HisokaXEveryone Posted June 7, 2019 Posted June 7, 2019 (edited) So, I just finished updating my series on Snipers to include the newest one, the Komorex. This video covers both the usual build info, as well as all of this thing's weird hidden mechanics Hopefully you guys will enjoy it. Also, in case anyone's interested in learning about sniper mechanics, what mods are generally worth considering for snipers, or just my take on the other snipers currently in the game, here's the rest of the series: https://www.youtube.com/playlist?list=PL8QXK4pu56FDIGB5le18oeU8HiWZAGx6i Edited June 7, 2019 by HisokaXEveryone Felt like editing, so I did.
Luciole77 Posted June 7, 2019 Posted June 7, 2019 i dont think this is a sniper...to me is a normal rifle but with self damage -.-
seprent Posted June 7, 2019 Posted June 7, 2019 Just now, Luciole77 said: i dont think this is a sniper...to me is a normal rifle but with self damage -.- Self damage yes but mine at full build can 2-3 shot a bombard at lvl 100 and not really hurt me if i shoot my feet atleast its not all the other self damage weapons that say oh he is dead but so are you it mostly just slaps you with a viral proc and says good day sir ive yet to have this thing kill me
Luciole77 Posted June 7, 2019 Posted June 7, 2019 1 minute ago, seprent said: Self damage yes but mine at full build can 2-3 shot a bombard at lvl 100 and not really hurt me if i shoot my feet atleast its not all the other self damage weapons that say oh he is dead but so are you it mostly just slaps you with a viral proc and says good day sir ive yet to have this thing kill me Only the second shot can kill a bombard....2-3...but the primary shot is focused on long range and its a shame!
seprent Posted June 7, 2019 Posted June 7, 2019 (edited) 11 minutes ago, Luciole77 said: Only the second shot can kill a bombard....2-3...but the primary shot is focused on long range and its a shame! well i said 2 to 3 depends on status proc and multi shot solely shooting the bombard if i built up combo on trash mods yeah probably a one shot if i bothered to use it as a sniper and not a explosive DMR that can go sniper distances if i wanted it too if i wanted to snipe id use my vectis but this thing fills a role of a medium to longer weapon that can utilize explosives and not out right kill you its like the Corinth but you can snipe with it edit: id also like to note the first level zoom can also kill the bombard im going to the sim now to refresh myself on how many shots it does actually take rather then trying to recall from memory of a few weeks ago explosive 2-4 depending on status and multi shot procs first zoom 5-7 depending on status and multi procs my build isnt the best and its in the progress of fine tuning but what i use it for it works wells since i dont daily against level 100 bombards all the time and i can whip out those shots pretty quickly Edited June 7, 2019 by seprent
HisokaXEveryone Posted June 8, 2019 Author Posted June 8, 2019 6 hours ago, Luciole77 said: i dont think this is a sniper...to me is a normal rifle but with self damage -.- It's counted as a sniper by the game, and has access to both sniper mods and the class's ability to generate a combo when zoomed. It also has the potential to one-shot even high level enemies with a good headshot on the zoomed mode, though that is semi-rare on armored foes if not using the anti-armor setup. That said... yeah, it's the weirdest sniper. With vile acceleration equipped, it almost ends up feeling like a semi-automatic version of the Grattler, and I sometimes use it to carpet-bomb areas in content that's low enough level that I'm not worried about my combo bonus. As for the purpose of the punchthrough mode, just think of it as a tool for ramping up your combo meter for high level content. For normal combat, you can ignore it completely if you'd like, but if you're dealing with higher level foes you can swap to it, shoot a line of enemies, a nullifier bubble, a bombard, or just something else that you can charge a bunch of points off of, and then swap back to the explosive mode for the majority of combat. As long as you can get used to occasionally pulling the punchthrough mode out to stack points, you should be able to fairly easily keep between a 100-150% total damage buff up.
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