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Slow load times to OV and PoE from respective town


No1NParticular31
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So for some reason I am loading really slow from Fortuna to OV (1:40 - 2+ minutes) and from Cetus to PoE (1:10 - 1:30 minutes). I set my group setting to solo to make sure it was only on my end and it is. Oddly enough if I load to OV or PoE directly from my drop ship it takes LESS than 10 seconds for either one.

Since I have two monitors, I did try watching Performance Monitor while zoning from Fortuna to OV and nothing is getting pegged out. The CPU did have one quick spike to 36% but otherwise stayed between 6% and 10%. Ram (16BG total) was never more than 47% utilized. HDD stayed between 0% and 2%. Network utilization was barely a blip. This combined with the fast loads from the drop ship makes it seem like it is not a hardware issue on my end.

I did set the Warframe process to "realtime" priority and that is how I got to the lower loads times listed above, but it is still always 1min+, often closer to 2min load times.

Anyone have any ideas what is going on and what can be done to fix it?

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4 minutes ago, krc473 said:

I seem to recall that low end CPUs or terrible internet connections could cause this kind of thing.

Can you provide:

CPU - Intel i5-4690K @3.5GHz (quad core)
OS - Windows 10 - 64bit
Speedtest.net::
11ms Ping
86.34 Mbps Down
5.97 Mbps Up

Also note this is the only performance issue in the game for me. No where else do I have any lag, slow loads, or frame rate issues.

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something is clearly limiting loading speed here, er
is the Processor heavily Temperature throttling itself? is the GPU unable to load the data needed quickly?
is the local storage very fragmented or some other sort of problem that can dramatically slow down the performance of a Hard Disk? (n/a if game is on an SSD)

what other stuff are you doing in the background? (since setting Process Priority higher changed something for you, that suggests there's a lot going on in the background - nothing should ever be set Realtime btw)

 

Et Cetera. this is the sort of stuff i think of first.
as, these Landscapes demand a much larger amount of assets at once, with a shorter time frame, with an additional simultaneous load, you get the drill. the Loading from these Relays to the Landscapes asks a lot more of systems than otherwise.

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17 minutes ago, taiiat said:

something is clearly limiting loading speed here, er
is the Processor heavily Temperature throttling itself? is the GPU unable to load the data needed quickly?
is the local storage very fragmented or some other sort of problem that can dramatically slow down the performance of a Hard Disk? (n/a if game is on an SSD)

what other stuff are you doing in the background? (since setting Process Priority higher changed something for you, that suggests there's a lot going on in the background - nothing should ever be set Realtime btw)

 

Et Cetera. this is the sort of stuff i think of first.
as, these Landscapes demand a much larger amount of assets at once, with a shorter time frame, with an additional simultaneous load, you get the drill. the Loading from these Relays to the Landscapes asks a lot more of systems than otherwise.

This is a gaming PC only, other than any 1 game at a time and Discord, I don't run anything else on it. I am not even running this browser on the same PC. As mentioned CPU was barely used. If it were throttling it would show much higher use probably even 100%.

While changing the process priority did appear to make a slight difference, It could have also been a lack of data points. What I mean is I only timed it once both ways so that could be within the range that it would always fall in regardless of setting. I will have to spend a lot more time getting a lot more data points to say for sure.

The only thing I can think of is Gfx Ram. This card has 2GB on board with more shared from the PC. But even loading into OV It's not quite using all of the on board Ram (close but not all) and zero of the shared.

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3 hours ago, No1NParticular31 said:

This is a gaming PC only, other than any 1 game at a time and Discord, I don't run anything else on it.

While changing the process priority did appear to make a slight difference, It could have also been a lack of data points.

The only thing I can think of is Gfx Ram. This card has 2GB on board with more shared from the PC. But even loading into OV It's not quite using all of the on board Ram (close but not all) and zero of the shared.

definitely nothing? hmm, ok. i'll have to take your word for it.

this is true, if you know you had very few data points then nevermind.

this is... possible. you could turn Textures to Low temporarily to be sure of this, since that would massively cut the Video Memory used. 

 

local storage still a plausibility - i don't know of any cases myself of local storage being congested enough to make loading so massively slower (up to 30-40sec for Hard Disks loading to Landscapes, from what i know), but ¯\_(ツ)_/¯

i don't specifically think it to be the problem here, but Pagefile is another remote possibility, such as if you have it disabled (it should never be disabled, setting it to be a small size is fine, but disabled is bad).

