Woedenberg Posted June 7, 2019 Share Posted June 7, 2019 I don't understand what is killing me every time in the profit taker fight. From nowhere, i'm down. What's happening here? Please make it more predictable visually, it was a horrible expeirence so far. Link to comment Share on other sites More sharing options...
GinKenshin Posted June 7, 2019 Share Posted June 7, 2019 it's not the orb, it's the stupid minions near it, probably the fluctus dudes Link to comment Share on other sites More sharing options...
Woedenberg Posted June 7, 2019 Author Share Posted June 7, 2019 (edited) If it's it indeed them, maybe modifying the Terra Manker's Fluctus projectile to be more visible then? Something like a Wave effect with a good visible color, like the Naramon's "Surging Dash" ability also nerf the range of the corpus, when we run out of Archgun ammo, we need to get closer to them anyways. OR, add a Charge attack for them so we can predict before getting exploded. Also making projectile speed slower for them @DE Edited June 7, 2019 by Woedenberg projectile speed Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 7, 2019 Share Posted June 7, 2019 could just you know make it so your alert isn't 4. No alert level = easy fight. Link to comment Share on other sites More sharing options...
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