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[DE]Megan

The Jovian Concord: Hotfix 25.0.4

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Posted (edited)

The energy color coating and new particles trailing Wisp when she jumps now are way inferior to what we saw in Devstream #126. I'm referencing #126 because I don't know if this was changed in a hotfix after release since I didn't rush building her or I'm only seeing it like this because some of my settings are not maxed out.

While Sol Gate's usefulness was greatly increased with this patch, I'd still like to see an increase in damage tick rate/fire rate at the cost of damage so the DPS on paper stays the same. Like double the tick rate while halving the listed damage. This would help with appyling status as well as the synergy with Breach Surge and proccing sparks. This would mainly help dealing with nearby targets that are not quite in the beam itself (due to more sparks) as well as armored targets.

EDIT: And please fix unequipped weapons in your loadout beeing visible on Wisp while jumping and casting her 2. Those show in your energy colors and I'd prefer not to constantly have a Larkspur looming in my crotch.

Edited by Xhobract

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Please fix that chroma's passive depends on emissives color rather than its energy color, same goes for the Excalibur's chromatic blade. Causing some fashion frame issue. Please look into the matter. 

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41 minutes ago, Plasma_Panda said:

not only do the exploiter scores need to be wiped, but the number requirements for gold trophies need to be scaled down. literally impossible for solo clans to achieve it.

i disagree, 20k was not very hard for me and 3 random people from recruiting chat. Solo clan only need 20k. If you really want it you should learn how to maximize points per round (you can get 1.5k points per round) and this way at 20k points enemies are still within killable level (120-150). The scaling of the enemies is based on round count as far as i can tell, not by time spent in mission.

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I can't believe I'm thankful for a nerf to a weapon's base damage, but thank you for removing the Impact damage from the Ferrox.

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What abotu restting the scores of people who used the riven exploit? This post glosses over it as another bug, but it destroys the whole point of the leaderboards. Leaderboards aren't a problem, the problem here is DE patching an exploit, but leaving people who used it intact. Either Leave the exploit be, since you clearly aren't issuing any punishment, or poperly reset the leaderboards to account for it. No one's gonna just forget about it, so don't treat it as if it didn't happen.

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Posted (edited)
1 hour ago, [DE]Megan said:

Wisp Sol Gate changes:

  • Increased base Damage from 1000 to 1500.
  • Increased Ability cast to be 30% faster.
  • Restored Sol Gate’s true destructive power to go through enemies, as opposed to only hitting the first enemy and not the ones also behind it. 

 

A welcome improvement, but really needs to tick damage and status procs a bit faster. Other Ultimate abilities like Razorwing, Peacemaker, Danse Macabre and Exalted Blade are still noticeably stronger, even when Boosting and having all three motes on for added damage and corrosive procs.

1 hour ago, [DE]Megan said:

Tweaked the FX flare of Wisp’s Sol Gate ability to not occlude your view as much. 

I'm not sure if it's just me, but Sol Gate's FX flare effect seems to be completely gone now?

I don't think anyone wanted it to disappear entirely.

Edited by Nasheim
added stuff/edited out wrong word

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Had hoped there was a fix for broken demolyst spawns. Wasted an hour and a half and the later rounds don't even have a demo spawn and no beeping. Waiting 2 minutes per tower doesn't even give points, no wonder why I struggle to even get to the 10k mark. 

Solo takes an hour and a half roughly. Enemies being at level 270, let's not even talk about the Arctic Eximus that glows blue that is pretty much impossible to kill but can kill me as Inaros in one shot. 

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And there was much rejoicing. Except now I never need to run it again since I already got its good drops (? citation needed)

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okey so all those bug/exploit abusers are keeping their point? well thats abit silly isnt it? that is something i do not respect so how about you guys just remove all the points from this people and give them old school ban ?

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Can you guys fix the little bug with Lenz and Dryad Bow Skin please? :)

THX for the hotfix ❤️

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The power of the sun could still use a damage and status tick rate increase and a much higher range, if peacemaker and danse macabre have 50 and 100 meter ranges respectively.

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Don't mind me, just posting my weekly reminder that revenant's 1 has been horrendously bugged since hildryn dropped.

that is all.

it's starting to feel like they did it on purpose at this point.

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So teleporting demolysts off the map with Loki or locking them in place with Hydroid is an endorsed strategy?

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2 hours ago, [DE]Megan said:
  • Removed self damage from the Cyanex.

Friendship ended with Tysis.

Now Cyanex is my best friend.

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yo DE i played 10 minutes of disruption with nekros and got only 17 hexenon. What the hell is up with that?

 

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vor 2 Stunden schrieb Moko:

Why take Nightwave out when the next one wasnt ready? At least extend the old nightwave season!

because they want to give the community a "nightwave break". Besides why should they waste a week of Nightwave S2 while there is already a new event runing?

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A ‘Fast Travel’ option has been added to the Dojo main menu to allow easy access to all Labs once completed

 

how can i do this?

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40 minutes ago, Okami_Shiranui said:

 

Final Harbinger issues still persist

One must imagine any and all melee stance related issues will only be even remotely addressed after the update that reworks them (and is coming with Wukong rework)

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Issues i reported are still not fixed.  Nikana Gemini Ymir and Nikana Gemini Surt i had a problem with were fixed but with new update its not working again.  Past issues still not fixed:

 

1. I have a problem with operator. When i set my Garasu Oculus and Respa Prime mask to color red (or any color) it still appears to be white.

WskjUsW.jpg

2. The same problem appears on other attachments too. For example Lumis Eapriece, Lumis Oculus, Erlang Prime Oculus.

p8fTRsx.jpg

3. Next issue is for Kazeru Prime Sugatra. The chosen color appears but it is not displayed on electric effect.

tLcnue2.jpg

4. Repeated color issue i have on warframe Nyx Prime skin Graxx where his skin effect doesnt display the selected color.

03fbimM.jpg

5. The same problem with color of effect i have on Nikana Gemini Ymir and Nikana Gemini Surt.

NA8LBTo.jpg

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