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Objective Marker bugged in Orokin Tower tileset


Zaphenapt
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The objective markers in Orokin Tower tileset keeps locking itself on the true destination rather than relaying me to the doors or hallways that lead to it. So far this problem only occurs to me in this one tileset.

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The pic above shows the markers leading me to "dead" doors.

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The markers in this pic do not center on the doors you're supposed to go through.

It also happened to me a few more times in the past several days when I was playing in a team during the extraction phase, but I forgot to take screenshots or ask if anyone else in the team had the same problem.

I don't know what's causing it but it can get kind of annoying especially if the rooms snake all around the place towards the real destination.

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