(XBOX)DancesInShadow Posted May 29, 2019 Share Posted May 29, 2019 Dear D.E. HI! It's Me! Shadow! I've been on Warframe for about 5 years now. Love the game, moved my clan into it,I advertise it every chance I get and know full well the art of the grind because of it. However..... I can't help but feel like the game is slowly undoing itself... Now hear me out. Banshee's Resonating Quake Debuff, In my opinion it wasn't really needed nor called for. I understand the concept of wanting more interaction with the players and the game itself as well as contributing more in the means of gameplay. I mean... Yeah. With good duration and efficiency, you could drop Sound Quake, with Resonating on and you could CC an entire map. However theres a catch to that. Yeah Ground level enemies are locked in place, but flying enemies aren't and if you're playing an endless mission involving corpus, or the infested. Banshee mains essentially have to rely on another player to keep them alive as she becomes completely immobile. To me thats balanced. You're being really helpful but at the same time you are woefully vulnerable. Making you have to plan where and how you're going to use that ability, who's gonna keep you covered and if they can handle protecting you. And if there's a Bursa nearby? You look better not even bothering with the ability until its or they're dead along with the nullies that love to accompany them. Why is the Fire Chicken bad? When I started the game, Ember and her prime were one of the most sought after frames Outside of Loki, Ash, and Yes... even Mag. With the amount of Nerfs former Good Frames have suffered (The ones mentioned above along with Saryn, Trinity, and even Valkyr to a degree) in the name of "Balance" in a game who's lore talks about the Tenno as pricatical Warrior Gods... Makes me a little uneasy for the future. Ember's World On Fire was a strong ability yes, She was capable of clearing entire rooms while checking her email, painting her nails, taking a quick selfie and then ocrap... need more energy (depending on the efficiency and duration) I have to ask why is that so bad though? Don't get me wrong, I can understand how it can be a little annoying. But lets take me as an example. A clear Excalibro main. I used to run this fun and funny little contest with an Ember main in my clan. We used to race eachother to see who could clear the map first and it usually wound up in either of our favor to be honest. Eventually I rocked Chicken prime and the game then changed to "Can my Helios scan anything before Shadow kills it" Once again earning a good laugh between the two of us. But when it came down to events like Operarions or Tactical Alerts, Embers power was ALWAYS welcome. I won't even talk about Mag. At this point. I'm pretty sure she sexually Identifies as a nerf. (even with power strength at 308 she's still garbage, the reason why is beyond me) Saryn used to be a map nuke. I full well understand why this is a bad thing. Once you get a press B to win, you kinda gotta jump on that one immediately. But did her damage output have to fall so steeply? I can't say that her damage output is flat out trash, because that Potency ticker is a nice little helping hand when you're keeping the spores spreading BUT why not start the spores at their highest potential and have the ticker ADD to that instead of the other way around? That would make her a fairly useful frame and all around joyous to use again outside of maybe the first 3 zones of Onslaught. Now Limbo... Limbo was a very touchy frame. He was a troll during the first few years of my playing the game. But looking at him now? He's terrific. He's exactly as he should be. Damage output, CC ability, and flat out versatility. Which is a theme that I'm seeing slowly die away with the release of newer frames. Valkyr's energy ramp up is a bit... cringy, I would understand it more if she had a higher energy pool, but without Flow,Power Drift, or Primed Flow. Hysteria will play more as a Bane than a Boon. The kits to the warframes I mentioned above are just a taste of the damage the "Balancing" god is causing. The backlash from the Defy Ch... -cough cough- Nerf is gonna be pretty heavy, a change.... that made Wukong pretty Unique as there is literally only ONE other frame that can essentially do what defy can. But the cost is pretty heavy as well. The only Warframes that I think would require changes are the warframes with abilities that are either harmful for the user or flat out useless or dramatically underpowered (See ALL of Mag's abilites) My advice? Stick to the warframe Mythos. The Warframes were basically nuclear weapons without the radiation. They could take on hundreds of thousands of enemies single-handedly while laughing (See the Mirage Imprint) I loved this game because when you finish your very first mission, the game is like "so.... you're a god... go kill everything." Now its like.. "You're a god... go kill some things." The game used to encourage you to feel powerful, not restrained. 2 Link to comment Share on other sites More sharing options...
