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All operator cosmetic crystaline materials have too low render priority (invisible against other assets)


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Description: all crystal materials appear to be rendered 'under' the operator's and other cosmetic's layers that are not skin (or suit).

Affected Earpieces: Aures, Garasu

Eyepieces: Garasu

Face equips: Garasu diadem, Respa prime mask

Probably more i dont have access to.

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