Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Upcoming Running Frame passive idea


hs0003
 Share

Recommended Posts

Since the upcoming running frame is all about running, it's passive should reflect it's ability to run.

So I suggest a two fold passive:
Part 1: Removes hard landings, it always lands soft from a fall.
Part 2: Increases gravity by like 5000% while not actively jumping.

So your feet are always on the ground no matter how fast you're going over bumps and down hills, unless you try and jump/bullet jump in which case the gravity would be normal till you landed again.

Link to comment
Share on other sites

1.Yes

2. I get what you aiming for, its like that one game where you do that and its like weeeeeeeee and have no air time just runnin always on ground, but frame levels are not gonna work well unless its open worlds to use this

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...