(PSN)Nicktendo4 Posted June 7, 2019 Share Posted June 7, 2019 All my friends hyped me up for the war within quest saying how great it was, but I found it underwhelming. The way you learned your abilities by dealing with the Maw was creative but boring. The queens never did anything exciting and honestly it was just a little anti-climactic. Is there something I’m missing? 5 Link to comment Share on other sites More sharing options...
Uan91 Posted June 7, 2019 Share Posted June 7, 2019 ok 4 Link to comment Share on other sites More sharing options...
Giantconch Posted June 7, 2019 Share Posted June 7, 2019 (edited) What you're missing is the multi-year buildup, the Kuria poem, talking about the Grineer Queens and people for a long time speculating on them. TWW ended the speculation and introduced the queens finally. As a newer player, you probably didnt have the same...level of anticipation to finally learn about what they are and see them for the first time. Thats my best guess anyhow. The quest IMO was a few steps below The Second Dream Edited June 7, 2019 by Giantconch 18 Link to comment Share on other sites More sharing options...
0_The_F00l Posted June 7, 2019 Share Posted June 7, 2019 Compared to some of the other cinematic quests? Maybe a little lacking from a revelation perspective , but still a good quest. Link to comment Share on other sites More sharing options...
Aazhyd Posted June 7, 2019 Share Posted June 7, 2019 (edited) I hated it. There were some OK parts, but mostly there were way too much parts that were just plain dull. Way too much cut scenes, I hate those.. The Maw idea was cool, but lasted only about 10 seconds or so. They could have done more with it. So glad it was over, never doing it again. Edited June 7, 2019 by Aazhyd Link to comment Share on other sites More sharing options...
NinjaZeku Posted June 7, 2019 Share Posted June 7, 2019 26 minutes ago, (PS4)Nicktendo4 said: All my friends hyped me up Over-hyping something is a pretty reliable way to sour someone's experience, alas. 12 Link to comment Share on other sites More sharing options...
CaptainMinty Posted June 7, 2019 Share Posted June 7, 2019 War Within's greatest component is the growth of our character mentally, and how it unlocks us to the full force of the void and how we can utilize it. Really the problem here is the exact same as The Second Dream. Years of speculation, theories, and love all culminated to this one point in the game. The reveal of what a Tenno truly was. War Within grew on that, pushing us further mentally. Helping us discover more about our past, and helping to define the Tenno and what they could do, although not nearly enough imho. The impact of TWW was the Queens, Kuva, and the powers we had. How important we were and just how mighty we are. Kuva certainly though hasn't really held the importance lore-wise so far that I suspect quite a few thought. At least in how it has impacted the story so far. Perhaps more later. Link to comment Share on other sites More sharing options...
Marvelous_A Posted June 7, 2019 Share Posted June 7, 2019 (edited) Before TWW everyone imagined the Grinner queens are 2 cold twin loli queens controlling the military empire but we ended up getting an angry old reptile grandma and a half-machinery loli. Edited June 7, 2019 by Marvelous_A 2 Link to comment Share on other sites More sharing options...
(PSN)Hikuro-93 Posted June 7, 2019 Share Posted June 7, 2019 Hype gets your expectations up. Too much hype kills experiences. Be moderate about it. The Second Dream and The War Within are so well received by the community mostly because they are novelty things to this game. They're not bad by any means, but if you look at them and compare them to other games's narratives you'll realize they're not special. Same for PoE, everyone was radiant upon hearing that an open world would come, because Warframe was not the game for that or cinematic quests then. So play the game, but don't expect too much of it as even if most things aren't on the level of other games which specialize on certain parts (narrative, open worlds, pvp, etc.), DE does try to make a bit of everything. 1 Link to comment Share on other sites More sharing options...
OvisCaedo Posted June 7, 2019 Share Posted June 7, 2019 (edited) You needed to have years of desperation for anything build up first to really be blown away by this stuff. at least, that's my best guess! Edited June 7, 2019 by OvisCaedo Link to comment Share on other sites More sharing options...