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I just wanted to give an update. I finally found the root cause of the issue. I had turned on V-Sync to fix a horizontal screen tear that shows up during the landing sequence and occasionally in fast moving cut scene videos. As soon as I turn V-Sync off then I load to these zones in 15ish seconds. Turn it back on and back to 1:30 - 2:00 load times. I then tried to leave V-Sync off in came and turn it on via NVidia Control panel and the problem continued. turn it off them problem is gone.

So if anyone comes across this thread with slow load times in to PoE and OV then make sure you have VSync off.

 

Edit: For those interested I opened an official BUG thread in the appropriate sub forum:

https://forums.warframe.com/topic/1107886-bug-workaround-slow-loading-into-poe-and-ov-from-town/

 

Edited by No1NParticular31
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are you sure that's not because VSync also includes a Framerate limit? if you're normally totally uncapped then that can potentially cause problems (and just being totally uncapped is not conducive to a pleasant viewing experience from the constant changes). if you use the Framerate limiting option inside of Warframe and set it to the same value that VSync limits to, is there a difference between the two for these loading sequences?

oh, you said turning VSync off made a difference. that's peculiar. are you running in Exclusive Fullscreen or not? whether you are or not, i might suggest changing to Exclusive Fullscreen or to anything other than it, just to see if there's a difference?

Edited by taiiat
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On 2019-07-06 at 1:43 AM, taiiat said:

are you sure that's not because VSync also includes a Framerate limit? if you're normally totally uncapped then that can potentially cause problems (and just being totally uncapped is not conducive to a pleasant viewing experience from the constant changes). if you use the Framerate limiting option inside of Warframe and set it to the same value that VSync limits to, is there a difference between the two for these loading sequences?

oh, you said turning VSync off made a difference. that's peculiar. are you running in Exclusive Fullscreen or not? whether you are or not, i might suggest changing to Exclusive Fullscreen or to anything other than it, just to see if there's a difference?

Sorry it took so long to get back, but I wasn't running Bounties for a bit. I tried using all 3 modes (Fullscreen, Borderless Fullscreen, and Windowed) and if VSync is on all 3 have the issue. If VSync is off the none of them have the issue. So it is 100% isolated to VSync being set to on. If VSync is set to "Auto" the issue is not present, but I still have the horizontal screen tears during landing sequence and cut scene videos.

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well that's..... really strange, i don't know why VSync should make any difference on Loading Times (shouldn't at all).

if it's present in both Exclusive Fullscreen and any other video mode, then i guess... you know what you have to do? if you normally play in anything other than Exclusive Fullscreen then you don't need VSync anyways since Windows is already VSyncing.
granted i very much recommend Exclusive Fullscreen from the standpoint of not having to always VSync meaning that Input Latency can be significantly lower - however i also came to that preference since when rendering high Framerates on my high Refresh Rate Display, Tearing is no longer relevant IMO (as any partial frames that collide last on the screen for such a short amount of time that you can't hardly even notice them before they're gone - i.e. only being visible for a mew Milliseconds). so for those that aren't in the same situation they might perhaps find there to be significant Tearing. but man, that Input responsiveness, so good.

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One more update: So playing around with this a bit more, I found that setting it to "Off" (instead of "Auto") and manually selecting 60hz for the refresh rate reduces my load time to PoE and OV even more. I'm down to just a few seconds to load in now. So there is definitely something wonky about how this game handles VSync but ONLY when loading into PoE or OV. I have no clue why VSync would cause this or why only those two zones are affected, but it is 100% the cause of my slow loads times from before.

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On 2019-07-06 at 7:56 AM, No1NParticular31 said:

I just wanted to give an update. I finally found the root cause of the issue. I had turned on V-Sync to fix a horizontal screen tear that shows up during the landing sequence and occasionally in fast moving cut scene videos. As soon as I turn V-Sync off then I load to these zones in 15ish seconds. Turn it back on and back to 1:30 - 2:00 load times. I then tried to leave V-Sync off in came and turn it on via NVidia Control panel and the problem continued. turn it off them problem is gone.

So if anyone comes across this thread with slow load times in to PoE and OV then make sure you have VSync off.

 

Edit: For those interested I opened an official BUG thread in the appropriate sub forum:

https://forums.warframe.com/topic/1107886-bug-workaround-slow-loading-into-poe-and-ov-from-town/

 

Thanks, this is helpful!

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