(PS4)Admiral_Aetius 180 Posted June 3 or at least a way to complete one without having to extract 3 different times. For example: Defense should have the option to do either 1 (15-wave) or 3 (5-waves) and the same for survival as for assassination, sabotage and capture instead of 3 runs let us do one with lvl70 enemies. As of right now invasions are one of the most tedious things in the game and I'm sure most people stay away from defense and survival. PS: and why do we get 2 mutagen instead of three ahhhhh Share this post Link to post Share on other sites
ZeroBladeTV 194 Posted June 3 I agree, I would much rather do one long run rather than 3 short ones. However I don't know how the spy and mobile defense type missions can be made longer. I would love to have a spy mission with 9 objectives to hack instead of 3, as I love to do spy missions (solo)! Share this post Link to post Share on other sites
KarliaRichter 11 Posted June 3 Not only that. Nitain Extract drop list needs a work too. I could think of that Nitain Extract should be at Sortie either uncommon/rare. Or make the chances of getting one much higher since we don't have Nitain alerts anymore. It's kind of blocking new players getting some new stuff to play with that requires a huge amount of nitain. For invasion, I say more dynamic and realistic way to invade. Exterminate is one of em, but if it kept being exterminate type, ruins the immersive of invasion Share this post Link to post Share on other sites
Renegade343 12,892 Posted June 3 6 minutes ago, z3roblade said: I agree, I would much rather do one long run rather than 3 short ones. However I don't know how the spy and mobile defense type missions can be made longer. Three Spy vaults? Nine mobile defense nodes? Share this post Link to post Share on other sites
(PS4)Admiral_Aetius 180 Posted June 3 1 minute ago, Renegade343 said: Three Spy vaults? Nine mobile defense nodes? I don't know about the spy vaults but mobile defense could get a simple increase in enemy level Share this post Link to post Share on other sites
ZeroBladeTV 194 Posted June 3 1 minute ago, Renegade343 said: Three Spy vaults? Nine mobile defense nodes? Three spy vaults are a normal mission, it would be 9, which I already said. I wouldn't mind even more, spy is fun. Share this post Link to post Share on other sites
--DSP--Jetstream 626 Posted June 3 1 minute ago, Renegade343 said: Three Spy vaults? Nine mobile defense nodes? Change of Plans! ignore your origninal obje- *press abort* Share this post Link to post Share on other sites
Renegade343 12,892 Posted June 3 1 minute ago, z3roblade said: Three spy vaults are a normal mission, it would be 9, which I already said. I wouldn't mind even more, spy is fun. Yeah, but in Invasions, one Spy mission constitutes one Spy vault. I'm just multiplying every objective you can get in Invasions by three. Share this post Link to post Share on other sites
KarliaRichter 11 Posted June 3 Spy - Defense - Exterminate Much more like better invasion but maybe doing so in 1 run ? Like Warframe's old content, raids. Well players gonna get this by now later but hey. Atleast giving out opinions :) Share this post Link to post Share on other sites
Chaemyerelis 906 Posted June 3 They don't even make sense why would we help the grineer or corpus? We are enemies to both. Share this post Link to post Share on other sites
Renegade343 12,892 Posted June 3 1 minute ago, Chaemyerelis said: They don't even make sense why would we help the grineer or corpus? We are enemies to both. Loot. After all, we live and breathe for loot. Share this post Link to post Share on other sites
KarliaRichter 11 Posted June 3 Invasion 2.0 Main story added about how they asked us for help :l Not a bad idea though just to clear our questions Share this post Link to post Share on other sites
Renegade343 12,892 Posted June 3 2 minutes ago, KarliaRichter said: Invasion 2.0 Main story added about how they asked us for help Easy: "If you help us, we'll give you this very nice reward." Actually, that might as well be the case for every event and story mission. Share this post Link to post Share on other sites
KarliaRichter 11 Posted June 3 Just now, Renegade343 said: Easy: "If you help us, we'll give you this very nice reward." Actually, that might as well be the case for every event and story mission. Patch xx.yyy - Cinematic Invasion Brief Share this post Link to post Share on other sites
(PS4)Mordecai_Vrykul 178 Posted June 3 I would like to see these 3-tier missions, same with sorties, turned into one big mission with different objectives throughout. And maybe those objectives can change depending on success/ failure. Maybe it starts off as a spy mission. One person fails. so it becomes an exterminate mission. and finally transitions into a sabotage mission. Or it starts off as a mobile defense mission, half way through it requires 2 points in different areas to be defended. success but now the enemy has cut off life support to block your escape so now it becomes a survival mission. Just a thought Share this post Link to post Share on other sites
BansheePrime 5,098 Posted June 3 I feel like invasions could do with treatment similar to Kuva Fortress Assault. Share this post Link to post Share on other sites
ZeroBladeTV 194 Posted June 3 1 minute ago, (PS4)Mordecai_Vrykul said: Maybe it starts off as a spy mission. One person fails. so it becomes an exterminate mission. This is somewhat already in game, if you get detected in a spy mission, but successfully hack it, it turns into an exterminate, so "nobody would know we were here" (In purple Lotus' voice). But I agree, having a more complex and expanding mission objective would be more fun than constantly running 2 minute missions. Share this post Link to post Share on other sites
(PS4)Hikuro-93 3,362 Posted June 3 Agreed. They are now a tad outdated as a game mode. Too slow and discouraging. They need a good uplifting to make them attractive again, and I'm not even talking about rewards since I don't find them too bad, in relative terms (even if for me they are), but of the whole mechanic process of it. Share this post Link to post Share on other sites
Loza03 7,715 Posted June 3 36 minutes ago, Chaemyerelis said: They don't even make sense why would we help the grineer or corpus? We are enemies to both. Long story short: Invasions are basically their own squabbles, where they're focusing on each other. We take part in that both to keep them shooting each other (not at civilians) and to let them continue to destroy themselves on their pointless war until they have to concede to something else. Either that, or personal reasons for the Tenno involved (preferring Corpus over Grineer), obviously payment reasons, and occasionally a conflict of interests (such as the Gradivus Dillema). Share this post Link to post Share on other sites