav

Here's the deal...

Wisp is a support/buff frame first and foremost.  So ya, she's better at it than Garuda.

Garuda is a laugh at the silly baddies who thought they were safe were their armor and their shields and stuff while at the same time hiding behind a shield of ridiculous power.  Garuda is also the single easiest frame to manage energy with (Hildryn would have this title, except, you know...no energy...)

They have completely different jobs.  They have skills that help them do those jobs and that work well together in doing them.  Not surprisingly, they works at different effectivenesses depending on which part you're looking at.  It's kinda how peanuts can be made into peanut butter, but tomatoes can't.  Just because they're both food products from plants doesn't mean they're identical.

I know.  Next you can compare Wisp's Wil-o-Wisp to Loki's Invisibility since they both grant stealth.  Only Wisp's is better because it also lets her teleport, right?

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11 hours ago, Warhydra said:

In this easy game? The struggle is usually against boredom. 

Though I suppose the premise of the discussion was pointless to begin with, the performance difference of these two frames at low level is pretty irrelevant. And neither wipes a map as fast as a nukeframe anyway. 

What I read is a player thinking that more damage is going to help them more than attack speed/firerate against low level enemies because of ammo and that nuke frames are better at clearing missions that are not defense oriented than a fast frame with a ranged melee. 

This game is easy for sure but you clearly have a hard time figuring it out.

12 hours ago, BL4CKN0ISE said:

What does "objectively more interesting" mean? Just think about it and you'll see why your entire point is problematic. There's no reason to express your opinion as fact. It's just your opinion. You can literally play any frame in this game. If you like a certain frame, go have a blast. There's nothing objective about it, so what's the point of pretending like there is? You just like a certain playstyle. Fair enough. You're just like every other player. You're more interested in some features/mechanics and less interested in others. 

I'm sure you're aware that a lot of people love Garuda...IN THIS GAME. Anyways, there's a reason we have so many frames. If you loved every frame, someone else would hate every frame. 

Mhmm... did you read the conversation or did you just solo react on that reply without context and thus don't understand what it is referring to ?

Edited by Shelusine
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The heal of garudas 2 is a % of missing health so it's alot stronger than wisps healing depending on how low your health is, and the bloodletting/blood alter combo lets you spam it along with her other abilities so it's practically infinite. It's good trade off for not raising max health or being able you follow you.

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10 hours ago, Shelusine said:

What I read is a player thinking that more damage is going to help them more than attack speed/firerate against low level enemies because of ammo and that nuke frames are better at clearing missions that are not defense oriented than a fast frame with a ranged melee. 

This game is easy for sure but you clearly have a hard time figuring it out.

lol, what I read is someone with too much time on their hand to have time for this pissing contest. 

Ranged melee? meh, I sincerely doubt that would do better than just holding down LMB with Ignis while going at full speed and aim with enemy radar. 

Majority of the low level missions you run are defense oriented. Outside of sortie ones and certain Kuva Siphons, I rarely find myself running a mission that is not defense oriented. Most low level mission that are worth running are defense oriented missions like Kuva survival (first hour), SO, ESO, first few rounds of Arbi and for now, disruption. 

 

Edited by Warhydra
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On 2019-05-24 at 9:34 AM, DeMonkey said:

I certainly think both have their uses, just that perhaps Renewal is slightly lacking in some areas.

You forget that Renewal also removes statuses once it heals someone to full health (along side hallowed ground just doing so outright) and also has the Phoenix Renewal augment which allows players to play recklessly every 90 seconds.

The augment isn't fair to note until Wisp gets her augment for her Reservoirs, though.

Renewal isn't lacking it just serves a different, more well rounded, function.

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5 hours ago, Warhydra said:

lol, what I read is someone with too much time on their hand to have time for this pissing contest. 

Ranged melee? meh, I sincerely doubt that would do better than just holding down LMB with Ignis while going at full speed and aim with enemy radar. 

Majority of the low level missions you run are defense oriented. Outside of sortie ones and certain Kuva Siphons, I rarely find myself running a mission that is not defense oriented. Most low level mission that are worth running are defense oriented missions like Kuva survival (first hour), SO, ESO, first few rounds of Arbi and for now, disruption. 

 

Hey, you're the one that came with the dumb statement. "You get what you get."

Ranged melee not better than ignis ? Let me guess, MR 14 ?

That's subjectivity, most low level missions I run are not defense oriented. Like void, mod farm, etc. and that doesn't change the fact that attack speed is superior at low level since everything gets one shot, that there's no such thing as running out of ammo unless you mod like a hobo and that nuke frame are only superior in defense oriented maps. 

 

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