Ced23Ric Posted May 29, 2019 Share Posted May 29, 2019 100% wrong forum, belongs in Feedback. Calling Saryn weak and Mag trash, my man, what are you even doing? 6 Link to comment Share on other sites More sharing options...
PookieNumnums Posted May 29, 2019 Share Posted May 29, 2019 Wasnt the three hour survival video with mag after all the nerfs? Imo every warframe should be reworked (those that need it i mean) with gara / saryn in mind. Make them at least that good. Link to comment Share on other sites More sharing options...
Zelmen Posted May 29, 2019 Share Posted May 29, 2019 14 minutes ago, PookieNumnums said: gara / saryn I do endless with Gara no problem. Saryn has some weird level spots were energy can be an issue but still a strong frame to play. The fact that I see them all over the place shows they are not a focus. I think there is a lot of other frames farm more in needs of some TLC and are barely used because of it. 2 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted May 29, 2019 Share Posted May 29, 2019 You lost me at the “banshees nerf was uncalled for”. That thing made Hydron unplayable. It was just 10 minutes of sitting around doing nothing and it was BORING! Heck a year before they nerfed it I knew that they were going to because of how absolutely broken it was for XP farming. It needed to go. 2 Link to comment Share on other sites More sharing options...
GinKenshin Posted May 29, 2019 Share Posted May 29, 2019 when you make assumptions while not giving any info on how you play and what your builds are Link to comment Share on other sites More sharing options...
Oreades Posted May 29, 2019 Share Posted May 29, 2019 Nah you're not alone, I feel the pain of click bait title too. 1 Link to comment Share on other sites More sharing options...
FlusteredFerret Posted May 29, 2019 Share Posted May 29, 2019 (edited) 53 minutes ago, PookieNumnums said: Wasnt the three hour survival video with mag after all the nerfs? Imo every warframe should be reworked (those that need it i mean) with gara / saryn in mind. Make them at least that good. Erm...how about no? People already say there is no challenge in the game...well how about trying to do these ridiculously long endless missions with non-meta frames? Should make things a bit more "challenging". Maybe use your weapons and parkour around a bit, because you're in actual jeopardy, instead of just standing there spamming 4, or even going AFK? It should also take a lot of grinding & modding to create cheese-level frames IMO. No frame should be great straight out of the foundry. Edited May 29, 2019 by FlusteredFerret Link to comment Share on other sites More sharing options...
DerGreif2 Posted May 29, 2019 Share Posted May 29, 2019 41 minutes ago, PookieNumnums said: Wasnt the three hour survival video with mag after all the nerfs? Imo every warframe should be reworked (those that need it i mean) with gara / saryn in mind. Make them at least that good. No. Saryn and Gara are both broken. DE need to start ti balance the game and they did a pretty good job with the latest Warframes. They are interesting and not "press 4 to afk" frames. Saryn, Mesa and so on need a revisit same as the bottom of the Barrel like Ember or Vauban... all between is balanced. This game is power fantasy but not a "afk I dont can die anyway" mobile idle game.And before some guys come with "its not darksouls": there is a difference between hard and normal. Also OP besides Ember you are pretty much on the wrong train. 1 Link to comment Share on other sites More sharing options...
SneakyErvin Posted May 29, 2019 Share Posted May 29, 2019 Calling Saryn and Mag bad while also saying Limbo has damage output? Did I walk into bizzaro world or something when I clicked the thread? As for the Banshee change, it really only tackled afk gameplay. You can still do the same, while also doing it slightly "better" with her new setup. She will still be a bad damage choice, just as she was before unless the mobs are low level. Her strengths are still in her other skills, the skills that dont turn a map into a neverending bouncy castle because the mobs are slightly too high level and your strength isnt really up to par. Regarding the new frames. They are all very well designed overall and strong if you just take a moment to learn them as opposed to expecting another press4towin frame. The only flawed part of the new frames would be Baruuk's exalted weapon since it is everything most people dont want i.e impact based with most of the close ranged attacks having ragdoll physics on them. Other than that they are all pretty damn strong and well designed. Link to comment Share on other sites More sharing options...