Veridian Posted June 7, 2019 Share Posted June 7, 2019 (edited) And I on the other hand, will never forget how emotional it was for me. Because my old laptop kept crashing when the operator entered the Kuva fortress and I couldn't even exit the damned mission, since on login I started at that checkpoint. Countless BSODs later... I don't even remember what the quest was all about, I remember snow mountain, bad worms, ordis bad, Tenshin saved and some queen dead.... ...and blue, so much blue. Edited June 7, 2019 by Ver1dian Link to comment Share on other sites More sharing options...
Lutesque Posted June 7, 2019 Share Posted June 7, 2019 New War Hype Anyone ? :) Link to comment Share on other sites More sharing options...
FlusteredFerret Posted June 7, 2019 Share Posted June 7, 2019 (edited) 4 hours ago, (PS4)Nicktendo4 said: All my friends hyped me up for the war within quest saying how great it was, but I found it underwhelming. The way you learned your abilities by dealing with the Maw was creative but boring. The queens never did anything exciting and honestly it was just a little anti-climactic. Is there something I’m missing? You have no soul... Either that or you totally missed the point of what the quest was trying to tell you. The War Within is generally considered one of the high points of the game, along with The Second Dream, since the player finally finds out what they truly are, then learns more about their backstory, powers etc. Edited June 7, 2019 by FlusteredFerret Link to comment Share on other sites More sharing options...
Helch0rn Posted June 7, 2019 Share Posted June 7, 2019 TWW imo is the weakest link in the quest line. seeing it after all those years was nice and it was still a good quest, it was just not as good as Second Dream or Sacrifice Link to comment Share on other sites More sharing options...
Maddsie Posted June 7, 2019 Share Posted June 7, 2019 I enjoyed it a lot, I thought the pacing was done pretty well. The only part I didn't like was when you have to fight the wormy Grineer queen, because it was pretty stupid. What you were supposed to do was dash through her as the operator when she fires at you, but I remember Teshin explicitly telling me to "destroy" her shield so that she could be attacked. Wth? I spent hours shooting at her to no avail. I still kind of hate Teshin for wasting my time like that. 2 Link to comment Share on other sites More sharing options...
(PSN)Dishinshoryuken Posted June 7, 2019 Share Posted June 7, 2019 It isn't that the hype was not there....it's that it left some questions, especially if you do The Sacrifice, much up in the air. What was the reason for being able to take over the Maw? We do not do that in any other portion of the game since that one time. No puzzles, no Sentients, nada... What reason was it that we did all that stuff from the link which was around 30-45 minutes of gameplay, was a few seconds in game time? Does this show that the Operators way of seeing time is not the same as ours since they are creations of the void and can have time and memories played around with as is needed? The War Within was a way that lost it's way. I enjoyed getting some filler on Uncle T....but everything else felt pushed on us (especially Rivens and Sorties needing it to go forth). I was enjoying the game more before TWW....now, it's a memory I wish I could forget. Link to comment Share on other sites More sharing options...
breakdafunk Posted June 7, 2019 Share Posted June 7, 2019 (edited) As much as I like Warframe the whole story line did nothing to capture my interest. Everything lore related seems to happen out of order and without any consequences. Edited June 7, 2019 by breakdafunk 1 Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted June 7, 2019 Share Posted June 7, 2019 (edited) 5 hours ago, Marvelous_A said: Before TWW everyone imagined the Grinner queens are 2 cold twin loli queens controlling the military empire but we ended up getting an angry old reptile grandma and a half-machinery loli. At least it didn’t try to wow you with repeated static cut scenes playing Orokin Checkers with Bloviating Caesar Smurf... Lua scene good. Bed-ridden checkers? No thanks... Edited June 7, 2019 by (PS4)Silverback73 Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted June 7, 2019 Share Posted June 7, 2019 (edited) 6 hours ago, Giantconch said: What you're missing is the multi-year buildup, the Kuria poem, talking about the Grineer Queens and people for a long time speculating on them. TWW ended the speculation and introduced the queens finally. As a newer player, you probably didnt have the same...level of anticipation to finally learn about what they are and see them for the first time. Thats my best guess anyhow. The quest IMO was a few steps below The Second Dream I'm gonna echo this - I'm also a relatively new player, so there was no real anticipation to it. All the quests were laid out in front of me, to be plowed through so you can do the cool things you see the longer term players doing. I'm not a fan of the lore on a conceptual basis anyway--I don't think it's a good story--but for a newcomer without the long build-up, it was also just stuff I had to do so I could play the game fully. I got through it, and though, "Well, that was kind of a let-down." Edited June 7, 2019 by Ham_Grenabe Link to comment Share on other sites More sharing options...
