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Converting sensitvity from other games 1:1 scale is impossible?


Malevolent_Master
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i think the reason it's impossible is that the sliders in warframe use a different numerical scale than the one used in fortnite. just mess with the settings until the number for 360 distance is the same or very close, and you should be fine. or just mess with the sliders in the actual game until you find something you like.

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the numbers you read from a Sensitivity setting in a game, can't necessarily be used as a raw data value.
#/100 certainly can't be used as a raw data value, it's a make believe number so you can't use that for any sort of calculation.

while there is something to be desired out of said setting, whatever the numbers mean right now, is basically impossible to determine. it's effectively like one of those way too many games that represents Weapon Stats with just blank bars. what does any of it mean? who the hell knows, it's all abstract and meaningless.

 

since your image there shows FoV, also remember that the FoV setting in Warframe represents Vertical Degrees, not Horizontal Degrees.

Edited by taiiat
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39 minutes ago, (PS4)meow121325 said:

it isnt rounded or bad its the game you are trying to convert the sense values from is bad 

What do you mean it's not rounded? It's clearly rounded in the image. I can convert my fortnite sensitivity to CSGO and many other games but not warframe because of this.

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I suggest not playing the game. As Warframe is a non-competitive game, sensitivity was never that focused on and DE just made whatever was playable not optimized because you really didn't need optimization for a PvE game with barely any challenge.

Edited by Mokotowskie
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3 minutes ago, Mokotowskie said:

I suggest not playing the game. As Warframe is a non-competitive game, sensitivity was never that focused on and DE just made whatever was playable not optimized because you really didn't need optimization for a PvE game with barely any challenge. 

I'm not converting my sensitivity over to play competitively on it, instead I wanted to be able to rotate to it from fortnite's competitions every now and then as a chill break without hindering my muscle memory. The slider is bad and I see many threads about it.

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I do agree the slider is bad. I never see a single person messing with the higher ends of the scale, but shouldn't this be submitted in a ticket instead of players helping players? do you think that there is a large community of people that care alot about the sensitivity being the same as their other games otherwise it messes up competitive play? This would be a petition for DE in the form of an actual forum post something on reddit.

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A lot of results were showing when I searched for this exact problem. People not being able to play your game because your concept for sensitivity is bad HAS to be bad for business. I can't see it getting justified at all that's just laziness. Let's stop ruining the game by nerfing farm frames and adding useless fluffs and fix some real issues. -.-

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19 minutes ago, Malevolent_Master said:

A lot of results were showing when I searched for this exact problem. People not being able to play your game because your concept for sensitivity is bad HAS to be bad for business. I can't see it getting justified at all that's just laziness. Let's stop ruining the game by nerfing farm frames and adding useless fluffs and fix some real issues. -.-

The problem is that people really dont care about non content issues. If DE spent 3 months fixing bugs and UI and all of the things you think they should fix instead of adding content, people wouldn't be too happy as they don't see a direct result. Most people like visual content and not these small changes that barely affect them. You can look on the forums and see about 5x as many posts about content drought and large game breaking bugs rather than the UI and slider issues you mentioned. As of yet, no one really complains about it. Maybe if the community was more privy to this problem but it seems like you're in the minority here. The game isn't unplayable. Its annoying for people who have a fine tuned sense of sensitivity and get upset that they can't change things further.

Edited by Mokotowskie
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6 minutes ago, Malevolent_Master said:

A lot of results were showing when I searched for this exact problem. People not being able to play your game because your concept for sensitivity is bad HAS to be bad for business. I can't see it getting justified at all that's just laziness. Let's stop ruining the game by nerfing farm frames and adding useless fluffs and fix some real issues. -.-

Did you search for actual issues about sensitivity rounding or converting sensitivity? By default the search function will search for any word you put in it, so it'll bring up a lot of results even if it has nothing to do with your problem. I literally can't find another thread about converting sensitivity. 

Edited by PoisonHD
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13 minutes ago, PoisonHD said:

Did you search for actual issues about sensitivity rounding or converting sensitivity? By default the search function will search for any word you put in it, so it'll bring up a lot of results even if it has nothing to do with your problem. I literally can't find another thread about converting sensitivity. 

I've seen maybe 2 posts about sensitivity scale being too large a range but thats about it. Malevolent's problem is best described by melee 3.0 changes when melee channeling was moved from left click to middle click. Noone was really complaining because noone cared about melee channeling. Now if DE had sprint on a button that would make no sense like Z very few people would complain because they can easily change it. I played many other games and i still have those times where I accidentally pressed enter to chat in WF only to find out that it is T and vice versa when I accidentally use a special ability by pressing T or F in another game because I'm used to WF's control scheme. I just deal with it.

Edited by Mokotowskie
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