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Why do (most) people think Wisp's 4 sucks?


N1vi
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IMO it's an amazingly well-designed semi-DPS ability.

Sure, it's not anywhere near to the absolute insane DPS that comes with Mesa, Saryn or Equinox but that's not the frame she's meant to be. She seems to be a Jack of all Trades/Caster frame. She can do CC, Support, Buff, DPS and has a fair amount of survivability.

People talk/complain about it as if it's one of those 4th abilities that are nice at nuking low-level missions but can do no more than a Kraken in higher levels. e.g. Mirage, Ember, Rhino.

Sure, 1k damage is barely anything at higher levels, but her 4's true power comes into play when using her other abilities. When using all 3 of her reservoirs, her 4 gains +50% damage and the ability (but not the actual damage) to proc corrosive which helps immensely against armoured enemies. In addition to her 3rd ability, which has a base damage multiplier of x2 (but will more likely be closer to between x4 and x6 due to most of her builds utilising high ability strength) her 4 can easily melt decently high-level enemies within reason.

Also her 4 deals Heat/Radiation damage. Whilst heat damage isn't of much use unless ur facing the infested, radiation does +75% damage against alloy armour, which almost all (except for heavy gunners) heavy/tanky enemies use as a form of damage reduction.

Btw this video isn't mine I just found it on youtube.

Edited by N1vi
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PS4 hasn't had it's hands on it, but it's just not good for the Wisp themed Warframe. Something more wispy could've been done. A wisp carrying the power of the sun is unoriginal and a copout. It's like Danse Macabre, but in one direction.

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4 hours ago, (PS4)Yex612 said:

PS4 hasn't had it's hands on it, but it's just not good for the Wisp themed Warframe. Something more wispy could've been done. A wisp carrying the power of the sun is unoriginal and a copout. It's like Danse Macabre, but in one direction.

She’s not a ghost/wisp frame. That has been more than established.

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17 hours ago, (XB1)GearsMatrix301 said:

That’s a very slow ttk right there.

It's about 4 seconds which is why I said she isn't the best DPS but its reasonable damage. Keep in mind that Corrupted heavy gunners are the tankiest enemies in the game and you only encounter Lv120 about 1h+ into a survival mission. Anyways my point was that it isn't absolutely useless like Mirage's 4 which will probably take a good 3 minutes to kill a corrupted heavy gunner.

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if they made the dmg more like revenant's 4 but only single target i'm sure many people wouldn't hate it as much. but the fact that it doesn't scale as well i think that's what disappoints many people. i'm a ps4 player and from the videos i've watched with her i can see that i'll be using 1,2,3 more than her 4. it just feels off with the whole kit. (IMO)

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I don't know how most people feel, but I personally don't really like it because it feels very out of place, both in gameplay AND in theme (not that the theme is very well defined to begin with.)

Her 1, 2, 3 and passive are all about allowing players to engage in combat and platforming in a variety of ways, buffing allies, giving out free speed boosts and cc, having situational (but good!) invisibility, allowing for the ability to teleport, and overall, just giving the players a lot of room for creativity. 

Then boom, out of nowhere, here comes the big shiny, fancy, over the top damage dealing (why?) 4, that burns enemies and retinas alike, while restricting wisps movement and preventing her from using the rest of her kit, which meshes pretty well otherwise. I know the pods buff the ultimate, but that doesn't really account for great synergy, useful though it may be. 

It's really cool looking and does OK damage, but It feels like a bit of a waste, especially when ember (you know, the FIRE frame), who is in desperate need of a new ultimate, gets left behind. Not only that, but it's just as much of a shame for wisp herself, as she could've gotten something far more harmonious instead. 

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