Spectre-8 Posted May 29, 2019 Share Posted May 29, 2019 1 hour ago, (XB1)DancesInShadow said: Dear D.E. HI! It's Me! Shadow! I've been on Warframe for about 5 years now. Love the game, moved my clan into it,I advertise it every chance I get and know full well the art of the grind because of it. However..... I can't help but feel like the game is slowly undoing itself... Now hear me out. Banshee's Resonating Quake Debuff, In my opinion it wasn't really needed nor called for. I understand the concept of wanting more interaction with the players and the game itself as well as contributing more in the means of gameplay. I mean... Yeah. With good duration and efficiency, you could drop Sound Quake, with Resonating on and you could CC an entire map. However theres a catch to that. Yeah Ground level enemies are locked in place, but flying enemies aren't and if you're playing an endless mission involving corpus, or the infested. Banshee mains essentially have to rely on another player to keep them alive as she becomes completely immobile. To me thats balanced. You're being really helpful but at the same time you are woefully vulnerable. Making you have to plan where and how you're going to use that ability, who's gonna keep you covered and if they can handle protecting you. And if there's a Bursa nearby? You look better not even bothering with the ability until its or they're dead along with the nullies that love to accompany them. Why is the Fire Chicken bad? When I started the game, Ember and her prime were one of the most sought after frames Outside of Loki, Ash, and Yes... even Mag. With the amount of Nerfs former Good Frames have suffered (The ones mentioned above along with Saryn, Trinity, and even Valkyr to a degree) in the name of "Balance" in a game who's lore talks about the Tenno as pricatical Warrior Gods... Makes me a little uneasy for the future. Ember's World On Fire was a strong ability yes, She was capable of clearing entire rooms while checking her email, painting her nails, taking a quick selfie and then ocrap... need more energy (depending on the efficiency and duration) I have to ask why is that so bad though? Don't get me wrong, I can understand how it can be a little annoying. But lets take me as an example. A clear Excalibro main. I used to run this fun and funny little contest with an Ember main in my clan. We used to race eachother to see who could clear the map first and it usually wound up in either of our favor to be honest. Eventually I rocked Chicken prime and the game then changed to "Can my Helios scan anything before Shadow kills it" Once again earning a good laugh between the two of us. But when it came down to events like Operarions or Tactical Alerts, Embers power was ALWAYS welcome. I won't even talk about Mag. At this point. I'm pretty sure she sexually Identifies as a nerf. (even with power strength at 308 she's still garbage, the reason why is beyond me) Saryn used to be a map nuke. I full well understand why this is a bad thing. Once you get a press B to win, you kinda gotta jump on that one immediately. But did her damage output have to fall so steeply? I can't say that her damage output is flat out trash, because that Potency ticker is a nice little helping hand when you're keeping the spores spreading BUT why not start the spores at their highest potential and have the ticker ADD to that instead of the other way around? That would make her a fairly useful frame and all around joyous to use again outside of maybe the first 3 zones of Onslaught. Now Limbo... Limbo was a very touchy frame. He was a troll during the first few years of my playing the game. But looking at him now? He's terrific. He's exactly as he should be. Damage output, CC ability, and flat out versatility. Which is a theme that I'm seeing slowly die away with the release of newer frames. Valkyr's energy ramp up is a bit... cringy, I would understand it more if she had a higher energy pool, but without Flow,Power Drift, or Primed Flow. Hysteria will play more as a Bane than a Boon. The kits to the warframes I mentioned above are just a taste of the damage the "Balancing" god is causing. The backlash from the Defy Ch... -cough cough- Nerf is gonna be pretty heavy, a change.... that made Wukong pretty Unique as there is literally only ONE other frame that can essentially do what defy can. But the cost is pretty heavy as well. The only Warframes that I think would require changes are the warframes with abilities that are either harmful for the user or flat out useless or dramatically underpowered (See ALL of Mag's abilites) My advice? Stick to the warframe Mythos. The Warframes were basically nuclear weapons without the radiation. They could take on hundreds of thousands of enemies single-handedly while laughing (See the Mirage Imprint) I loved this game because when you finish your very first mission, the game is like "so.... you're a god... go kill everything." Now its like.. "You're a god... go kill some things." The game used to encourage you to feel powerful, not restrained. Looks like one of these twitch chat comedians made a thread on the forums. 3 Link to comment Share on other sites More sharing options...