FlusteredFerret Posted June 7, 2019 Share Posted June 7, 2019 (edited) 1 hour ago, Maddsie said: I enjoyed it a lot, I thought the pacing was done pretty well. The only part I didn't like was when you have to fight the wormy Grineer queen, because it was pretty stupid. What you were supposed to do was dash through her as the operator when she fires at you, but I remember Teshin explicitly telling me to "destroy" her shield so that she could be attacked. Wth? I spent hours shooting at her to no avail. I still kind of hate Teshin for wasting my time like that. I dunno. As frustrating as the Worm Queen was...as was the Golden Maw (for me, anyway) I did also find them enjoyable, simply because they were unusual and awkward enemies. Unlike the vast majority of enemies in the game, where you simply spam abilities, or spew ammo / energy into the target until its dead. I really wish / hope DE create more quests with bosses like that...where you have to actually think a bit and time your movements & attacks really precisely. Edited June 7, 2019 by FlusteredFerret Link to comment Share on other sites More sharing options...
so_many_watermelons Posted June 7, 2019 Share Posted June 7, 2019 1 hour ago, (PS4)Dishinshoryuken said: It isn't that the hype was not there....it's that it left some questions, especially if you do The Sacrifice, much up in the air. What was the reason for being able to take over the Maw? We do not do that in any other portion of the game since that one time. No puzzles, no Sentients, nada... The part about taking over the Maw is all about the concept of Transference. Basically, the same way we entered and controlled the Maw is how we operate our Warframes. If you didn't get catch that part of the narrative, that's kind of your fault. It's also important during the Sacrifice, which also throws taking over something in as another small gameplay element in a few select moments. It also introduced (teased) the Man in the Wall a little, showing us the Operators were not let totally unscarred from their trip into the Void, building up to Chains of Harrow quest to delve further into it. Link to comment Share on other sites More sharing options...
Singrave Posted June 7, 2019 Share Posted June 7, 2019 Quests are not for your SATISFACTION, Tenno. Link to comment Share on other sites More sharing options...
SordidDreams Posted June 7, 2019 Share Posted June 7, 2019 9 hours ago, (PS4)Nicktendo4 said: All my friends hyped me up for the war within quest saying how great it was, but I found it underwhelming. The way you learned your abilities by dealing with the Maw was creative but boring. The queens never did anything exciting and honestly it was just a little anti-climactic. Is there something I’m missing? I feel the same way. The quest is alright, definitely far more bombastic than anything else in Warframe, but after decades of playing RPGs and other story-driven games, the WF story is very lackluster. Link to comment Share on other sites More sharing options...
(XBOX)Futarrari Posted June 7, 2019 Share Posted June 7, 2019 They were decent quest within the budget constraints DE has . You have to remember they basically built warframe piece by piece to the game it is today , they didnt start out with a 500 million budget like Destiny or Anthem. Imagine if DE did have that kind of money to toss around though. Link to comment Share on other sites More sharing options...
Chipputer Posted June 7, 2019 Share Posted June 7, 2019 The cinematic quests were only really emotional or impactful if you were heavily invested in the story well before they were released. Years of speculation on what the Tenno actually were, who the Grineer Queens really were, if the Orokin were actually immortal or not, etc, etc. It's impossible to feel the same level of, "oh wow," that us older players felt if you haven't been invested as long as we have. Link to comment Share on other sites More sharing options...
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