opurrator Posted May 28, 2019 Share Posted May 28, 2019 13 minutes ago, [DE]Megan said: Fixed dirt mounds in the Plains of Eidolon not appearing wet when it’s raining. Most important fix of this update. Thanks, DE. Link to comment Share on other sites More sharing options...
Neo3602 Posted May 28, 2019 Share Posted May 28, 2019 When will we be able to trade Amalgam Mods from the Ropalyst? Link to comment Share on other sites More sharing options...
[DE]Skree Posted May 28, 2019 Share Posted May 28, 2019 3 minutes ago, CoolKid369 said: Thanks for all the fixes! Ropalolyst and Disruption should be a lot smoother now. Any word on Sleight of Hand? Hi there CoolKid369, saw a post about this on Reddit a few days ago as well. Looking into it. 🙂 Link to comment Share on other sites More sharing options...
Memorii Posted May 28, 2019 Share Posted May 28, 2019 Thanks for the fixes! Wisp's main blueprint is still unsellable though, so I can't get rid of my extras 😞 Also I'm sure very few people care, but I'd like some clarification on this: Link to comment Share on other sites More sharing options...
Kuroi_ken Posted May 28, 2019 Share Posted May 28, 2019 Is there a solution on double entries of Amalgams to Codex? Or is it only my and my only bug? (I cannot find that bug on forums) Link to comment Share on other sites More sharing options...
---Swaggi--- Posted May 28, 2019 Share Posted May 28, 2019 26 minutes ago, [DE]Megan said: Fixed Rivens that are capable of hitting negative Damage via Critical Multiplier resulting in insta-killing enemies that have innate Damage resistance (Amalgam Alkonost). They will now properly take 0 Damage from a negative Critical Multiplier weapon, the same way regular enemies do. Leaderboard Reset? So everyone has a fair chance to take 1st Place in Leaderboard otherwise it would be just a kick in the ass 😕 These glitched/cheated Scores are nothing u can be proud of and should be erased immediately! #PileOfShame @[DE]Rebecca Link to comment Share on other sites More sharing options...
Zelmen Posted May 28, 2019 Share Posted May 28, 2019 15 minutes ago, [DE]Megan said: A ‘Fast Travel’ option has been added to the Dojo main menu to allow easy access to all Labs once completed. neat Link to comment Share on other sites More sharing options...
-TSA-raku Posted May 28, 2019 Share Posted May 28, 2019 @[DE]Megan @[DE]RebeccaNothing about to reset the leaderboards because the top rankers used the Rivenglitch ? Link to comment Share on other sites More sharing options...
[DE]Skree Posted May 28, 2019 Share Posted May 28, 2019 2 minutes ago, ES3M said: Can't wait to get my hands on those solo Amalgam mods, Gale kick looks like a hoot! Coincidentally, a large number of dangerous ledges all over the place in Gas City ❤️ 😉 👢🤸♂️🕳️ Link to comment Share on other sites More sharing options...
EquinoxPrime Posted May 28, 2019 Share Posted May 28, 2019 Thanks DE! Link to comment Share on other sites More sharing options...
Maxim_M_Payne Posted May 28, 2019 Share Posted May 28, 2019 Thank you for the fixes. Now can someone, anyone at all, read the melee feedback mega-thread past page 20? There are countless issues with 2.9's "upgrade" that still haven't been addressed, almost three months later. I would very much like to have my holsters, controllable block, and non-blinding weapon trails back, please. Link to comment Share on other sites More sharing options...
Zakor11 Posted May 28, 2019 Share Posted May 28, 2019 Thanks for the fixes! Would you mind taking a look at reservoirs strange power strength calculations mentioned here? Would be nice to know if this is intended or bugged. Seems totally strange... Link to comment Share on other sites More sharing options...
Xnidior Posted May 28, 2019 Share Posted May 28, 2019 i was expecting some change to the relic UI... i mean i will not ask you to revert the change because i know you will never do that, but im pretty sure you can do a better relic UI. with the previous UI you can easily recoignize the rarity of the item just looking the name, now you have to check on the top for the rarity, and then check for the item names and that is not an improve but the opposite... Link to comment Share on other sites More sharing options...
MerlinSorcerer Posted May 28, 2019 Share Posted May 28, 2019 Dont forget this Link to comment Share on other sites More sharing options...
Melanholic7 Posted May 28, 2019 Share Posted May 28, 2019 thats a NICE patch. ty alot. srsly Link to comment Share on other sites More sharing options...
WastedData Posted May 28, 2019 Share Posted May 28, 2019 Nice changes to WIsp but i didnt see the Movement Animation FIx when she holds a melee. It looks rather strange that a floating Frame without feet walks while holding a melee. Link to comment Share on other sites More sharing options...
Lance_Lionroar Posted May 28, 2019 Share Posted May 28, 2019 Erroneous post. Link to comment Share on other sites More sharing options...
2krntoast Posted May 28, 2019 Share Posted May 28, 2019 5 minutes ago, -TSA-Swaggi said: Leaderboard Reset? what he said Link to comment Share on other sites More sharing options...
Guest Posted May 28, 2019 Share Posted May 28, 2019 20 minutes ago, [DE]Megan said: Removed self damage from the Cyanex Nice !!!! Thanks for the hotfix. Also, more riven slots would be very much appreciated Link to comment Share on other sites More sharing options...
Absolute_Kriatura Posted May 28, 2019 Share Posted May 28, 2019 3 minutes ago, Kuroi_ken said: Is there a solution on double entries of Amalgams to Codex? Or is it only my and my only bug? (I cannot find that bug on forums) Amalgams from the secret room labs are different from the corpus ones you can see now in the new Disruption game mode or during normal missions in Jupiter. Link to comment Share on other sites More sharing options...
Xgomme Posted May 28, 2019 Share Posted May 28, 2019 Garasu Oculus and other operator gears emissive colors are not working as intended, the glass here should be green but is still showing the default glass color Also, glass shader is buggy with old haircuts, hairs are showing on top of it Link to comment Share on other sites More sharing options...
Maka.Bones Posted May 28, 2019 Share Posted May 28, 2019 Thanks for the disruption tweaks, and the buff to Sol Gate!!! Link to comment Share on other sites More sharing options...
Obliviatorv2 Posted May 28, 2019 Share Posted May 28, 2019 i'm not sure this is a bug or anything, but has anyone noticed that when Wisp is equiped with a melee weapon (testes with Atterax) she loses her special (agility) animation and just runs flat foot? Link to comment Share on other sites More sharing options...
Takitsu21 Posted May 28, 2019 Share Posted May 28, 2019 Will the leaderboard gonna be reset or anything like that ? Link to comment Share on other sites More sharing options...
MightyMan44 Posted May 28, 2019 Share Posted May 28, 2019 Hey, thanks for the hotfix. Now if we could please reunite the 2 best buds hydroid and Nekros and increase the riven mod capacity all would be super 🙂 Link to comment Share on other sites More sharing options...
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