Heiven Posted May 29, 2019 Share Posted May 29, 2019 (edited) 1 hour ago, (XB1)DancesInShadow said: Dear D.E. HI! It's Me! Shadow! O hey sorry but DE is not here at the moment(at all) but you can leave your message for every person on the forum for feedback!Thank you! 1 hour ago, (XB1)DancesInShadow said: Banshee's Resonating Quake Debuff, In my opinion it wasn't really needed nor called for. O really?!Isn't obvious at this point in time why DE changed the nukers! 1 hour ago, (XB1)DancesInShadow said: with Resonating on and you could CC an entire map Well maybe ... ,you know that's the problem! Back in the old days you simply press one key and every enemy is instantly CC or killed.And on any endless mission or hell even normal missions you simply stay there on one spot doing nothing Nothing!Yes you can farm with easy anything and level up stuff in no time but then you start to feel even more bored from the game and faster than before!The game is about having fun playing it and not playing it like its a grinding simulator where the point is to get every single thing as fast as possible,level it to 30 and forget the game existed until there's more stuff to pick up and do the same thing all over. Edited May 29, 2019 by Heiven 2 Link to comment Share on other sites More sharing options...
peterc3 Posted May 29, 2019 Share Posted May 29, 2019 1 hour ago, (XB1)DancesInShadow said: Valkyr's energy ramp up is a bit... cringy, I would understand it more if she had a higher energy pool, but without Flow,Power Drift, or Primed Flow. Hysteria will play more as a Bane than a Boon. This post is cringy. Then use mods to make a frame better suit your play style. That is the game. That is Warframe, the game where you've been on the forums for 5 years. 5 Link to comment Share on other sites More sharing options...
3rdpig Posted May 29, 2019 Share Posted May 29, 2019 If the Tenno are "Warrior Gods" then someone needs to explain to me why a small Grineer female with a rope and hook can keep constantly knocking them down and dragging them. Cause that doesn't seem very Warrior Godlike to me. Sounds more like the Tenno are drunk rednecks with delusions of grandeur having a "hold me beer and watch this!" moment and their Mothers, who are sick of their S#&$, are saying "Stop that and come here, right now!" 1 Link to comment Share on other sites More sharing options...
seprent Posted May 29, 2019 Share Posted May 29, 2019 i can only read this post in the voice of that guy from the shoddy cast what was his name Austin? very rare occurrence where im trying to pause a block of words for the split second my brain thinks its a video sayrn weird with energy demands but when filled by trinity or pizzas she kills pretty well and to start them at their highest potential you do know those things stack pretty much to infinity right? unless your mean its base damage then i say build power strength gara is just infinite stacking damage and terror and with her augments can self fill her demands for energy tossing out 95% dr with a 20k-50k+ aura of doom limbo is dio for the enemy and can do damage but most people use him for control or protection of the objective since his 4 was nerfed a ways back for being too damaging did you forget the reason valkyr got that energy ramp up mechanic? people where just building to once its on it stays on though the whole mission de doesnt like people having one button invulnerability even then with the ramp up hysteria can stay on for a good bit if you have duration since that effects the ramp up oh no mag cant kill a whole room but she can strip them of all their shields and armor + jam their guns with the augment and restore their allies shields this ability also goes though walls banshee quake hits flying enemies they fall down to the ground and take damage its rather entertaining to watch imo i cant even comment on defy because wukong is so boring to play turn on defy and just never die i'd leave that one up to @DeMonkey so all ive gathered from this thread is balance is bad give us power and it will all be good then people get bored because we are already this powerful and the only thing that really changes is the speed at which missions are done at you wish to make the fire bigger will only burn it out faster unless you got he proper fuel to give it also your filling your request the wrong place go to feedback sincerely, Seprent P.S. If your going to bother going though the effort of referencing the SCIENCE of x from shoddy cast for gods sake end it the same way Link to comment Share on other sites More sharing options...
