RS219 Posted June 6, 2019 Share Posted June 6, 2019 (edited) Replicable with: Stanceless, Fracturing Wind This is the attack where the player either 1) spins around to strike the enemy with the elbow (stanceless), or spins around to backhand the enemy with the rear of the fist weapon (Fracturing Wind). These particular attacks have a high chance of not hitting the enemy at all. This is on the third attack of the base combo, but Fracturing Wind has another 4-hit combo which also ends in another backhand which is also likely to miss enemies (it's more likely to hit an enemy than the starting 3-hit combo but it can still miss entirely). This bug persists even with Primed Reach equipped, while punching the enemy's face at point-blank range. IMO I wouldn't be surprised if fist weapons are very low-used due to inconveniences such as this. Edited June 6, 2019 by RS219 Link to comment Share on other sites More sharing options...
Marine027 Posted June 6, 2019 Share Posted June 6, 2019 Same goes for daggers or any other small weapons aswell sadly. Solution should be in my eyes, have those combos target the nearest enemy instead and use the combo on one enemy fully, sure it will limit you a bit with those weapons then but those kind of weapons are more single target then area attacks anyway. Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted June 7, 2019 Share Posted June 7, 2019 I prefer if we get the arch melee style of lock on attacks. Then again, we'll still not hit the enemies because the range is too short. Link to comment Share on other sites More sharing options...
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