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Jupiter Treasure Rooms


paul5473
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5 minutes ago, paul5473 said:

I gotta say who every designed these puzzles deserves a medal from me I love these so fun to try and find all the panels to open the room plus all the new scenes. Thank you 🙂

I have to support this. The new tileset is a gorgeous masterpiece overall. 

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It's cool stuff and the new tiles look nice, but there are a lot of issues to sort out. Tons of spawning problems, falling through the map in places, and the enemies sometimes look like they a floating a few inches above the ground when they run.

I think it will be neat when this stuff gets sorted out, but I don't think it was quite ready for release yet.

Edited by BeldarTheBrave
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20 minutes ago, BeldarTheBrave said:

It's cool stuff and the new tiles look nice, but there are a lot of issues to sort out. Tons of spawning problems, falling through the map in places, and the enemies sometimes look like they a floating a few inches above the ground when they run.

Time to start posting or at least corroborating those feedback and bug report threads, Tenno.

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4 hours ago, paul5473 said:

I gotta say who every designed these puzzles deserves a medal from me I love these so fun to try and find all the panels to open the room plus all the new scenes. Thank you 🙂

I'm glad someone is enjoying them.  I personally am not.  I hate jumping puzzles, and I hate timed puzzles.  These are basically *both* at the same time.  I managed to open one twice (the same room in two different missions) and since it's the only one I have any hope of reaching the buttons in order and within the time limit, I'll be ignoring these from now on.  The one I've opened took about seven tries each time, because the timer is apparently based on doing it perfectly with the fastest possible frame and the reflexes of a fruit fly on Red Bull.

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10 minutes ago, EmberStar said:

I'm glad someone is enjoying them.  I personally am not.  I hate jumping puzzles, and I hate timed puzzles.  These are basically *both* at the same time.  I managed to open one twice (the same room in two different missions) and since it's the only one I have any hope of reaching the buttons in order and within the time limit, I'll be ignoring these from now on.  The one I've opened took about seven tries each time, because the timer is apparently based on doing it perfectly with the fastest possible frame and the reflexes of a fruit fly on Red Bull.

Maybe try Zephyr? Or Nova. basically teleport across the room to the next switch.

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12 hours ago, Ced23Ric said:

Time to start posting or at least corroborating those feedback and bug report threads, Tenno.

I work more than full time hours as it is. Reporting every bug I find in Warframe would be at least a part time jobs worth of time on top of that. I don't mean to sound too negative as I enjoy the game, but it is a buggy mess. I do like the idea of the new tile set, but I'm mostly holding off until there has been time to fix it.

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8 hours ago, Firetempest said:

Maybe try Zephyr? Or Nova. basically teleport across the room to the next switch.

I doubt it would help in my case.  I have Operator and tried using the Void Dash.  Again, unless you have perfect aim and superb reflexes, all that happens is you get hung up on a pillar or video screen or random chair.  The timer is apparently *exactly* enough time if you do it perfectly.  And I don't care enough to try it over and over (and over, and over and over and over) until I finally luck out and get to the last button with half a second to spare.

As I said, I'm sure it's a very enjoyable challenge for some people.  For me, it's a completely pointless waste of time.  I'd like to get the lore.  I'd like to get the Captura scenes.  I don't want either of them enough to put up with jumping puzzle nonsense.

*Edit* and it doesn't matter anyway, because I'm locked out until I find a way around the "Update Failed!" bug that refuses to finish installing the hotfix.  I'm not hopeful, because it's apparently very random, very rare, and affects a tiny handful of people.  The solutions for the bug are pretty random.  Reinstall Visual C++ Redistrbutable files, OR delete the contents of the Cache folder and reinstall, OR use a VPN.  Or maybe NONE of those will work, sucks for you.  Which is what seems to have happened to me this time.  Maybe a future patch will un-break it again.  Or not, I've been locked out of the game for over three months before.

Edited by EmberStar
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On 2019-05-25 at 11:39 PM, EmberStar said:

I doubt it would help in my case.  I have Operator and tried using the Void Dash.  Again, unless you have perfect aim and superb reflexes, all that happens is you get hung up on a pillar or video screen or random chair.  The timer is apparently *exactly* enough time if you do it perfectly.  And I don't care enough to try it over and over (and over, and over and over and over) until I finally luck out and get to the last button with half a second to spare.

As I said, I'm sure it's a very enjoyable challenge for some people.  For me, it's a completely pointless waste of time.  I'd like to get the lore.  I'd like to get the Captura scenes.  I don't want either of them enough to put up with jumping puzzle nonsense.

*Edit* and it doesn't matter anyway, because I'm locked out until I find a way around the "Update Failed!" bug that refuses to finish installing the hotfix.  I'm not hopeful, because it's apparently very random, very rare, and affects a tiny handful of people.  The solutions for the bug are pretty random.  Reinstall Visual C++ Redistrbutable files, OR delete the contents of the Cache folder and reinstall, OR use a VPN.  Or maybe NONE of those will work, sucks for you.  Which is what seems to have happened to me this time.  Maybe a future patch will un-break it again.  Or not, I've been locked out of the game for over three months before.

Have you tried  contacting support?

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On 2019-05-25 at 9:54 AM, paul5473 said:

I gotta say who every designed these puzzles deserves a medal from me I love these so fun to try and find all the panels to open the room plus all the new scenes. Thank you 🙂

All the panels ?

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These are not puzzles.  They are Easter egg hunts where the eggs are always in hidden in the same spot.  Once you find the red blinky egg that corresponds to a door, you're done with that hunt forever and can just farm the rewards.  And by rewards, I mean the same set of captura scenes.

Don't get me wrong, I'm fond of having lots of captura scenes.  But I don't need multiple copies of them.  And while I'd like to get the rare mods that were announced, they're not dropping, so can't farm those at all.

 

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