Loza03 Posted May 29, 2019 Share Posted May 29, 2019 4 minutes ago, 3rdpig said: If the Tenno are "Warrior Gods" then someone needs to explain to me why a small Grineer female with a rope and hook can keep constantly knocking them down and dragging them. Cause that doesn't seem very Warrior Godlike to me. Sounds more like the Tenno are drunk rednecks with delusions of grandeur having a "hold me beer and watch this!" moment and their Mothers, who are sick of their S#&$, are saying "Stop that and come here, right now!" Let me answer that supposition with an example of one of the most seminal power fantasy character ever written, one which this game can probably trace a good chunk of its inspiration back to. Sun Wukong. Literally stronger than Gods. Beat up heaven and the underworld, is four times immortal and most monsters he encounters on his and the other pilgrim's Journey to the West would take off if they realised it was him - and in fact at one point one does precisely that when he namedrops himself whilst disguised. Poor guy doesn't make it far though. He becomes entirely useless to the team early on because their enemy is in a river and he can't swim. Being insanely super strong does not protect you from having dumb weaknesses. 2 Link to comment Share on other sites More sharing options...
peterc3 Posted May 29, 2019 Share Posted May 29, 2019 22 minutes ago, 3rdpig said: If the Tenno are "Warrior Gods" then someone needs to explain to me why a small Grineer female with a rope and hook can keep constantly knocking them down and dragging them. Cause that doesn't seem very Warrior Godlike to me. Sounds more like the Tenno are drunk rednecks with delusions of grandeur having a "hold me beer and watch this!" moment and their Mothers, who are sick of their S#&$, are saying "Stop that and come here, right now!" Then there is no game because we should instantly vaporize anything in-universe. What you want cannot be conveyed in a game. 1 Link to comment Share on other sites More sharing options...
Singrave Posted May 29, 2019 Share Posted May 29, 2019 /facepalm 1 Link to comment Share on other sites More sharing options...
DeMonkey Posted May 29, 2019 Share Posted May 29, 2019 2 hours ago, (XB1)DancesInShadow said: The backlash from the Defy Ch... -cough cough- Nerf Buff. What use is immortality in this game when Arcanes and mods alone are enough to help you survive level 100 content (which is all this game is) before even considering buffs from allies? The only use Defy currently has is allowing you to use damage arcanes instead of defensive ones, which is also ultimately pointless because his damage is already high enough that he doesn't need them. Avenger/Strike/Fury just push him way beyond what he needs to achieve. Defy has no use, giving it the taunt I've been requesting for so long is a fantastic addition, and lets face it, they aren't going to leave him completely defenceless. Any backlash over the change is from those who don't play Wukong extensively, or struggle to play the game without godmode. Link to comment Share on other sites More sharing options...
toyetic Posted May 29, 2019 Share Posted May 29, 2019 7 minutes ago, DeMonkey said: Buff. What use is immortality in this game when Arcanes and mods alone are enough to help you survive level 100 content (which is all this game is) before even considering buffs from allies? The only use Defy currently has is allowing you to use damage arcanes instead of defensive ones, which is also ultimately pointless because his damage is already high enough that he doesn't need them. Avenger/Strike/Fury just push him way beyond what he needs to achieve. Defy has no use, giving it the taunt I've been requesting for so long is a fantastic addition, and lets face it, they aren't going to leave him completely defenceless. Any backlash over the change is from those who don't play Wukong extensively, or struggle to play the game without godmode. Just wanna say its nice to see you in all these threads mentioning wukong telling people that defy is actually not that great and should be changed 4 Link to comment Share on other sites More sharing options...
