AltheusV Posted May 26, 2019 Share Posted May 26, 2019 I'm really not enjoying the disruption mission type. The level is out of scale with the rest of Jupiter, the persistent sticking around of bad effects after a node is failed, the busyness of the map and the speed and relative toughness of the demolyst makes it a right pain to actually do. Also, when all four points are failed, all you have to do is not spawn any more points and tell people to extract, that way people can extract with what they have achieved. As it stands at the moment, I won't play this mission type again. Link to comment Share on other sites More sharing options...
BadToro83 Posted May 26, 2019 Share Posted May 26, 2019 then.... dont play it šĀ ... i personally like it... what comes about scaling im glad that they brought something that can be atleast somewhatĀ challenging when u sit there for some time! 2 Link to comment Share on other sites More sharing options...
Sir_Carl Posted May 26, 2019 Share Posted May 26, 2019 Yeah don't play it. There are people who don't like Spy/Defection but you don't hear them complaining. Link to comment Share on other sites More sharing options...
GinKenshin Posted May 26, 2019 Share Posted May 26, 2019 25 minutes ago, AltheusV said: The level is out of scale with the rest of Jupiter Decent high level scaling is something people asked for for years now, and DE obliged. Even DE said this is an āendgameā mode so ofc the scaling is gonna be upped a notch. If you canāt handle it then thatās not the gameās faultĀ Ā 27 minutes ago, AltheusV said: the persistent sticking around of bad effects after a node is failed Then donāt fail? Consequences are a thing, and itās not like theyāre that big of a dealĀ Ā 27 minutes ago, AltheusV said: the busyness of the map and the speed and relative toughness of the demolyst makes it a right pain to actually do. It just takes getting used to, thereās only 1-2 maps that I think feel a bit too compact but the rest is pretty good. Each has at least 3 entrances for the demo to come. For the demo, you can hear itās sound cue when you activate a node, just search all possible entrances and youāll find it before it gets close so you can take it down. The only tanky variants are the moa/sentient amalgams, especially with the buffed demolyst conduction which makes it almost impossible, they need to tone these down imoĀ 1 Link to comment Share on other sites More sharing options...
Steel_Rook Posted May 26, 2019 Share Posted May 26, 2019 It would help if Disruption used more than, like, 2 tiles from the entire Jupiter Remastered tileset, though. As it stands, it feels as constrained as your typical Defence mission. 1 Link to comment Share on other sites More sharing options...
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