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Stuttering walks


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Every time I started walking, it always seems like the animation is stuttering until I pressed shift then it turns back to normal.

Same applies to operator but instead of animation stuttering its the movement.

It only happens at the beginning of walk.

EDIT: Holding tab in mission cause massive lag for some reason too.


Edited by TqLxQuanZ
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  • 1 year later...

Has anyone found a fix or the cause of this? I've been banging my head on the keyboard for the past 2 hours trying to find a setting which would cause it >_<

Any direction I try the movement simply happens as if I tapped the button repeatedly instead of holding it down, until (as mentioned above) Shift enters the equation...

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  • 2 years later...

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