PatternistSlave Posted May 29, 2019 Share Posted May 29, 2019 You're not going to get much support here as these forums are in large part responsible for the nerfs. Sacrificing frames on the altar of "balance" is their hobby. That said Banshee and Valkyr still have a niche. Saryn and Trinity weren't even nerfed. The only frame to come out useless was Ember. Link to comment Share on other sites More sharing options...
Mover-NeRo Posted May 29, 2019 Share Posted May 29, 2019 There is just so much wrong with your post... But what get me is calling Mag trash. I bet you made unbalanced STR build and after you pressed 4 not everything was dead. I am so angry i wont even tell you how to play her.. 1 Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted May 29, 2019 Share Posted May 29, 2019 Or, every frame should be nerfed down to ember level or below. and Weapons down to MK1 levels. Make harder levels on the star chart actually harder. This kind of change wouldn't even have a significant impact on farming so drop tables wouldn't have to be tweaked much. time to put away the nerf bat and bring out the nerf nuke. Link to comment Share on other sites More sharing options...
KnightCole Posted May 29, 2019 Share Posted May 29, 2019 My question is why do you need press 2 to clear the tile set abilities to feel powerful? I think that style is beyond stupid, and im sure leads to more burn out than people will admit to. I mean, how long can you have fun standing in a corner with a toggled zone wide nuke on, while you dont even play the game?> I play a game to play the game. It honestly was really boring being with Ember. Basically nothing to kill, nothing to shoot...just nothing. Ember racks up the damage and touts her 'Look at my kills!" While exerting little to no effort. Meanwhile the rest of hte ground stands around looking at the chips in the paint on the wall....Saryn and I think ive seen Equinox do the same thing. Equinox makes the room glow and then BLAM, everything explodes. I like the way they made Oberon's kit. Different interactions between his kit that help or boost his other skills, requiring the use of all his kit to be effective. Not just press 2 to get 200 kills....Oberon his fun. 1 Link to comment Share on other sites More sharing options...
(PSN)Tenchi145 Posted May 29, 2019 Share Posted May 29, 2019 1 hour ago, seprent said: i can only read this post in the voice of that guy from the shoddy cast what was his name Austin? very rare occurrence where im trying to pause a block of words for the split second my brain thinks its a video sayrn weird with energy demands but when filled by trinity or pizzas she kills pretty well and to start them at their highest potential you do know those things stack pretty much to infinity right? unless your mean its base damage then i say build power strength gara is just infinite stacking damage and terror and with her augments can self fill her demands for energy tossing out 95% dr with a 20k-50k+ aura of doom limbo is dio for the enemy and can do damage but most people use him for control or protection of the objective since his 4 was nerfed a ways back for being too damaging did you forget the reason valkyr got that energy ramp up mechanic? people where just building to once its on it stays on though the whole mission de doesnt like people having one button invulnerability even then with the ramp up hysteria can stay on for a good bit if you have duration since that effects the ramp up oh no mag cant kill a whole room but she can strip them of all their shields and armor + jam their guns with the augment and restore their allies shields this ability also goes though walls banshee quake hits flying enemies they fall down to the ground and take damage its rather entertaining to watch imo i cant even comment on defy because wukong is so boring to play turn on defy and just never die i'd leave that one up to @DeMonkey so all ive gathered from this thread is balance is bad give us power and it will all be good then people get bored because we are already this powerful and the only thing that really changes is the speed at which missions are done at you wish to make the fire bigger will only burn it out faster unless you got he proper fuel to give it also your filling your request the wrong place go to feedback sincerely, Seprent P.S. If your going to bother going though the effort of referencing the SCIENCE of x from shoddy cast for gods sake end it the same way Sorry I can't even give him that. It lacks math equations, science and above all else apocalyptic scenario references. Link to comment Share on other sites More sharing options...
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