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The Jovian Concord: Hotfix 25.0.6

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hace 10 minutos, Revanx dijo:

Thanks for the hotfix. Exploiters gonna be sweating with the loki and -cd fixed. 😓


The leaderboards are still intact, so their objective are already made.

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13 minutes ago, [DE]Megan said:

The Jovian Concord: Hotfix 25.0.6


  • Reduced Melee FX light intensity. 

Disruption Changes & Fixes:

  • The Health Drain effect from Conduits now only drains when your Health is higher than 20. This fixes the Health Drain killing you which is not consistent with other gamemode debuffs.
  • Fixed Loki being able to Switch Teleport enemy Demolysts/VIPs into pits and kill them instantly. VIPs are now teleported to safety if placed into a pit.
    • This issue specifically was wrongly overused in Operation: Hostile Mergers to gain a Leaderboard advantage. We’ll have more information soon that will speak to our action plans regarding the Leaderboards.
    • Fixed Disruption score not updating for the Conduits which were active when Host migration occurred.

Ropalolyst Fixes:

  • Further fixes towards the Ropalolyst getting stuck in its blocking animation. 
  • Fixed Clients being left behind in the Ropalolyst fighting area as everyone else is teleported to the extraction tile after defeating the Ropalolyst.
  • Fixes towards the Ropalolyst walking around in circles after landing.


  • Fixed Tatsu’s Soul Swarm mechanic not stacking for Clients.
  • Fixed Little Duck still being ‘hidden’ in the Syndicate screen at max Vox Solaris rank.
  • Fixed seeing Eudico’s unhidden transmissions with Creator Mode on.
  • Fixed Impact Status and ragdolling breaking enemies out of Nyx’s Pacify effect before its Duration is up.
  • Fixed Wisp’s Wil-O-Wisp spawning through geometry.
  • Fixed Garuda having negative Mod capacity by replacing a Stance Mod with high drain with a Stance Mod of low drain. 
  • Fixed numerous level holes in the Gas City tileset.
  • Fixed minor AI issues with Dropships in the Gas City tileset.
  • Fixed Vapos Bioengineers missing from the Codex.
  • Fixed Blueprint Inventory icons appearing smaller than normal.
  • Fixed Attachment Energy colour preview persisting, whereas the default color should replace it once you move away from it.
  • Fixed the Respa Prime Mask, Erlang Prime Oculus, Kiteer Oculus, and Lumis Oculus Energy color persisting as default. 
  • Fixed clicking on a Chat link while in the Navigation screen overlapping the nodes UI with the Market screen.
  • Fixed Wisp’s materials not appearing wet when in the Plains of Eidolon when it’s raining. 
  • Fixed the Venus Vignette having a filepath instead of a name when viewed in the Market.

As usual thank you very much for all the hard work done, any word about the current problem with illumination all across the game, darker than usual Grineer warship interiors, red lighting during void missions, certain weapons and warframe abilities darkening your screen so much you cant see anything and the likes?? (For the love of God fix Staticor/Simulor FXs inducing epileptic attacks with bright colors, I was about to had one a couple hours ago when playing with other players :S )

Edited by Gorgorex
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Keep them Ropalolyst fixes coming! Satellite internet seems to be locking up keyboard inputs even when in solo as if you were grabbed, only to be grabbed 5-10 seconds later, and then after being released, keyboard input is still locked until death **Or (x) amount of time. I have always died before I could move again**.

Only way around this as a theory workaround is to Wukong Defy and pray you have enough energy to withstand the incapacitation of the input lock. Have not tested yet because it's really just too aggravating. 

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5 minutes ago, Julian_Skies said:

They'll tell you what they're going to do later, as mentioned.

That's kinda obvious decision to wipe records and ban abusers, isn't it? Fair players will never be able to score like this, so the leaderboard is nothing but a top tier of cheaters lmao. No reason to think about punishment.

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